• 0.947208342385401

    posted a message on [Showcase] WingedArchon Talon Faction

    In reply to k3llym0:

     Hi Kelly, For the ghosts lasersights, they are teamcolored. For the Missile Buggy, actually I never though of looking at the Banshee no.  First I was working with those of the warbot, but I didn't really like those, then I though heck... there's a perfectly fine Missile Turret structure, lets go there. And I guess I just stopped there. Admittingly, it wasn't the unit I was most invested in :P

    With regards to the Arc Star, Its not completed yet, but when it is, sure you can.

    In reply to Edhriano:

     Thanks mate! Currently however its just a ship that... well floats :) ...I still must make some weapon parts so it can have a Battlecruiser-like attack to it. I also imagine the front can also act as a huge mass driver weapon of sorts (or beam)

    In reply to DaveTheSpectre:

     Heh, at re-examination yes, you're quite right. Much more so than I even thought! It is as you say, its a very inviting look for a spaceraft. Mind you though, the front part (which is basically is Carrier) is of equal size to the actual Carrier and so are the stern parts that I took from the Mothership. Which is why the background in this case is of rather good interest. This thing is huge XD.

     

     

    Also on another note. I was revisiting the Predator from a short while ago and wanted to make a C&C style Mammoth Tank version out of it. I basically just started doing some random rescaling, tweaking the turret some... wasn't even real serious yet about it being definitive. but the styling already came so close it rather surprised me. See for yourselves:

    Posted in: Artist Tavern
  • 0.947231270358306

    posted a message on [Showcase] WingedArchon Talon Faction

    In between the work on the Terrans I though of making a small sidestep to some good old Talon stuff.
    I felt like they deserved a true badass super airship.
    Where the Daelaam has the spear of Adun, so do the Talon have the:

    Arc Star

    Posted in: Artist Tavern
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    posted a message on [Showcase] WingedArchon Talon Faction

    Missile Buggy WIP

    A version with 2 launcher pods and a version with 4 launcher pods

    Posted in: Artist Tavern
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    posted a message on [Showcase] WingedArchon Talon Faction

    It was brought to my attention that a spell animation for the Ghost Operative model was bugged. It turned out this was related to the exporting of the model from blender. The issue is fixed, and a new model is now available from my assets.
    With the re-upload, I also changed the lasersights only being visible when she is in attack stance.

    - Thanks Edhriano

     

    Posted in: Artist Tavern
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    posted a message on [Showcase] WingedArchon Talon Faction

    Improved from a previous design. I give you: The Predator Tank

    Posted in: Artist Tavern
  • 0.948161276030128

    posted a message on [Showcase] WingedArchon Talon Faction

    SCV, model is done, WIP on portrait and buttons.

     

    [Edit]: SCV Now available for download

    Posted in: Artist Tavern
  • 0.948184233835252

    posted a message on [Showcase] WingedArchon Talon Faction

    The ghost model will take some time to have a proper new portrait for her. I also added a Scouter for her that will disengage when she goes into hold fire mode.

    In the mean time, I've also fiddled a bit with the Medic.

    For the Medic I decided to stay with a chromelook, rather than a bronzelook so to set her apart from combat units.

     

     

    [Edit]: Medic is now available from my assets.

    [Edit2]: Ghost is now available from my assets.

    Posted in: Artist Tavern
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    posted a message on [Showcase] WingedArchon Talon Faction

    In reply to Edhriano:

     Still thinking of what I wanna do there. I was thinking of something along the lines of a scouter.

    In reply to DaveTheSpectre:

     Thanks mate

    In reply to Alleyviper85:

     Not sure what you mean mate, alpha layer for what part?

    Posted in: Artist Tavern
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    posted a message on Starcraft: Time Splitters - Campaign Feedback

    Hi there guys 'n gals.
    It is with a bit of a heavy heart, but I have to shelf this project for the time being. I am not getting the progression that I would like to see for the project. Maybe a resurgence might present itself not too far into the future, but right now RL is interfering too much to keep this project in the air next to my modeling, which is my first passion.
    I hope that I will have the ability to continue (and maybe even complete) the stories I wanted to tell for the campaign. But this will be for the future to reveal.

     

    - Winged

    Posted in: Map Feedback
  • 0.947814451382694

    posted a message on [Showcase] WingedArchon Talon Faction

     

    In reply to k3llym0:

    In reply to Edhriano:

     Thanks. I seem to have missed that comment. however I wasn't really planning on it, that warpigs helm is already used on every Marine pretty much.

    Posted in: Artist Tavern
  • 0.947886378886155

    posted a message on [Showcase] WingedArchon Talon Faction

    Suppose I should get this a bit up to date as well now.

    After the new Marines and Marauder is a Reaper (currently in WIP) The Reaper will get added animations for a flame weapon, as it seems pretty cool to have this guy be a flamethrowing nutcase too :)

    But here's a version with guns.

     

    [Edit]: Updated this post with the images of the released versions, incl the Marines and Marauder.

     

    Posted in: Artist Tavern
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    posted a message on [Showcase] WingedArchon Talon Faction

    In reply to k3llym0:

     You are correct in that I already have a model like that. But its in the blue/grey texture type. The model however has not really changed. And yes. I definately could make flamer tanks that have more solid metallic gas canisters. That has actually been an idea that I never implemented.but has been on my mind.

     

    I got the inspiration from C&C3. In my opinion. There's no better flame tank  than that one, especially with the attack animation

    Posted in: Artist Tavern
  • 0.945369284876905

    posted a message on [Showcase] WingedArchon Talon Faction

    In reply to k3llym0:

     Thanks :)

     

    Now the Flamer Tank is also up and running. The second clip is from the Portrait file.

    Posted in: Artist Tavern
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    posted a message on [Showcase] WingedArchon Talon Faction

    Arrival of the Heavies

     

    Also, I also intend on releasing a masterfile for the Medium Tank that holds a bunch of customization options that would allow for many different addons. This file is used as the template to build all tank types from (including unrevealed addons).

    It lends itself greatly for making upgradeables. It is planned for a future (distant future?) Mod, but maybe others find use for it also.

    Posted in: Artist Tavern
  • 0.945710928319624

    posted a message on [Showcase] WingedArchon Talon Faction

    Expanding on the series, a moderate battle tank has joined the fray.

     

     

    In reply to Alleyviper85:

    In reply to k3llym0:

     Thanks guys! As I have a certain weakness for an oldfashioned WW2 stylized battle tank, there's more to come on this. At least a heavy, an updated flamer and... something with rockets I think.

    Posted in: Artist Tavern
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