Custom Campaign Initiative
Welcome to The Custom Campaign Initiative. The CCI is a centralization of authors and projects that are intended to mimic the Blizzard single-player campaign format.
All campaign mission designers are welcome to become a part of this group and contribute. The only request is that you must have completed a mission of your own that is at least at a beta level of completeness. (i.e. not polished and perfect, but playable with minimal or no show stoppers)
All projects are the creations of their respected authors. PM Terhonator if you'd like to be listed or included with a link to your current project.
Campaigns are grouped into 4 categories: SC and Broodwar Remakes, Independent Campaigns, Co-op Campaigns and Single-Mission Story Driven maps. Please visit the individual campaign page for download and install instructions and more information regarding each campaign.
We encourage you to create your own campaign and have provided some how-to info below as well as playthroughs. Leave comments if you have any questions or concerns
Hultmanable's Pandora has had it's final map released, completing the campaign
Gradius has announced a new campaign idea, Origins, based on the origins of the Zerg Swarm focusing on the Cerebrates. He's looking for help in certain roles!
Wrath of Arius has been updated to be workable again with Battle.net post-patch 3.0
Terhonator has been updating Hand of Humanity with some major overhauls, adding some Zerg missions and changing the used Terran tech trees, check it out!
New maps have been released for Marauders! (acidragoon), A Silent Scream (DatGamesense), Shadow of the Brood (Patrick/Narudek), and Annihillation (DudkiSC2). All of these campaigns are in progress and looking for feedback, get to it!
The Oracle continues to provides updates for his very ambitious Legacy of the Confederation remake. If you want to follow the project, throw down a Like on their team's Facebook page to see some of the cool assets they are creating.
Team Antioch has given us an update on the progress of their campaign in a newsletter format!! Check it out! The Antioch Chronicles: Chaotic Thoughts. The Antioch Chronicles was a campaign for Starcraft I that has been remade in the SC2 editor and is forging on into new territory!!
How To Play
If you are new to custom campaigns, you may be unsure how to play them. A small number are available on the Arcade, but most are not due to current file size and # of maps uploaded limitations. Blizzard seems to slowly be easing some of these restrictions, but many campaigns remain 'offline' for now.
At the most basic level, simply open up a map file within the SC2 Galaxy Editor and click the green Test Map button in the upper right. If you attempt to open a map and it only opens up with an empty green tileset, refer to this video for a very fast, simple fix.
If a campaign has a mod file, it should always be moved to the Mods folder within your Starcraft 2 directory where you installed the game. Usually, this is would be within Program Files - NOT the one in My Documents, as that is only where you account info is kept. *Not all campaigns have a mod file*
Some campaigns utilize a mission launcher, which requires all maps and the launcher to be placed within a specific directory. Refer to campaign project pages for this information, though here is an Installation Guide that should put you on the right track. Generally, the path would look something like this:
- C:\Program Files(x86)\Starcraft II\Maps\[campaign named folder]\[put maps here]
Again, this may vary based on where you installed Starcraft 2. Also, you may not have a Maps folder, but you can simply create one. A more practical example for EivindL's Crimson Moon campaign:
- C:\Program Files(x86)\Starcraft II\Maps\Crimson Moon\[maps files and mission launcher]
Campaign-making tips and Playthroughs
Jayborino plays SC2 Custom Campaigns
Progamer Crank plays through Mass Recall
Telenil gives tips and tricks on Editing
How to create your own StarCraft 2 Campaign by Eivindl
Talking Portrait Animations by Gradius