Make sure both unit types siege tank (tank mode) and siege tank (siege mode) both have the same unitcosts. sieging mode is a morphing ability, and will charge your resources according to the cost difference between each.
The forum has had some everlasting issues outside the scope of the admin. I recommend heading to our discord server as it is far more active: https://discord.gg/KGMwRV
Tr toggling to Raw Mode (Ctrl+D) and write the layout/frame by hand. Given how small the box to input the custom unit status frame value is, i wouldnt be surprised if its being impacted by your DPI
It is unclear how premium content will be handled. so far blizzard contacted tya and pirate to make this content. they havent decided where to go further with future premium mods
There is a set player race trigger. Fade out before you transition, because it aint smooth at all.
With layouts using the ui editor, you can instance a command card besides the one used by default. then with triggers you can hook it to a unit group and it will always use that unit group. thats enssentially how the coop top bar and the spear of adun is done
you can create a brand new frmae of layouts of type unitstatus bar which will be hooked to a unit and will track its vitals.
Dont forget that galaxies are this insanely large things. The are probably millions and millions of star systems within the milky way alone. Everything ion the SC lore happens within a small speck of the MW
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You fill it by hand as edhriano did
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Have you preloaded your bank in the preload section? Saving requires no preloading, but load info does.
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yes, all upgrades between missions are done through bank management, and via triggers you set what next map it should play after you end this map.
HOWEVER, this only works offline. it is not possible to set a next map on the arcade.
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Make sure both unit types siege tank (tank mode) and siege tank (siege mode) both have the same unit costs. sieging mode is a morphing ability, and will charge your resources according to the cost difference between each.
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In reply to Forge_User_42981922:
The forum has had some everlasting issues outside the scope of the admin. I recommend heading to our discord server as it is far more active: https://discord.gg/KGMwRV
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Because the model format is crazy different and writing a standalone converter is more hassle than worth?
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Tr toggling to Raw Mode (Ctrl+D) and write the layout/frame by hand. Given how small the box to input the custom unit status frame value is, i wouldnt be surprised if its being impacted by your DPI
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It is unclear how premium content will be handled. so far blizzard contacted tya and pirate to make this content. they havent decided where to go further with future premium mods
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swithch to xml view and check if your unit id is right
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you can alos use model frames and cutscenes with layouts for such things. cutscenes is basically how the main screens are done.
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There is a set player race trigger. Fade out before you transition, because it aint smooth at all.
With layouts using the ui editor, you can instance a command card besides the one used by default. then with triggers you can hook it to a unit group and it will always use that unit group. thats enssentially how the coop top bar and the spear of adun is done
you can create a brand new frmae of layouts of type unitstatus bar which will be hooked to a unit and will track its vitals.
no idea about announcers.
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Dont forget that galaxies are this insanely large things. The are probably millions and millions of star systems within the milky way alone. Everything ion the SC lore happens within a small speck of the MW
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i hve been really short on time these days, and will try to elaborate later. read this meanwhile: http://sc2mapster.gamepedia.com/UI/State_Groups
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youi will need to set stategroups for all of it
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What about old attachments? WIll they ever be back?