Custom Campaign Initiative

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GENERAL INFO:

The Custom Campaign Initiative is a centralization of authors and projects that are intended to mimic the Blizzard single-player campaign format.

All campaign mission designers are welcome to become a part of this group and contribute, the only request is that you must have completed a mission of your own that is at least at a beta level of completeness. (i.e. not polished and perfect, but playable with minimal or no show stoppers)

All projects are the creations of their respected authors. PM Terhonator if you'd like to be listed or included with a link to your current project.

Please visit the individual campaign page for download and install instructions and more information regarding each campaign. The following is a brief description of each campaign to aid your browsing.

NEWS:

28.3.2014: Added SC1 bonus campaign remakes "Enslavers" and "Dark Vengeance" made by opupu.

Starcraft1 Campaigns remake:

Starcraft - Mass Recall: Brood War campaigns remake, by various authors

This is a high quality remake of Blizzard's 1998 original campaigns. It features Starcraft II UI and graphics with Brood War missions, units and dialogs. The difficulty is higher than the original.

Rebel Yell (SC1 Terran Campaign Remake) by Ultraling and Jones
Overmind (SC1 Zerg Campaign Remake) by Jones
The Fall (SC1 Protoss Campaign Remake) by christdaugherty
The Stand (BW Protoss Campaign Remake) by Telenil & Jimm3110
The Iron Fist (BW UED Campaign Remake) by Jones
Queen of Blades (BW Zerg Campaign Remake) by Telenil, Jones & Jimm3110

Starcraft1 extra campaigns:

Enslaver and Dark Vengeance by opupu

Independent campaigns:

Hand of Humanity by Terhonator
Banished Brood by Terhonator
Hand of Humanity is Terran campaign with 15 missions. Banished Brood is Zerg campaign and sequel to Hand of Humanity.

Brood by Debe2233
Follows Az’Khar a Broodmother of a small Zerg Brood following the fall of the Queen of Blades. While the Dominion and rival Broodmothers battle across the face of Char, Az’Khar must plot to escape or face extinction.

Ashes of Freedom by designerdougm
A complete adaptation of the original StarCraft 1 Terran campaign "Rebel Yell" into a StarCraft 2 experience. Not a strict port, the campaign has been designed with the intent of capturing the soul and feeling of the original game, while using Wings of Liberty's campaign as a benchmark for quality level design. As such, many levels will play out in a completely different way than they did in the original. There will also be the addition of new levels, as well as modifications to tech, units and the addition of new units.

Proditor Campaign by nimbusqwe
"The year 2500 is the year that made history as the year of the zerg invasion of the planet Aiur. Meet the fate of the biggest traitor to the protoss race and see what is the price of honor and dignity."
Protoss / zerg campaign. The plot parallel to the SC Third Campaign - The Fall. At the moment: released episodes I, II, III, IV, V, VI and VII. Episode VIII (final) in plans. In all episodes is functioning the difficulty level selection mechanism, so you can choose your level of gameplay. Different types of tasks, the high computer's AI. No voices for characters, subtitles on! :) Have a nice play!

Bio-Tech Company by njordys
The Bio-Tech company conducts high quality, affordable research on extraterrestrial lifeforms. Our motivated team of experienced scientist have a thorough understanding of the care and breeding, and subjugation, of alien species. What could possibly go wrong?

Crimson Moon by EivindL
"Crimson Moon" is a 10-mission campaign. It features high quality terrain, an engrossing storyline with a high amount of cut scenes, many memorable characters, and a varied set of mission scenarios. Mission objectives range from the familiar (bring a limited amount of units to a special location, destroy the enemy base, survival), to the more unique (stealth, investigation, puzzle solving). The storyline has its fair share of twist and turns, so not too much will be revealed.

Amber Sun by EivindL
"Amber Sunrise" is the follow-up to the "Crimson Moon" campaign. It continues the story over the course of 10 missions. Featuring high quality terrain, recurring characters, new characters and top-of-the-shelf story-telling, the campaign will take you to many places, including dead cities, shallow water grounds, heavily guarded installations, and perhaps even locations you might remember from the previous installment. The emphasis on gameplay originality is higher than ever, with little overlap between missions. Hopefully the maps will both challenge and entertain you.

Ride the Lighting by doonken
Doonken brings to us a simple campaign that should bring plenty of nostalgia for Starcraft I. Join Tosh's bounty hunters as they take on dangerous jobs, and hopefully get paid for them.

Marauders! by acidragoon
Marauders is a lighthearted campaign featuring wildly different scenarios and ideas every mission. Follow the Marauder Squad on their various shenanigans involving revenge, hostile takeovers, and kickin' ass.

Subjection by Gradius
StarCraft: Subjection is a fully voice-acted 8 mission singleplayer campaign for StarCraft II: Wings of Liberty that features four difficulty levels of Brood War style gameplay. Search for the keyword "Subjection" on the North American or European server on Battle.net.

Prime Resurgence by Revolution
Prime Resurgence is a single-player campaign with a focus on high-quality terrain and exciting, varied gameplay. The story follows the UED's declining fortunes in the Brood War. As captain of the UED forces, your objectives are to contain the situation and regain the initiative against the ravenous Swarm. It is currently being followed up by a Protoss campaign, so stay tuned!

Misc

CCI Dependencies Mod File by Tyneara

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  • Avatar of Terhonator Terhonator Mar 27, 2014 at 22:22 UTC - 0 likes

    All "Authors" of this project: Remember that you can update this CCI page so you can edit description or link to your own project page if needed by yourself.

    Last edited Mar 27, 2014 by Terhonator
  • Avatar of Hockleberry Hockleberry Mar 14, 2014 at 01:05 UTC - 0 likes

    Hey folks,

    I'm trying to get new folks who are making custom campaigns to group up and test, learn, critique and push each other's campaigns along. The group would be open to all new, newish or just can't get the editor working for them modders. The end goal is to get a decent map or set of maps out for the larger Mapster community to play test and eventually get published onto the Arcade for all eternity.

    PM or post here if you are interested.

    PS. I've been working on my campaign for 3 months...so PM me even if it is 3 months after the date of the post! :)

    SC: Abandonment - a Newbie Adventure into the SC2 Editor

    http://sc2abandonment.blogspot.com/

  • Avatar of Terhonator Terhonator Feb 11, 2014 at 15:32 UTC - 0 likes

    Forum deleted, there was not any messages. Main page updated. I made own project pages for my two campaigns and deleted my own files from this page. I have asked Tyneara to do the same so we can use this page only as a link page to independent projects. I also deleted all images from "Images" section except logo.

    Last edited Feb 11, 2014 by Terhonator
  • Avatar of Hockleberry Hockleberry Feb 11, 2014 at 00:11 UTC - 0 likes

    We should delete the CCI Forum link as it is inactive and a let down for those new to the page.

  • Avatar of Terhonator Terhonator Feb 09, 2014 at 07:37 UTC - 0 likes

    Hi. I'm now the manager of this project. If you want to get your project listed on this page send me PM.

  • Avatar of Tyneara Tyneara Feb 09, 2014 at 01:12 UTC - 0 likes

    Best advice I can give you on your first campaign is to sit down with an idea, and open up Blizzard's maps or other player's maps and see what they did, then try to recreate it. It'll be a long road, but you'll learn alot about the editor in the process.

    Once you get over that initial hiccup, things will improve.

  • Avatar of Hockleberry Hockleberry Feb 03, 2014 at 13:31 UTC - 0 likes

    Is there any "How to make your 1st campaign advice/tutorial section?" We, mostly the above authors, should make one!! Although, I would be happy to ask questions, edit and update as I have not published a campaign yet.

    Example: I remember someone giving me advice to lay out my gameplay first and worry about terrain, doodads and environment later. That really helped me on my first mission. Perhaps that would go under Work Habits or maybe Best Practices????

  • Avatar of Detective221 Detective221 Jan 27, 2014 at 15:46 UTC - 0 likes

    I plan on joining this community soonTM!

    My first map of a Blizzard sized campaign is nearing completion, I have a long way to go, but it's on its way thanks to the people that have gone before me. Thanks for all the tutorials and help so far!

  • Avatar of stratostygo stratostygo Jan 25, 2014 at 05:34 UTC - 0 likes

    Interesting community, I would've liked to have been a part of this, unfortunately i'm finding it difficult to move over from the SCI editor to this one, I have had little success in Campaign creation with it.

    http://www.staredit.net/files/2789/ -Star Adairis Sector Wars

    http://www.staredit.net/files/2924/ -Star Adairis Civil Conflict

    http://staradairis.wikia.com/wiki/Star_Adairis_Wiki -For more information on Star Adairis. http://www.youtube.com/user/shadowtygo -My Youtube Channel

  • Avatar of Terhonator Terhonator Dec 14, 2013 at 15:31 UTC - 0 likes

    Too quiet in this section. I have started to create new campaign same way as EivindL did with his project.

Facts

Date created
Jul 19, 2011
Category
Last update
Nov 29, 2012
Development stage
Beta
Language
  • enUS
License
Public Domain
Downloads
14,110
Recent files

Authors