Not really, The hexgrid style base is more or less fixed, but does have a slight shimmer in intensity (emissive strength) the small laserlines and very faint electrical arcs are running across the entirety of the wings in a vertical manner. the laserlines are also very strong in emmission so the hue from them creates a more dynamic effect to them.
I've tried numerous things to make it become a bit more alive, like particle effects but to my personal opinion anything like this I tried make the overal appearance worse compared to this iteration I ultimately landed on.
Hey there WingedArchon, it's me Edhriano [not Edhrianho, lol].
How are you ?
One thing I would like to suggest that imo would make the hero Kahlani to be even more cool [ok, three things actually].
If you could add hover and attack animation while hover like High Templar / Reaper and give her twin blade.
Awesomeness overload !
Yeah I'm good. Busy, never really enough time but trying to get some advancement on all my working projects. As answer: First, I was like: Gundam Wing! Then I though.. I could see if I create some added animations to make that happen. Although it wouldn't be happening anything soon though, but I'll keep that in mind.
And as a little update on my arsenal of tanks. This new model is elongated and heavily inspired by World of Tanks (Tiger II). Here's the big bad Devilmaker, having received an alternate texture set compared to those on my assets-page (however fully compatable to swap textures). Created a small fitting scenery to match with its exterior XD.