Thanks for the ideas and such. as for my design goal for this one. I wanted to use the schoulder plating from the Tempest guy (portrait) because it seemed pretty cool. And I must say it works pretty good.
and I didn't want to use the twin-blade idea because I've already used it multiple times, instead I though of going back to the core. (although that being said a twin-bladed version is easily fixed.)
About the sharper, more edgy feel I've altered the armpads and kneepads. And created some more visual and contrast on the facemask and schoulderspikes.
I feel pretty happy with the current state of the unit.
First off thanks :) Always good to hear. @ Davespectre: yes I did, implemented also in the mod. @ Veratai: Answered :) @ Edrianho: For me its ok, too bad about the computer though. Hope you'll find a new one, or have it repaired soon :D
Hi Edhriano, well.. I'm pretty good once again. Have been ill most of last week but slowly but surely crawling back to actually doing something. As to your question, I'm assuming you'd like to make use of the Forged Adept? The textures that go with her are they ones labeled with "TAdeptForged_..." (these are the easy ones I know) And the second set you'll be wanting to use for her are the ones labeled with "THunterForged_...2" <-- Note the 2 at the end, this is important. And that should be it. If you run into any problems after this please let me know.
The testing went well , aside from the persistent music bug that keep turning off each time load a save file and boss skill that won't do as the trigger intented that is lol. Perhaps will end up scraping the custom music and redo the boss A.I.