StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
Thanks to PowercoreX64, I have released an emergency update to the mission that fixes a bug that causes you heroes to become Invulnerable during the second portion of the map.
It's funny how I always have to release a mission with apparent bugs like these, and never notice them myself. I suppose that's why I was always doing so well in the second portion of the map, and never losing my heroes XD
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StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
That's honestly one of the best things about starting a new map; gathering ideas and trying to conceptualize how I can make the terrain for this map both cool and unique. Once an idea is in my head, my brain just goes crazy :D
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
There is currently a huge bug with Ultra-Capacitors where Blizz somehow changed it so the upgrade gives 50% additional attack speed per upgrade instead of 5%. This bug has unfortunately not only hit Blizzard maps, but also custom ones, as well.
Until Blizz fixes this, I highly recommend people to NOT play any mission of Annihilation where you face off against Terran. If you don't wanna get smoked, that is. :P
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StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
I have uploaded a new version that fixes a lot of the main issues that's been found.
Fixed an issue causing the allied forces in Part II of the mission to occassionally bug out upon reaching the middle.
Added two new dialogue lines to the intro cinematic and final cinematic that better relates to previous and upcoming missions.
Fixed an issue causing Crowley's Experimental Fighter crash doodad to be visible prior to him actually crashing.
The Daggerfang Zerg no longer send Swarm Hosts during Part II of the mission.
During Part II of the mission, if the player successfully prevents the enemy from rebuilding a Nexus, and they continue to have 0 Nexii for 2,5 minutes, the player is automatically victorious.
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Another short update has been released, this time for past missions, mainly Mission 02, 15 & 16.
Due to extensive feedback, I've decided to change up Mission 15 a bit. The main thing is to change the way the Portal Amplifiers is taken. There is now a beacon in the area that you have to step on. This should prevent players from randomly activating them unintentionally, and having R.S.S.I forces attack you before you're ready. Also made it more easy to let players know that structures can hold Portal Amplifiers, which can lead more players to use defenses instead of combat units.
The final change is a tip in the beginning of the mission that specifically states that in order to complete the objective, the Portal Amplifiers must be controlled while the Protoss Defenders has already been cleared out.
I feel like all of these changes help players have more control over the mission and may result in more people beating it on the harder difficulties.
For mission 02 and 16, there was a couple game-breaking bugs that prevented players from progressing through the maps. These bugs have now been fixed. For mission 16, I have also reworked some of the dialogue lines towards the end of the mission, which better coincides with what happens later in the story. This should help create a better overall experience for player replaying the campaign, but especially newer players trying the campaign for the first time.
Full patch notes:
A02, A16: Fixed an issue causing certain bridges to be impassable.
A15: Added a tip in the beginning of the mission that helps players figure out how to approach the completion of the objectives.
A15: Added a beacon that is required to be stepped on in order to active the Portal Amplifiers. This should help prevent players from randomly activating them unintentionally.
A16: Reworked a couple dialogue lines in the cinematic that occurs after the Pride of Cyrex’s defeat.
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Someone reported a game-breaking bug for mission 15 that occurred after the release of the new version. My apologies.
A new version of Mission Pack 04 (Containing A13-A16) is currently in the process of uploading.
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StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Development of Mission 23 is going well. Working on the final cinematic. Planned release is sometime next week.
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StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Ooh, that’s cool. Thanks for pointing this out. I should check our more of this.
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StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Mission 22 Released!
So, it finally happened. Mission 22 has officially been released and is ready for your enjoyment.
You can download the mission here.
Estimated playtime including cutscenes: 1,5 hours
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
let's gooooo
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
Looking forward to playing this!
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
YEAH BABY!!!
Thanks to PowercoreX64, I have released an emergency update to the mission that fixes a bug that causes you heroes to become Invulnerable during the second portion of the map.
It's funny how I always have to release a mission with apparent bugs like these, and never notice them myself. I suppose that's why I was always doing so well in the second portion of the map, and never losing my heroes XD
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
That sometimes happens to me too.
Mission 23 Teaser:
Progress on Mission 23 is going well, and the terrain is about halfway done, so I figure I'd show off a little teaser, without revealing too much.
This might be the first time in a while where I can release a mission without a 3-4 month gap between them. Stay tuned for any new updates!
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
In reply to DudkiSC2:
In reply to VastanX:
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
Quick Note:
There is currently a huge bug with Ultra-Capacitors where Blizz somehow changed it so the upgrade gives 50% additional attack speed per upgrade instead of 5%. This bug has unfortunately not only hit Blizzard maps, but also custom ones, as well.
Until Blizz fixes this, I highly recommend people to NOT play any mission of Annihilation where you face off against Terran. If you don't wanna get smoked, that is. :P
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
Mission 22 has been changed to release status:
I have uploaded a new version that fixes a lot of the main issues that's been found.
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
Another short update has been released, this time for past missions, mainly Mission 02, 15 & 16.
Due to extensive feedback, I've decided to change up Mission 15 a bit. The main thing is to change the way the Portal Amplifiers is taken. There is now a beacon in the area that you have to step on. This should prevent players from randomly activating them unintentionally, and having R.S.S.I forces attack you before you're ready. Also made it more easy to let players know that structures can hold Portal Amplifiers, which can lead more players to use defenses instead of combat units.
The final change is a tip in the beginning of the mission that specifically states that in order to complete the objective, the Portal Amplifiers must be controlled while the Protoss Defenders has already been cleared out.
I feel like all of these changes help players have more control over the mission and may result in more people beating it on the harder difficulties.
For mission 02 and 16, there was a couple game-breaking bugs that prevented players from progressing through the maps. These bugs have now been fixed. For mission 16, I have also reworked some of the dialogue lines towards the end of the mission, which better coincides with what happens later in the story. This should help create a better overall experience for player replaying the campaign, but especially newer players trying the campaign for the first time.
Full patch notes:
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
Someone reported a game-breaking bug for mission 15 that occurred after the release of the new version. My apologies.
A new version of Mission Pack 04 (Containing A13-A16) is currently in the process of uploading.
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
Development of Mission 23 is going well. Working on the final cinematic. Planned release is sometime next week.
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
In reply to DudkiSC2:
Mission 23 Released:
You can find it here, but it is currently under review so might not be visible until an hour or two: https://www.sc2mapster.com/projects/starcraft-ii-annihilation-campaign/file
Hope you enjoy!
Estimated playtime including cutscenes: 1 hour
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
Only 1 more map to complete this awesome campaign.
Seems only yesterday I was introduced to Barry Baldwin and the CPG.
Fight side by side with Haris Arrow.
Now... Feels sad man...
I need to know how it will end, but... I also don't want it to end.
Am I making any sense?
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
In reply to EDHRIANO:
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
Custom campaign Initiative has been getting lots of attentions over seas.
They showcasing lots of cci gameplay, one in particular is your Annihilation.
They even add their own subtitles.
5963 views, pretty awesome.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
In reply to EDHRIANO:
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative