Mission 3, the one where you kill the Hercules Dropships? Dragoons are bugged. You can warp in 3 of them from one warpgate and they don't cause any cool down. And it's also incredibly easy. Is difficulty selected via the launcher because the mission is just boring and stupid with me having a maxed out army of dragoons and not enough enemies to be challenged at all.
I see, I will look in to the dragoons, that is not the way it is supposed to be. As now there is no selection of diffeculty, it requiers so much more testing. Im sad to hear that you found it boring and easy. Perhaps with not unlimited dragoons, the mission will at least be at normal diffeculty for you.
Yeah, the unlimited dragoons was sorta what broke the mission for me. This isn't the first campaign with that problem.
Also, to clarify, you can warp 3 dragoons from one warpgate and there's cool down for dragoons, but you can warp in other units after that and there are cooldowns for everything else. Basically you can warp 3 dragoons + 1 other unit with one warp gate
Also, I LOVED mission 2. Kinda easy, but the concept was interesting. Gonna need to finish mission 4 next
Thanks for playing and testing these maps. There is no difficulty selection but I feel like this campaign is fairly well balanced, although things like being able to warp in 3 dragoons with no cooldowns needs to be fixed. Some of these missions are pretty difficult, some are easier, but none of them were frustratingly tough, at least to me. I think the main draws to this campaign are the story and the gameplay as every mission (maybe excluding the first one) has a unique gameplay mechanic to it.
Also, it's great that you found a bug, but obviously you weren't meant to warp in 3 dragoons from 1 warpgate with no cooldown. You could have simply mentioned the bug and that you found the mission easy probably because of the bug. It does no good to anyone for you to say that the mission is stupid. If you still think it would have been too easy if the bug didn't exist, give productive feedback.
Yeah, I am collecting feedback now and will soon make a update. Like mission 3 need to be fixed ASAP and with that I will change the path. I would like to know the cause to why map 1 won´t work....
They should however work if you just put the maps in the map folder in the Starcraft 2 folder (not the one located at documents) also a read me file is a great ideá
Well, I replayed the map without making a ton of dragoons - still pretty boring. I might have just gotten used to extremely difficult maps, though. And I wasn't really saying that the mission itself was boring and stupid, but with the way I played it certainly became that. Had I played differently, the entire mission would have felt significantly less stupid.
My choice of words is a little problematic, I know. I'm sorry
Just finished mission 4. No game breaking bugs but there are a number of things that might need some tweaking with the terrain and doodading (see attachments below)
Gameplay-wise, wonderful mission. My first time through, it took well over an hour to finish. It's a little bit too long considering that this is basically a kill everything until completion map. Eitherway, at least the combat scenarios are interesting and fairly varied.
I got 4 FPS on those cutscenes with the near horizontal camera angles. You're really bottlenecking who can play your campaign when you do things like that. Not everyone has a good video card or processor.
Bump. Just finished mission 5. Big problem: Purification Nova doesn't seem to want to work for me. It's just a blank button with autocast. Also, shields have the same button as charge except charge has a high priority so pressing C still activates charge rather than shields
I could play the first mission just fine, and my computer is crap. It's probably something with these folks' game files that's messed up, because I've had that happen to me a couple times, requiring a clean reinstall...
Love the terraining work, it's much better than Pandora and captures the feel of planet Aiur. Also, I really like that hero Ralis, so I would like to suggest that in future missions, it would be very interesting to play as her and macro at the same time. Another great option for mission variety is to be able to control the hero(es) while an allied AI macros and battles it out with the enemy AI.
aha I see. Well thats good and bad =). I hope the wil be able to fix it.
Thanks for playing! And the nice feedback, I really like the ideá on an allied computer and the player just control heroes! How is your campaign comin along?