Starcraft: Mass Recall
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StarCraft: Mass Recall
StarCraft: Mass Recall (SCMR) is a project that recreates the classic StarCraft and Brood War gameplay as well as the entire single-player campaigns within the StarCraft II engine. StarCraft: Mass Recall contains 68 maps, 59 from the original StarCraft/Brood War game, 3 that were hidden or deleted on various StarCraft supports, and 6 from the 1998 demo campaign.
You need to have StarCraft II installed in order to play the Mod. StarCraft II is free-to-play, you can download the game client from the StarCraft II Official Game Site.
Also check out:
- our project thread at TeamLiquid forums
- a commentated playthrough by Jayborino (v6.x, hard difficulty)
- a playthrough by professional StarCraft II player Crank (HotS version, hard difficulty)
- story and cutscenes video series / playthrough by Executor Nral (v8)
Do not hesitate to leave feedback or suggestions in the comment section below.
We hope you all enjoy playing StarCraft: Mass Recall!
- The StarCraft: Mass Recall - Team
“Ah, Executor! En Taro Adun! It is good to see you once more upon the field of battle.” – Fenix
FRIENDLY DISCLAIMER: This Mod and all campaign files are free. This means, all who work on Mass Recall are putting their free time into an incredibly comprehensive remaster of all of StarCraft and Brood War, including entirely new custom campaigns such as the Stukov Series and Enslavers Redux. Thus, there should be absolutely no expectations that bug fixes or new features will be released in any sort of timely manner. This is a "we'll get to it when we get to it" situation. Please be aware the modders here have work lives, family lives, and simply do not have the energy to maintain a lively work cycle to keep the Mod 100% up to date. We do promise we will release updates when we feel they are ready to be released. We hope that you understand our position on this.
Latest News
“Receiving incoming transmission…” – Adjutant
December 29th, 2021
The Spanish (EU) localization of StarCraft: Mass Recall (version 8.0.1) is now available!
The first major redesign of our project page is now live!
StarCraft: Mass Recall is done for the foreseeable future. Have fun!
You can find all essential files that are required in order to play StarCraft: Mass Recall, as well as the Bonus campaign Enslavers Redux in the "Downloads" section below!
Note that the Cinematics addon has not changed. If you have the latest Cinematics addon already installed, do not replace it with the file included with StarCraft: Mass Recall v8.0, this is just a "dummy" file in case you're not using the addon.
Trailers
“This is kind of exciting for me.” – Sarah L. Kerrigan
StarCraft: Mass Recall 7.0 Trailer #2
StarCraft: Mass Recall 7.0 Preview Trailer #`1
Downloads
“ACCESSING CONFEDERATE NETWORK >” – Confederate Network
Current Version: 8.0.1
Required files:
Localizations (one of these required):
- SCMR Localization v8.0.0 English
- SCMR Localization v8.0.1 Deutsch
- SCMR Localization v8.0.1 Español (EU)
- SCMR Localization v8.0.0 Español (Latino)
- SCMR Localization v8.0.1 Polski (includes Polish localization of the Stukov Series + Enslavers Redux)
- SCMR Localization v8.0.0 Русская
Optional addons:
SCMR Cinematics Pack (Recommended)
Enslavers Redux Bonus campaign (Recommended)
- SCMR v8.0.1 Extra Campaign - Enslavers Redux - English
- SCMR v8.0.0 Extra Campaign - Enslavers Redux - Русская
- SCMR v8.0.1 Extra Campaign - Enslavers Redux - Spanish
To install the SCMR Cinematics Pack if you've already run the installer without it, replace the "SCMRcinematics" file in your "Mods" folder with the one in the cinematics pack download. Similarly, if you have already downloaded the English Localization Mod but wish to change languages to one of the above supported versions, replace the "SCMRlocal" Mod file in your "Mods" folder with the respective language you wish to use.
If you've played previous versions of StarCraft: Mass Recall, for a clean installation it is recommended you delete any previous StarCraft: Mass Recall-related folders or ZIP-Archives from your StarCraft II installation directory, and delete or rename the SCMR.SC2Bank file in (Documents)/StarCraft II/Banks.
Older versions and localizations
- Chinese Localization v6.2.1:
1st method:
Required files:
Localization (required):
- SCMR Localization v6.2.1 International Subtitles (including Chinese)
Optional addons:
2nd method:
The Chinese Localization v6.2.1 of StarCraft: Mass Recall is also hosted on the Chinese cloud-service by Baidu. There you can also find a comprehensive installation guide in Chinese to properly install this localization. To get to the required files and the installation guide follow this link here.
- French Localization v6.2.1:
Required files:
Localization (required):
Optional addons:
- Korean Localization v7.1.0:
Required files:
Localization (required):
For translators:
SCMRlocal changes from v7.3 to v8.0, provided by 628w
Installation
“Uh... how do you work this damn thing?” – Marine
Auto-Installation
(for Windows, if you're using Mac follow the manual installation guide below)
For a fresh auto-install please carefully follow these steps:
1. Download the SCMR installer and the required files (see the "Downloads" section above).
2. Move all downloaded ZIP-Files and unzip the installer to your StarCraft II installation directory. The default path to it is: "C:\Program Files (x86)\StarCraft II\".
3. Run the installer.
4. After SCMR is successfully installed, use the shortcut on your Desktop to run SCMR.
Auto install video guide by DeltronLive
Note that this is for an older version, just make sure you have all the latest required files specified in the "Downloads" section above, otherwise the process is the same.
Manual Installation
If auto-install fails and/or you would like to manually install SCMR, please carefully follow these steps:
1. Download the required file sets (see the "Downloads" section above). For StarCraft: Mass Recall to work properly you need to download the Campaign Maps - that are bundled with the Main Mod (SCMRmod) and a "dummy" Cinematics Mod (SCMRcinematics) - as well as the Assets Mod (SCMRassets) and a Localization Mod (SCMRlocal).
2. Then extract all ZIP-Files to a folder of your choice. The extracted folder should look like graphic [1] below.
3. Now, open your StarCraft II installation directory where the StarCraft II.exe (WIN) or .app (MAC) is located. Per default this is on your primary C: drive under "Program Files (x86)" (WIN) or "Applications" (MAC). The standard paths to the StarCraft II installation directory are shown below.
Windows: "C:\Program Files (x86)\StarCraft II"
Mac OSX: "Macintosh HD/Applications/StarCraft II"
The StarCraft II installation directory should look similar to graphic [2] below. Note that you may need to create the "Maps" folder here if it does not already exist. Then move the folder called "Starcraft Mass Recall" (with lowercase "c") from the extracted folder to the "Maps" folder within your StarCraft II installation directory. The "Maps" folder should now look like graphic [3] below.
4. Next, move the "Mods" folder from the extracted folder into the StarCraft II installation directory (the same place as the "Maps" folder). Your "Mods" folder should now have four Mod files and resemble graphic [4] above.
5. While your newly placed "Starcraft Mass Recall" folder within the "Maps" folder should now look like graphic [5] below.
Other (older) manual installation guides:
- Step-by-step Installation Guide (English)
- Installations-Handbuch (Deutsch)
Alternative ways to play
If the above doesn't work for you, first and foremost make sure that:
- you have all the necessary files in the right directories
- you've set the correct paths for the shortcut
- you're running the latest version of StarCraft II
Alternative way to play without the shortcut:
- locate SC2Switcher.exe in the Support folder (your StarCraft II installation directory)/Support
- locate the SCMR Campaign Launcher file in (your StarCraft II installation directory)/Maps/Starcraft Mass Recall
- drag and drop the SCMR Campaign Launcher file to SC2Switcher.exe
If you wish to play while logged on to Battle.net, you will need to take the following steps:
- Launch StarCraft II using the Battle.net launcher
- Alt-tab to Desktop
- Launch StarCraft: Mass Recall using the created shortcut
Note that you can still save and load any SCMR map, as long as you're logged in.
Bonus Campaign - Enslavers Redux Installation
ZIP Download - https://www.sc2mapster.com/projects/starcraft-mass-recall/files/3246278
This file includes a new 30-mission extra bonus campaign "Enslavers Redux" by OmegaWeaponX! This series contains 4 episodes, with 9 unique maps per Terran, Protoss, and Zerg races, with 3 epilogue maps. Content and story is based on the original Enslavers custom maps in StarCraft and Dark Vengeance maps in Brood War. Features brand new dialog and story, missions, and enhanced heroes with their own level-up mechanics! Learn what happens between the major StarCraft episodes and the events leading up to StarCraft II: Wings of Liberty!
While this custom campaign can be played stand-alone by opening up the unique Enslavers Redux Campaign Launcher and launching missions from there, it is also integrated into Mass Recall via the "Extras" menu. In order to load it properly in for the Mass Recall Launcher to work with this campaign, follow these instructions:
- Download the above ZIP-file containing Enslavers Redux
- Go into your StarCraft II folder -> SCMR Mass Recall -> Extras:
- Within Extras, place your ZIP-file, then uncompress it there. You should have a folder that says 8. Enslavers Redux. It should look like this now:
- You've got Enslavers Redux installed! Now from the SCMR Campaign Launcher go to Extras and click on the Enslavers Redux menu panel. You can launch any mission from here or open the Enslavers Redux Campaign Launcher and launch missions from there!
Please note - This campaign has no unique audio for voices and as such it is required that subtitles are enabled in order to actually read what transmissions are saying :)
Informational Pages
“Come, stand here. You need to see this.” – Gerard DuGalle
- Options
- Terran SCMR Models
- Zerg SCMR Models
- Protoss SCMR Models
- Faction Model List Options
- Cheat Codes
Troubleshooting
“I swear it's always some damn thing.” – Joeyray
Make sure to check out the auto install and manual install video guides also linked above. The end result in these videos is the same, regardless of install method.
Also make sure you're using an up-to-date version of StarCraft II.
Common issues:
- Param/Value/-Error: If lots of texts are like that, you may have a problem with your Mods: Delete SCMRmod and SCMRlocal, and re-download them from the links above. If it is only one or two lines (say, a mission objective), report it in the comments section (in that case, please specify which language you are playing in).
- Dependency cannot be loaded: The Mods are not at the proper place. Check that you have put your Mods (SCMRmod, SCMRassets and SCMRlocal) in the "Mods" folder, as on the pictures above.
- Unable to load map: Your Maps are not at the proper place. Check that you have put the episode files such as "1. Rebel Yell" in a folder "Starcraft Mass Recall", itself to be placed in "Maps", as on the pictures above.
Credits
“Who's in charge here?” – Marine
[ Click here to view full credits ]
Map Design and Scripting
Jones
Telenil
Jimm
Gradius
Ultraling
Kostyarik
Re1deR
herdal8
christdaugherty
OmegaWeaponX85
SCMRmod
based on the StarCraft 2: Brood War Mod by
MavercK
Additional development by
Jones
Jimm
Telenil
Gradius
OmegaWeaponX85
Superfield
christdaugherty
Custom 3D Models and Textures by
GhostNova | Units: Dropship, Stukov (co-author SoulFilcher), SC1 Queen's Nest, SC1 Ghost, SC1 Citadel of Adun, SC1 Battlecruiser, SC1 Siege Tank, SC1 Academy, SC1 Devourer Portraits: Fenix, Duran, Stukov (co-author SoulFilcher), Goliath |
Thrikodias | Units: Tassadar, Observatory, Arbiter Tribunal, Warp Gate, Bengalaas, Kakaru, Psi Emitter, Stasis Cell, SC1 Defiler Mound, SC1 Photon Cannon, SC1 Robotics Facility, Portraits: SC1 Mengsk, Valkyrie, Tassadar, SC1 Adjutant, SC1 Zasz, SC1 Daggoth, SC1 Corsair, SC1 Defiler, Dropship, SC1 High Templar |
GnaReffotsirk | Carrier, Shuttle, Queen, Creep Colony, SC1 Guardian |
Cacho56 | Units: UED marine, SC1 Sunken Colony Portraits: Duke, DuGalle, SC1 Arbiter, SC1 Siege Tank, SC1 Battlecruiser, SC1 Science Vessel, |
SoulFilcher | Units: Ion Cannon, SCV (Retro), Stukov (co-author GhostNova) Portraits: Stukov (co-author GhostNova) Icons: Kerrigan, Tassadar, Devourer, Queen |
Gradius | Units: Cerebrate Portraits: SC1 Overmind |
XibadivS | Control Tower, Machine Shop |
Snowflake Entertainment / Project Revolution | Valkyrie |
buhhy | Dragoon |
KORroy | Portraits: Aldaris |
Hammer107 | ComSat Station, SC1 Barracks, SC1 Engineering Bay, SC1 Missile Turret, SC1 Starport, SC1 Armory, SC1 Bunker, SC1 Factory, SC1 Medic, Raynor (Vulture), SC1 Spore Colony, Tassadar (Gantrithor) |
Kailniris2 | Shield Battery, Psi Disrupter textures |
Delphinium1987 | Psi Disrupter mesh |
MSeverns | Duran, Raszagal units |
DaveSpectre | Jim Raynor portrait |
Skulluse | Sarah Kerrigan portrait |
Kanitala | Terran beacons |
ZeShmoutt | Retextured Hunter Killer, Devouring One |
SyCoAttack | Dark Protoss (Shakuras) doodad retextures |
TooMuchTuch | Decals: Alpha, Delta, Nova, Omega Squadron, UED, Kel-Morian Combine |
Frankiealaplaaja | Decals: Mar Sara militia, Sons of Korhal |
Kostyarik | Animations: briefing Start button, score screen |
Re1deR | Briefing transitions, portrait highlight texture |
Jones FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed | Town sign textures FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed |
Additional Artwork
luhkoala | SCMR loading screen, remastered victory screen backgrounds, additional loading screen artwork |
Existor FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed | SCMR logo & banner FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed |
Localization
qimingnan | Chinese version |
Khyinn | French version |
FirefoxGhost | German version |
storycraft | Korean version |
628w | Polish version |
Re1deR | Russian version |
Leader_DS | Spanish (European) version |
bluefenixcursed FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed | Spanish (Latin American) version FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed |
For Brood War-like multiplayer, you can have a look at Starbow.
Old time Brood War players may enjoy the Carbot Animations Brood War series.
Other custom campaigns from various authors can be found at the Custom Campaign Initiative.
This is a completely unofficial, non-profit, fan-made and free-to-play remake and in no way endorsed by or affiliated with Blizzard Entertainment, Inc. and/or Activision Blizzard, Inc.
StarCraft, Brood War, Wings of Liberty, Heart of the Swarm, Legacy of the Void, Battle.net and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.
@Telenil: Go
Oh i see now, stupid me, i've placed all in the Maps, I'll put mod files to where they should be now. Thank you.
what version is needed to play remake? Rus or Eng? I tried play rus version 2.0.11.26825 - Unable to open map. P.S. Sorry for my English
Thx for the installation guide! Had I had this yesterday it would have saved me some time but at least it will help a lot many players.
Congrats again for the mod!
After test of all campaigns I think I shall try the other file: "StarCraftRetroCore.SC2Mod" I decided to use the standard file "SCMRmod.SC2Mod" because the status of "Retrocore" is not finalized: "not approved yet". I hope Retrocore keeps the design of changes brought by the standard SCMR and just brings additions without removing anything. The webpage is unclear for me about this. This is why I hesitated.
Congrats for the Instructions Manual, quite clear!
@Reeseman: Go
Map or mod dependency no longer available means the maps or the mod are not at their proper place. The paths need to be:
Starcraft II/Maps/Starcraft Mass Recall/1. Rebel Yell/
Starcraft II/Mods/SCMR
Be sure you have put the numbered folders in "Starcraft Mass Recall", not directly in maps, and that the mod is in Mods. If all else fails, open a map with the editor and click on Test Document.
Also, Installation Guide is up.
@Akulio: Go
I'm having the same problem and I can't figure out how to fix it. Help us?
Please i'am really desperate to play this mod, i've followed all instructions to the letter and i can actually launch main menu, change settings and save to launch again. Yet should i try and load any of the maps, i'am getting "mod or map dependency that is no longer available" in the middle of the loading. I couldnt find any usefull advice about this problem.
Is anyone encountering this as well, or is it just me? Thank you in advance for your help.
My first impressions:
Awesome work, better than the original game! Superb look of units and I love to play on easy difficulty level, at least I do not have to cheat anymore (like I did in the first mod). I love watching the lips of 3D heads moving during intros... I love the Rebel flag on buildings and units of Raynor at the beginning of the game (I am testing campaign nr 1).
Problem is lack of stability.
If the player changes the graphics settings in game while playing then saved a game and wants to reload the game later then he gets an error message about Open GL and direct X. So, NEVER save a game and leave Starcraft, you could not be able to load the saved game afterwards!
The player is forced to play a scenario from the beginning until the end (same problem with the 1st version of the mod). Then the next day he loads Starcraft Mass Recall.SC2Save to get the game title and to start a new scenario.
This is the sole major drawback I see now (lack of stability related to saved games).
For the rest this is really an excellent work that deserves respect! It is quite impressive!
Hello,
I adapted the readme file and if I follow those intructions (thx Lyambda), then it works:
How to Play
Don't let the number of steps put you off, the installation part is actually very simple and should only take about 2 minutes.
Instructions for the GAME folder:
1. extract the map packs (SCMRmaps) to the "Maps/Starcraft Mass Recall" folder in your Starcraft 2 install directory (create the "Maps/Starcraft Mass Recall" folder if it doesn't exist)
2. extract the mod file (SCMRmod or SCMRmod_retro) to the "Mods" folder in your Starcraft 2 install directory. Note that you can't have both the standard SCMRmod and the retro version in the Mods folder at the same time, one will always overwrite the other.
----------Instructions linked to your ACCOUNT:
1. launch the Starcraft 2 editor
2. open the setup map named SCMRsetup in your Maps folder and click the "test document" button on the top right (or press ctrl+F9)
3. when you're at the setup screen, save the game
4. go back to the save menu, highlight the save you just created and click the "show in folder" button. This will minimize Starcraft 2 and open the folder containing the save file.
5. move or copy the save file to the saves folder under your account (your documents folder)/Starcraft II/Accounts/.../.../Saves/Multiplayer (or any other subfolder). if you can't find this folder, login to your account, go to campaign -> load, click on a save and click the "show in folder"-button. It will take you to the folder you need to move the save file into.
6. open Starcraft 2 again and exit the setup map
7. login to your account and load the save via the campaign load menu
8. once loaded, click the "install" button
9. when you're at the title screen, (type ESC or F10 to make appear "save" menu) save the game again (you will have a file named "Starcraft Mass Recall.SC2Save"). You can now use this save to launch SCMR, the setup save is not needed anymore.
Note that you can still save and load any SCMR map, as long as you're logged in.
During any mission, typing "quit" as a chat message will take you back to the menu.
Still having a tough time gettin them to start, someone make a video on youtube on how to get them to work?
Hello there! Great mod and excellent job.
It runs fine for me, untill i try to load an actual map :D
I'am getting this crappy "mod or map dependency that is no longer available" with blackscreen afterwards. Can someone please provide some solution, hank you.
RobertCL: When you say there is no option to save... are you unable to open the menu? (Esc, F10, etc.)
Because when he says to save, he literally just means open the menu, go to "save game", and save it. You should then be able to go in to "Load game" from battle.net and load the campaign menu from there.
To Gradius and Co: Guys, you have done an amazing job! This is something fantastic and adding the extra missions is like a dream come true for every fan. Someone mentioned donations,... I fully support this idea, you guys deserve it and then some. Well done and you have my sincere appreciation!
P.S. One little bug: I have a bit of an issue with the "First Strike" mission. It seems I can't see the mouse pointer nor the in-game U.I.
As for the installation process; after doing everything to the letter it gave me the "unable to find maps" error. What I did was delete everything, download the files again from the website and then doing it again. It worked fine afterwards.
HI Lyambda
Have you received the e-beer I sent you ;-)
OK it works but the team absolutely needs a PDF file with screenshots like the existing one for the 1st project.
Still one trouble: "when you're at the title screen, save the game again. You can now use this save to launch SCMR, the setup save is not needed"
I don't understand because at title screen (the giant blue head of a Protoss) there is no option to save. Even when I arrive on the main screen with all campaign choices there is no option to save (unless I start a specific scenario). Yes I can play the game and use a saved game. But each time I want to open Mass recall I still need to open SCM setup.SC2Save and click again on install.
Thx for your last help...
@RobertCL: Go
hello!
http://puu.sh/7X9Wq Not good
http://puu.sh/7X9WP Good
Further according to the instructions of the map SCMRsetup
Hi Lyambda,
Yes both maps already stand in MAPS directory of D:/StartcraftII The fact you add a subdirectory to MAPS directory does not change anything.
Come on I am not the only one around here for which the installation does not work. Something is surely missing in the instructions.
@RobertCL: Go Example D:\Games\Battle.net\Games\StarCraft II\Maps\Starcraft Mass Recall
Files "SCMRsetup" and "SCMR Campaign Launcher" are part of map pack 1 so we all guess they must be located in Maps directory. If not then the instructions must be changed!
What do you mean by Starcraft Mass Recall directory ? Accounts/xxx/xxx/Saves/Multiplayer ? (where SCMR setup.SC2save is located ?)
@DingoDyno69: Go
Files "SCMRsetup" and "SCMR Campaign Launcher" should be located in the "Starcraft mass Recall"
same problem as everyone else, it says unable to load map, there is no "install button" when you get to the load screen in your SC2 account, unless by load you mean just click on the file from your saved files in SC2
Same problem as RobertCL. Followed instructions to the letter, still unable to open map.