Make sure both unit types siege tank (tank mode) and siege tank (siege mode) both have the same unitcosts. sieging mode is a morphing ability, and will charge your resources according to the cost difference between each.
The forum has had some everlasting issues outside the scope of the admin. I recommend heading to our discord server as it is far more active: https://discord.gg/KGMwRV
Tr toggling to Raw Mode (Ctrl+D) and write the layout/frame by hand. Given how small the box to input the custom unit status frame value is, i wouldnt be surprised if its being impacted by your DPI
It is unclear how premium content will be handled. so far blizzard contacted tya and pirate to make this content. they havent decided where to go further with future premium mods
There is a set player race trigger. Fade out before you transition, because it aint smooth at all.
With layouts using the ui editor, you can instance a command card besides the one used by default. then with triggers you can hook it to a unit group and it will always use that unit group. thats enssentially how the coop top bar and the spear of adun is done
you can create a brand new frmae of layouts of type unitstatus bar which will be hooked to a unit and will track its vitals.
Dont forget that galaxies are this insanely large things. The are probably millions and millions of star systems within the milky way alone. Everything ion the SC lore happens within a small speck of the MW
You know, I am glad for a few of the changes listed here and there, but most of those didn't seem to address in the slightly most actual mapster community concerns, so this feels something along the lines of a non-answer. I get that you have to care about more than one community, but I can't help but feel that we definitely are in the backburner and will say there for a while in regards to curseforge priorities, and we won't be seeing changes anytime soon(tm).
The lost attachment issue is one of the bigger losses and I don't see a mention of that in the slightest. Please correct me if I am wrong.
Many usability concerns have also gotten unaddressed either. There hasn't been any change in regards to a bigger spotlight for the news and community events like the Weekly Exercises.
I would definitely like more transparency on the priorities taken by the team. If there is any kanban or roadmaps concerning OUR priority issues, please let us know. The more time you let pass our issues I feel the more the community will falter. I am glad it has slightly thrived on discord, a platform you have no interest of endorsing since it competes with a product of yours, but don't provide anything to really cover it up for us.
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yes, all upgrades between missions are done through bank management, and via triggers you set what next map it should play after you end this map.
HOWEVER, this only works offline. it is not possible to set a next map on the arcade.
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Make sure both unit types siege tank (tank mode) and siege tank (siege mode) both have the same unit costs. sieging mode is a morphing ability, and will charge your resources according to the cost difference between each.
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In reply to Forge_User_42981922:
The forum has had some everlasting issues outside the scope of the admin. I recommend heading to our discord server as it is far more active: https://discord.gg/KGMwRV
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Because the model format is crazy different and writing a standalone converter is more hassle than worth?
0.95067264573991
Tr toggling to Raw Mode (Ctrl+D) and write the layout/frame by hand. Given how small the box to input the custom unit status frame value is, i wouldnt be surprised if its being impacted by your DPI
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It is unclear how premium content will be handled. so far blizzard contacted tya and pirate to make this content. they havent decided where to go further with future premium mods
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swithch to xml view and check if your unit id is right
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you can alos use model frames and cutscenes with layouts for such things. cutscenes is basically how the main screens are done.
0.963229992790195
There is a set player race trigger. Fade out before you transition, because it aint smooth at all.
With layouts using the ui editor, you can instance a command card besides the one used by default. then with triggers you can hook it to a unit group and it will always use that unit group. thats enssentially how the coop top bar and the spear of adun is done
you can create a brand new frmae of layouts of type unitstatus bar which will be hooked to a unit and will track its vitals.
no idea about announcers.
0.96100278551532
Dont forget that galaxies are this insanely large things. The are probably millions and millions of star systems within the milky way alone. Everything ion the SC lore happens within a small speck of the MW
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i hve been really short on time these days, and will try to elaborate later. read this meanwhile: http://sc2mapster.gamepedia.com/UI/State_Groups
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youi will need to set stategroups for all of it
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What about old attachments? WIll they ever be back?
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Its been said that while RTC is going, most wtes will be biweekly
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You know, I am glad for a few of the changes listed here and there, but most of those didn't seem to address in the slightly most actual mapster community concerns, so this feels something along the lines of a non-answer. I get that you have to care about more than one community, but I can't help but feel that we definitely are in the backburner and will say there for a while in regards to curseforge priorities, and we won't be seeing changes anytime soon(tm).
The lost attachment issue is one of the bigger losses and I don't see a mention of that in the slightest. Please correct me if I am wrong.
Many usability concerns have also gotten unaddressed either. There hasn't been any change in regards to a bigger spotlight for the news and community events like the Weekly Exercises.
I would definitely like more transparency on the priorities taken by the team. If there is any kanban or roadmaps concerning OUR priority issues, please let us know. The more time you let pass our issues I feel the more the community will falter. I am glad it has slightly thrived on discord, a platform you have no interest of endorsing since it competes with a product of yours, but don't provide anything to really cover it up for us.