Everything uploaded now needs to be in zip, text (.txt, .pdf, .xml, etc), or image (.png, .jpeg, etc) formats in order to access after uploading. This change also affects all the old projects hence my question of whether they'll update or delete them all.
Adding a little thing here, there is: "You have uploaded the maximum number of attachments (5)." which is limiting more than before. In the old mapster you could post more than 10 attachments.
Actually in the cast of the art/data assets forum there would be a lot of attachments on the first page and no further ones in the whole thread. This made it easier for people visiting the thread to get all the goodies.
In short I say for the first post there should be a raised cap?
We've started pushing fixes for the smaller things this week, and I've got a few more tickets in that I'd like to see get fixed before I make an official post - but a couple of them that were super easy to fix were YouTube video embeds now work and I've upped the attachment limit up to a super high number so that should allow you guys to post attachments on the forums again.
I think the global 5mb limit per file is still in place, but at least now you can post images (if someone can confirm for me that would be great).
We came in and hit the ground running, but we had to get through a lot of the back end bugs and unseen issues first. Starting to make our way to the front end fixes.
I haven't forgotten about you guys :D I've just been incredibly busy.
Edit: I'm looking into the max count per post - that's silly and I'm pretty sure the developers agree. So I'll see if I can get that eliminated or set to a number that makes much more sense.
Edit 2: I think I just snuck in an update to the config that doubled the amount of attachments from 5 to 10 - for now. Let me know if that worked :]
Sigh, I know you intended well, but this has turned a unique, working and visually appealing, if dated website with good features for a mapmaking community into a generic whitewashed curse advertisement that highlights thing that don't need to be highlighted, be they the most popular things already (Mass recall...) or just ancient and broken (6 year old mass recall).
I do appreciate the effort, its just that nostalgia in this case is stronger then I expected.
Be sure to check out the extension mod: Hots Custom Map support on NA and EU, Despite the name it greatly expands the roster of options for the default 3 races and is updated all the way to NCO.
Sigh, I know you intended well, but this has turned a unique, working and visually appealing, if dated website with good features for a mapmaking community into a generic whitewashed curse advertisement that highlights thing that don't need to be highlighted, be they the most popular things already (Mass recall...) or just ancient and broken (6 year old mass recall).
I do appreciate the effort, its just that nostalgia in this case is stronger then I expected.
It's not about "meaning" well. It's about keeping the data safe, providing faster and more efficient tools, and a codebase we can work on.
What you guys don't see is the backend that was a spaghetti monster of awful. With holes and insecurities that have been patched over and time and time again. A system that relied too heavily on too many moving parts that had too many hands on it. If something broke, it would take hours if not days to narrow down and repair as we saw with other communities running the legacy software.
The business will move without us, us being SC2Mapster as I proudly include myself, and I'd rather bring SC2Mapster along as rough and tough as it might be than see it die. For us to maintain SC2Mapster, it has to be maintainable. Now it is, and we can focus on trickling back in the features and appeal you guys want.
I'm fighting the good fight, I've slipped in a few tickets and am fighting to push them to the top. A few I'm sure you guys will be happy about :] Keep creating and making this community awesome, and I'll keep working to get whatever I can to you guys.
Well I have tried uploading an SC2 map and get this message if I try to access it.
Error
I got this the other day - it seems we were having a load issue with one of our servers. If anyone else gets this, please PM me directly with a screenshot.
These are the kinds of things we want to nail down immediately.
Thanks for taking the time to comment, I do appreciate the security stability updates with the new site, those are very good improvements, its mainly the style of the old site that we lost, thanks for sticking with us and I hope that in a few months things look better.
Be sure to check out the extension mod: Hots Custom Map support on NA and EU, Despite the name it greatly expands the roster of options for the default 3 races and is updated all the way to NCO.
Everything uploaded now needs to be in zip, text (.txt, .pdf, .xml, etc), or image (.png, .jpeg, etc) formats in order to access after uploading. This change also affects all the old projects hence my question of whether they'll update or delete them all.
Still alive and kicking, just busy.
My guide to the trigger editor (still a work in progress)
Last post on muppetstore, good luck to you all
Adding a little thing here, there is: "You have uploaded the maximum number of attachments (5)." which is limiting more than before. In the old mapster you could post more than 10 attachments.
Working on projects:
Actually in the cast of the art/data assets forum there would be a lot of attachments on the first page and no further ones in the whole thread. This made it easier for people visiting the thread to get all the goodies.
In short I say for the first post there should be a raised cap?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
We've started pushing fixes for the smaller things this week, and I've got a few more tickets in that I'd like to see get fixed before I make an official post - but a couple of them that were super easy to fix were YouTube video embeds now work and I've upped the attachment limit up to a super high number so that should allow you guys to post attachments on the forums again.
I think the global 5mb limit per file is still in place, but at least now you can post images (if someone can confirm for me that would be great).
We came in and hit the ground running, but we had to get through a lot of the back end bugs and unseen issues first. Starting to make our way to the front end fixes.
I haven't forgotten about you guys :D I've just been incredibly busy.
Edit: I'm looking into the max count per post - that's silly and I'm pretty sure the developers agree. So I'll see if I can get that eliminated or set to a number that makes much more sense.
Edit 2: I think I just snuck in an update to the config that doubled the amount of attachments from 5 to 10 - for now. Let me know if that worked :]
Twitch - https://www.twitch.tv/flamegoat
Twitter - https://www.twitter.com/mrflamegoat
Curse App - MrFlamegoat
5 to 10 huh?
M'kay let me try.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Nope. Still only 5 max.
Also, if it is possible and not to much trouble please return all the PMs. Have many custom model there and guide on how to which are very important.
Thank you.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Twitch - https://www.twitch.tv/flamegoat
Twitter - https://www.twitter.com/mrflamegoat
Curse App - MrFlamegoat
Any chance of allowing SC2 maps to be uploaded directly without having to zip them?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Sigh, I know you intended well, but this has turned a unique, working and visually appealing, if dated website with good features for a mapmaking community into a generic whitewashed curse advertisement that highlights thing that don't need to be highlighted, be they the most popular things already (Mass recall...) or just ancient and broken (6 year old mass recall).
I do appreciate the effort, its just that nostalgia in this case is stronger then I expected.
http://www.sc2mapster.com/assets/nolanstars-textures/
Be sure to check out the extension mod: Hots Custom Map support on NA and EU, Despite the name it greatly expands the roster of options for the default 3 races and is updated all the way to NCO.
Twitch - https://www.twitch.tv/flamegoat
Twitter - https://www.twitter.com/mrflamegoat
Curse App - MrFlamegoat
Twitch - https://www.twitch.tv/flamegoat
Twitter - https://www.twitter.com/mrflamegoat
Curse App - MrFlamegoat
a minor bu, but look at the source code on what drsuperevil posted and you will see there is another div with id="content"
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
Thanks for taking the time to comment, I do appreciate the security stability updates with the new site, those are very good improvements, its mainly the style of the old site that we lost, thanks for sticking with us and I hope that in a few months things look better.
http://www.sc2mapster.com/assets/nolanstars-textures/
Be sure to check out the extension mod: Hots Custom Map support on NA and EU, Despite the name it greatly expands the roster of options for the default 3 races and is updated all the way to NCO.
When we click a link that leads to another site, can we get a popup on the page that says that, instead of going to a whole new page.
Still alive and kicking, just busy.
My guide to the trigger editor (still a work in progress)
Small complaint. PMs no longer have an edit button so you cannot correct silly typos anymore or expand if you have been afk.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Working on projects:
Still getting it
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Twitch - https://www.twitch.tv/flamegoat
Twitter - https://www.twitter.com/mrflamegoat
Curse App - MrFlamegoat
Has the function to add files to a PM been removed or am I missing something?
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant