Hey everyone, I've just begun forming a team to bring about an epic continuation of Starcraft story, post LoTV.
Starcraft 2: Glory of the Daelaam is a custom campaign that takes place shortly after Amon's defeat. You will be once again playing as Hierarch Artanis. You start in orbit around Aiur, after gathering all Daelaams forces, you're ready to finally retake Aiur. Not long after beginning, as feared previously, the Tal'darim have struck an outlying Daelaam world. The assault on Aiur is halted once again, and a war has begun between the Daelaam and Tal'darim. Realizing their mistake, Artanis and his executors agree that diplomacy is futile and if they want one unified Protoss, the Tal'darim must be forced into an alliance, or eradicated from the sector.
At this point, the entire project is being molded together and we are looking to expand our development team and solidify the story. Please note, these are not paid positions, we're doing this for the love of the game.
As you may have guessed, as a brand new project, we're looking for a lot of people for different fields.
Currently Looking For:
Lead/Core Cinematic Designers - Cutscenes and Cinematics, controls the scripts for them as well
Voice Actors - Portfolio's are appreciated
Artists/Video Editors - Portfolio's are appreciated
Terrainers - Portfolio's are appreciated
If you have the time and are interested in creating an epic story to tell through Starcraft, please message me here or contact me at [email protected]
For the record, there are alreayd continuations to the story and explain Zagara's relationship with the other 2 races. You can fine a glimpse on that on Zagaras wikia article:
After Amon's defeat, Kerrigan granted Zagara two gifts. One was the ability for the Swarm to choose its own destiny beyond the mindless bloodshed. The other was the location of a sentience race that could house the xel'naga's essence. Zagara ordered what essence she could find salvaged from Ulnar, but there was a limited amount. She put Abathur to work on creating a new breed, combining zerg and xel'naga essence to create the adostra. These creatures, though dormant in sacs, could facilitate the rapid growth of life on worlds.
Zagara, now styling herself as Overqueen, tested the adostra on the planet of Gystt, a planet purified by the Protoss Empire in the Great War. She disabled the two protoss satellites in orbit, and landed her forces on the world. The revitalization effort was a success, and the once desolate planet regrew into a jungle world. This however drew the attention of the Daelaam under HierarchArtanis, who sent a warfleet prepared to purify the world of Zagara's zerg.
However, Zagara was hoping for this. She sent a queen named Mukav aboard a leviathan to Korhal, asking EmperorValerian Mengsk for aid. Though he was suspicious, Valerian sent a portion of his fleet to accompany him. When the two fleets arrived, Zagara greeted them, and stated that her purposes were genuine in regrowing destroyed worlds. She thought that the same process could be used to help the two faction's ailing reconstruction efforts, and offered to meet them on the surface. The two agreed, so long as they could send a survey team to investigate the planet.
Zagara met with Valerian and Artanis, outlining how she could use the essence of the xel'naga to help the problems of the two races. However, the meeting was interrupted when the survey team was attacked by zerg on the planet. Zagara attributed it to a break line in the control of local broodmothers, and said it would not happen again. However, later it was revealed the research team was ambushed again by an unknown breed named the chitha, and destroyed a nest of adostra thinking they were connected.
Infuriated, Zagara began to take an aggressive stance, threatening Valerian and Artanis. She explained the adostra's history, and that they were the ones who rename the planet. Abathur denied the existence of anything similar to the chitha, and stated that they probably wished to destroy the adostra. Artanis stormed out, but Valerian refused to leave, discussing matters with Zagara further. After the second of three nests were destroyed by the protoss, Zagara and Valerian went separate ways, with Zagara saying she hoped Valerian got to the bottom of the situation
The conflict between the chitha controlled broods and the Dominion and Daelaam forces became known as the One-Day War, and was fought near the nests of the adostra. Zagara recovered the body of a chitha, and had it sent to the Hyperion via devourer. After the third and final nest was secured, Zagara herself came to the nest, using her skyrlings to clear out the smoke from the battle and allowing the survey team to evacuate their wounded.
The Dominion asked to continue negotiations aboard the Hyperion, and Zagara obliged. The survey team had figured out that Abathur was behind the chitha and hiding on her leviathan, and brought a transmitter with them. When they entered the levithian, they found Abathur and Mukav inside. Abathur thought Zagara's creation of the adostra was an abomination, as the zerg essence should always be dominate, and that her motions for peace were a betrayal of the ideals of the Zerg Swarm. Enraged, a fight broke out, and thanks to the pyrokinesis of the survey team's ghostTanya Caulfield, the chitha were defeated, Mukavw as killed and Zagara tore into Abathur, ripping him apart. He left the evolution master alive, however, and carried him off.
With the One-Day War over, Zagara turned to peace talked with the Dominion and Daelaam, hoping to find a use for the adostra to rebuild the sector.[5]
I would give my help if you wish as terrainer, trigger, data and cinematics. The only thing is currently I don't have lots of time dedicated to sc2... I have lots of stuff going on and time is short. But nonethless, if I can give some help now and then, that could be a thing still.
Don't expect me to be always there sadly, but I have a big heart and will always try to do my best to help as much as I can. You can easily contact me with PMs as I check mapster pretty much everyday.
This sounds like a great idea, CybroK. I would love to help you in anyway I can. However, I'm kind of on the same page as Scbroodsc2. I'm occupied with my two campaigns: Shadow of Liberty and Vorazun Campaign. Still I would love to help. You can contact me with PMs. I check mapster daily.
I have some thoughts on potential story points that I could offer, based on unresolved plot threads from SC2 campaigns, that I'd be happy to talk about further. I'd also be very interested to participate in developing and discussing other ideas.
I have no real experience in voice acting, but would be interested if that were open.
I have some little experience in terraining, and have put together some decent stuff. I'd be happy to help with that as well.
I doubt you will have a shortage of terrainers, but I'm quite experienced in that department. I haven't worked on a map in about year but this sounds like a fun way to get back into it.
I have a few completed projects: I don't have screenshots of them on me there's a few on my profile
starcraft://map/1/240597 - 100% complete, my most popular and well received map, for balance and detail.
Emperors Ascent- my hard drive broke and lost the save to this map so it's somewhat incomplete about 95% done, was just working on a few minor background things for this map. "Not far from the seat of power in Korhal city, these outskirts are a reminder of when the confederacy used nuclear weapons on civilians of Korhal"
If you search that in custom games you can check them out for yourself and catch every detail
Hey everyone, I've just begun forming a team to bring about an epic continuation of Starcraft story, post LoTV.
Starcraft 2: Glory of the Daelaam is a custom campaign that takes place shortly after Amon's defeat. You will be once again playing as Hierarch Artanis. You start in orbit around Aiur, after gathering all Daelaams forces, you're ready to finally retake Aiur. Not long after beginning, as feared previously, the Tal'darim have struck an outlying Daelaam world. The assault on Aiur is halted once again, and a war has begun between the Daelaam and Tal'darim. Realizing their mistake, Artanis and his executors agree that diplomacy is futile and if they want one unified Protoss, the Tal'darim must be forced into an alliance, or eradicated from the sector.
At this point, the entire project is being molded together and we are looking to expand our development team and solidify the story. Please note, these are not paid positions, we're doing this for the love of the game.
As you may have guessed, as a brand new project, we're looking for a lot of people for different fields.
Currently Looking For:
Lead/Core Cinematic Designers - Cutscenes and Cinematics, controls the scripts for them as well
Voice Actors - Portfolio's are appreciated
Artists/Video Editors - Portfolio's are appreciated
Terrainers - Portfolio's are appreciated
If you have the time and are interested in creating an epic story to tell through Starcraft, please message me here or contact me at [email protected]
I look forward to hearing from each of you.
-Cybrok
https://www.sc2mapster.com/projects/starcraft-2-glory-of-the-daelaam
Hello! if someone was only talented in terraining and a bit with custom textures, would that be ok?
Also. Your project page link isn't working right now :(
Yea thats fine, having a beautiful map itself is just as important, ill PM you some info.
For the record, there are alreayd continuations to the story and explain Zagara's relationship with the other 2 races. You can fine a glimpse on that on Zagaras wikia article:
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
Definitely gonna talk about this and discuss what we feel would be the best for us
But Patrick. Does that mean you abandon all your other projects ?
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
??? I dont think I am who you think I am
Cybrok and CybrosX are two different persons. Dont worry, patrick wont abandon his other projects :p
CybrosX is a failed purifier who stole my name
Hey, this sounds cool! I like the idea.
I would give my help if you wish as terrainer, trigger, data and cinematics. The only thing is currently I don't have lots of time dedicated to sc2... I have lots of stuff going on and time is short. But nonethless, if I can give some help now and then, that could be a thing still.
Don't expect me to be always there sadly, but I have a big heart and will always try to do my best to help as much as I can. You can easily contact me with PMs as I check mapster pretty much everyday.
Working on projects:
This sounds like a great idea, CybroK. I would love to help you in anyway I can. However, I'm kind of on the same page as Scbroodsc2. I'm occupied with my two campaigns: Shadow of Liberty and Vorazun Campaign. Still I would love to help. You can contact me with PMs. I check mapster daily.
I would love to help with this, in anyway I can.
I have some thoughts on potential story points that I could offer, based on unresolved plot threads from SC2 campaigns, that I'd be happy to talk about further. I'd also be very interested to participate in developing and discussing other ideas.
I have no real experience in voice acting, but would be interested if that were open.
I have some little experience in terraining, and have put together some decent stuff. I'd be happy to help with that as well.
I doubt you will have a shortage of terrainers, but I'm quite experienced in that department. I haven't worked on a map in about year but this sounds like a fun way to get back into it.
I have a few completed projects: I don't have screenshots of them on me there's a few on my profile
Alter of the Immortals - starcraft://map/1/237675 100% complete
The Dark Moon-
starcraft://map/1/240597 - 100% complete, my most popular and well received map, for balance and detail.
Emperors Ascent- my hard drive broke and lost the save to this map so it's somewhat incomplete about 95% done, was just working on a few minor background things for this map. "Not far from the seat of power in Korhal city, these outskirts are a reminder of when the confederacy used nuclear weapons on civilians of Korhal"
If you search that in custom games you can check them out for yourself and catch every detail
I always have some sort of backstory of my maps
project link is broken
If you need UI work i'd be happy to help.
Currently looking for a Cinematic Designer
Still looking for more! Need a strong cinematic designer especially
Aside from cinematic designers what are you after?