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  • kabel_gossen
  • Registered User
  • Member for 9 years, 4 months, and 28 days
    Last active Wed, Feb, 24 2021 12:41:49
  • 0 Followers
  • 1,233 Total Posts
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    Feb 7, 2021
    kabel_gossen posted a message on How to make a bomb?

    oh wow! Thank you so much for your help! I have never used Accumulators before, didn't know they existed. Thanks!

    Posted in: Data
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    0

    Jan 12, 2021
    kabel_gossen posted a message on How to make a bomb?

    Thanks for your suggestion,

     

    I tried stacking behaviors on top of each other but it lags a lot :(

    Posted in: Data
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    Jan 7, 2021
    kabel_gossen posted a message on How to make a bomb?

    I have a unit that lasts 5 seconds. If the unit dies after 1 second, it deals say 100 damage. If it explodes after 5 seconds, it deals 500 damage.

    Any idea how to create this?

    Posted in: Data
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    Jan 1, 2021
    kabel_gossen posted a message on [Showcase] AV Reinforces

    In reply to Alleyvsc2:

     Can you please post more pictures of the Protoss ships above? Are they skins for the Scout and the Carrier, or is it completely new units? They look gorgeous

    Posted in: Artist Tavern
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    Nov 18, 2020
    kabel_gossen posted a message on How to make creep auto spread by itself?

    Any ideas how to make creep auto spread by itself?

    Posted in: Data
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    Nov 17, 2020
    kabel_gossen posted a message on How to make 1 armor reduce damage by 10%?

    Hello,

     

    any idea how to make each point of armor reduce all damage by 10%?

    Posted in: Data
  • View kabel_gossen's Profile

    0.957910014513788

    Oct 23, 2020
    kabel_gossen posted a message on [Showcase] AV Reinforces

    You are a treasure for this community

    Posted in: Artist Tavern
  • View kabel_gossen's Profile

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    Oct 12, 2020
    kabel_gossen posted a message on [Showcase] AV Reinforces

     The Protoss ships in the background look amazing!!! When will you release them?

    Posted in: Artist Tavern
  • View kabel_gossen's Profile

    0.957607624055209

    Sep 20, 2020
    kabel_gossen posted a message on [Showcase] AV Reinforces

    Love that spore host!

    Posted in: Artist Tavern
  • View kabel_gossen's Profile

    0.956680497925311

    Aug 31, 2020
    kabel_gossen posted a message on [Showcase] AV Reinforces

    Omg, when will these models be released? :O

    Posted in: Artist Tavern
  • View kabel_gossen's Profile

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    Aug 22, 2020
    kabel_gossen posted a message on How to use the new miss chance system when attacking units on higher cliffs in patch 5.0?

    Thanks for the advice!

    For future generations reading this:


    I changed the value in the field Weapon High Ground Chance To Miss is the gameplay settings to 0.5.

     

    Then I changed a weapon, for example "Stalker - Particle Disruptors", go into Options -> Uncheck "Never Miss".


    Now Stalkers have 50% miss chance when attacking uphill.

    Do this for every unit you want to have a miss chance :)

     

    Posted in: Data
  • View kabel_gossen's Profile

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    Jul 28, 2020
    kabel_gossen posted a message on How to use the new miss chance system when attacking units on higher cliffs in patch 5.0?

    Hello, I am trying to figure out how the new miss chance system works that Blizzard added to the editor.

     

    They write in the description of the patch notes: "Ground units attacking targets on higher cliff levels can also have a bonus miss chance, which can be modified in Game Data."

    I check damage effects, weapons, behaviors, but I can not find any fields that enables me to modify the miss chance when shooting uphill.

    Anyone knows?

    Posted in: Data
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    Jul 15, 2020
    kabel_gossen posted a message on New editor version !! ojOjojOjojo

    Hooray! Many great changes! I am not sure I dare to open the editor now since my mod will crash, it has happened before :O

    Has anyone experienced any issues?

    Posted in: General Chat
  • View kabel_gossen's Profile

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    May 9, 2020
    kabel_gossen posted a message on (SOLVED) [Model] Unit becomes unboxable when model is changed, or its hitbox becomes tiny

    Create a new Actor with Model Addition and a new Model type CModel.

     

    Go to Events of your new Actor and add Unit.Birth (Your unit) and Create.

    Go to your new Model and add HitTestSphere.m3 in the Model field.

     

    Your unit should now be selectable ingame. Let me know if you need pictures/screen shots.

    Posted in: Data
  • View kabel_gossen's Profile

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    May 3, 2020
    kabel_gossen posted a message on Why is 1 less damage dealt? SO STRANGE!!

    Hello,

    I have a unit with 200 hp. I have another unit that deals 100 damage per attack.

    I give the unit with 200 hp a buff with Modify Fraction set 0.9. The other unit attacks it and deals 90 damage. Perfect!

    I change Modify Fraction set to 0.8. That other unit attacks it and now it deals 81 damage. What??

    I change Modify Fraction set to 0.7. That other unit attacks it and now it deals 70 damage. Good!

    I change Modify Fraction set to 0.6. That other unit attacks it and now it deals 61 damage. WHAAT??

     

    Why is the damage dealt 81 and 61? It should be 80 and 60... It is so strange O_o

     

     

    Posted in: Data
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