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  • Knalle
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  • Member for 11 years, 3 months, and 24 days
    Last active Thu, Oct, 26 2023 20:28:01
  • 0 Followers
  • 131 Total Posts
  • 3 Thanks
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  • View Knalle's Profile

    2.70269678051299

    Aug 3, 2023
    Knalle posted a message on How to update data editor to reflect current patch?

    Add the VoidMulti Dependency to your map and you will see latest patch info in editor, the reason its not added automatically to melee maps is you can choose the WoL, HotS or Void mod when you create the game online. 
    File -> Dependencies -> Add Standard -> Void Multi (Mod)
    If you do add the VoidMulti dependency to your map uncheck "Automatically add multiplayer data" in Map -> Map Options -> Publishing options

    Posted in: Data
  • View Knalle's Profile

    0

    Jul 28, 2023
    Knalle posted a message on Tychus Co-Op UI in Campaign

    In reply to lunchbox0924:

     Try joining the mapsters discord and asking the user inferface channel, more chance to get good advice than in this bot wasteland 

    https://discord.gg/Jtzt8Su

    Posted in: UI Development
  • View Knalle's Profile

    0

    Jul 28, 2023
    Knalle posted a message on Adept Ability to Finish Active Phase Shift Early

    In reply to theProbeToss:

     Use the new unit trackers effects and Unit Tracker behaviors to keep track of units between abilities.

    Add new Unit Tracker behavior to the adept unit
    When the shade starts, add the Shade unit to the Adepts Unit Tracker behavior using Add Tracked Unit effect
    When you press your 2nd ability enumerate ('Enum Tracked Units' effect) the adepts tracker list and teleport to the position of the shade in the tracker list and handle the removal of the shade. 

    Posted in: Data
  • View Knalle's Profile

    0

    Jan 6, 2020
    Knalle posted a message on Set unit flags via upgrade?

    Take a look how Dark Templar or Zeratul permanent cloak upgrades are done.

    Posted in: Data
  • View Knalle's Profile

    0

    Jan 6, 2020
    Knalle posted a message on APM meter... hide it

    This seems to do the trick.

    <Frame type="ConsolePanel" name="GameUI/UIContainer/ConsolePanel" file="GameUI">
        <Frame type="Frame" name="APMMeter">
            <Visible val="False"/>
            <Frame type="Label" name="APMLabel">
                <Visible val="false"/>
            </Frame>
            <Frame type="Label" name="APMValueLabel">
                <Visible val="false"/>
            </Frame>
        </Frame>
    </Frame>

     There's a "UseApm" field on the ConsolePanel frame but it seems to do nothing when set to false

    Posted in: UI Development
  • View Knalle's Profile

    0

    Jan 6, 2020
    Knalle posted a message on Help with Explicit Rotation

    In reply to omgaboi:
    https://www.sc2mapster.com/forums/development/data/233151-values-for-rotation-site-ops

    https://www.sc2mapster.com/forums/development/triggers/148784-actor-message-set-rotation

    There's many other threads about the subject if you search the forum with "rotation"

    Posted in: Data
  • View Knalle's Profile

    0

    Aug 29, 2018
    Knalle posted a message on Hold down RButton ⇢ keep clicking RButton

    I have system for this but it's made in galaxy, if you want it pm me

    Posted in: Galaxy Scripting
  • View Knalle's Profile

    0

    Aug 16, 2018
    Knalle posted a message on How to cover the entire map in darkness?

    Use the trigger action "Set Lighting For Player" and loop through each player in a playergroup

    Posted in: Triggers
  • View Knalle's Profile

    0

    Aug 16, 2018
    Knalle posted a message on How to cover the entire map in darkness?

    You could change the map lighting for the players or you could add a image vignette for the players.

    Posted in: Triggers
  • View Knalle's Profile

    0

    Aug 16, 2018
    Knalle posted a message on How do i create a map from start to finish and edit it?

    Blizzard

    • Here's tutorials made by blizzard --> http://us.battle.net/sc2/en/game/maps-and-mods/
    • Here's a trigger tutorial they made for HotS collector edition --> 

      & cutscene editor tutorial -->

    • Biggest tutorial for me at least was to just open up blizzards & and other creators maps and look how they do stuff.

    Mapster

    • SC2Mapster has large quantity of helpful tutorials (https://sc2mapster.gamepedia.com/Tutorials) and forum threads, they tend to be harder to find but with some googling and searching you can usually find an answer or make a thread asking for help yourself.
    • SC2Mapster has it's own discord where you can get almost instant help --> https://discord.gg/Jtzt8Su

    Youtubers

    • DeltronLive has created some simple introductory tutorials for sc2  that follow the blizzards own tutorials --> https://www.youtube.com/channel/UCu5kRp46oLzWek-SRGljTRA/playlists?shelf_id=9&amp;view=50&amp;sort=dd
    • Here's a channel who did specific tutorials for the editor --> https://www.youtube.com/user/LazZProductionGaming/videos
    • Here's a channel who did specific tutorials for the editor (it's very outdated made during beta/wings of liberty) --> https://www.youtube.com/user/OneTwoSC/videos

     

    Posted in: General Chat
  • View Knalle's Profile

    0

    Jul 19, 2018
    Knalle posted a message on [Tutorial Request] Placement / WarpIn Models

    This is the first result on google for me for "placement model sc2" ->

    Posted in: Artist Tavern
  • View Knalle's Profile

    0

    Apr 19, 2018
    Knalle posted a message on Coming Next from Team Antioch: Thoughts in Chaos

    Thoughts in Chaos Launch Trailer

     

    Posted in: Map Feedback
  • View Knalle's Profile

    0

    Sep 1, 2017
    Knalle posted a message on [SOLVED] How to add color to shields in 'Kerrigan Hero Unit Status Frame'?

    Add this to a layout in your map

     

    https://www.sc2mapster.com/paste/c3f659b3

    Posted in: UI Development
  • View Knalle's Profile

    1.89431659778435

    Aug 18, 2017
    Knalle posted a message on How to Stop Replay Bug

    There's options for that in the Map -> Map Options.

    Posted in: Triggers
  • View Knalle's Profile

    0

    Aug 14, 2017
    Knalle posted a message on Hero Weapon Issue??

    - Open the UI  Module in the editor (Shift+F6)

    - Turn on XML view in 'View-> View XML'

    - 'Data -> Add Layout'; give it a name

    - Find it in the left list and paste the fix into the right side text editor

    Posted in: Melee Development
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