Starcraft: Mass Recall
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StarCraft: Mass Recall
StarCraft: Mass Recall (SCMR) is a project that recreates the classic StarCraft and Brood War gameplay as well as the entire single-player campaigns within the StarCraft II engine. StarCraft: Mass Recall contains 68 maps, 59 from the original StarCraft/Brood War game, 3 that were hidden or deleted on various StarCraft supports, and 6 from the 1998 demo campaign.
You need to have StarCraft II installed in order to play the Mod. StarCraft II is free-to-play, you can download the game client from the StarCraft II Official Game Site.
Also check out:
- our project thread at TeamLiquid forums
- a commentated playthrough by Jayborino (v6.x, hard difficulty)
- a playthrough by professional StarCraft II player Crank (HotS version, hard difficulty)
- story and cutscenes video series / playthrough by Executor Nral (v8)
Do not hesitate to leave feedback or suggestions in the comment section below.
We hope you all enjoy playing StarCraft: Mass Recall!
- The StarCraft: Mass Recall - Team
“Ah, Executor! En Taro Adun! It is good to see you once more upon the field of battle.” – Fenix
FRIENDLY DISCLAIMER: This Mod and all campaign files are free. This means, all who work on Mass Recall are putting their free time into an incredibly comprehensive remaster of all of StarCraft and Brood War, including entirely new custom campaigns such as the Stukov Series and Enslavers Redux. Thus, there should be absolutely no expectations that bug fixes or new features will be released in any sort of timely manner. This is a "we'll get to it when we get to it" situation. Please be aware the modders here have work lives, family lives, and simply do not have the energy to maintain a lively work cycle to keep the Mod 100% up to date. We do promise we will release updates when we feel they are ready to be released. We hope that you understand our position on this.
Latest News
“Receiving incoming transmission…” – Adjutant
December 29th, 2021
The Spanish (EU) localization of StarCraft: Mass Recall (version 8.0.1) is now available!
The first major redesign of our project page is now live!
StarCraft: Mass Recall is done for the foreseeable future. Have fun!
You can find all essential files that are required in order to play StarCraft: Mass Recall, as well as the Bonus campaign Enslavers Redux in the "Downloads" section below!
Note that the Cinematics addon has not changed. If you have the latest Cinematics addon already installed, do not replace it with the file included with StarCraft: Mass Recall v8.0, this is just a "dummy" file in case you're not using the addon.
Trailers
“This is kind of exciting for me.” – Sarah L. Kerrigan
StarCraft: Mass Recall 7.0 Trailer #2
StarCraft: Mass Recall 7.0 Preview Trailer #`1
Downloads
“ACCESSING CONFEDERATE NETWORK >” – Confederate Network
Current Version: 8.0.1
Required files:
Localizations (one of these required):
- SCMR Localization v8.0.0 English
- SCMR Localization v8.0.1 Deutsch
- SCMR Localization v8.0.1 Español (EU)
- SCMR Localization v8.0.0 Español (Latino)
- SCMR Localization v8.0.1 Polski (includes Polish localization of the Stukov Series + Enslavers Redux)
- SCMR Localization v8.0.0 Русская
Optional addons:
SCMR Cinematics Pack (Recommended)
Enslavers Redux Bonus campaign (Recommended)
- SCMR v8.0.1 Extra Campaign - Enslavers Redux - English
- SCMR v8.0.0 Extra Campaign - Enslavers Redux - Русская
- SCMR v8.0.1 Extra Campaign - Enslavers Redux - Spanish
To install the SCMR Cinematics Pack if you've already run the installer without it, replace the "SCMRcinematics" file in your "Mods" folder with the one in the cinematics pack download. Similarly, if you have already downloaded the English Localization Mod but wish to change languages to one of the above supported versions, replace the "SCMRlocal" Mod file in your "Mods" folder with the respective language you wish to use.
If you've played previous versions of StarCraft: Mass Recall, for a clean installation it is recommended you delete any previous StarCraft: Mass Recall-related folders or ZIP-Archives from your StarCraft II installation directory, and delete or rename the SCMR.SC2Bank file in (Documents)/StarCraft II/Banks.
Older versions and localizations
- Chinese Localization v6.2.1:
1st method:
Required files:
Localization (required):
- SCMR Localization v6.2.1 International Subtitles (including Chinese)
Optional addons:
2nd method:
The Chinese Localization v6.2.1 of StarCraft: Mass Recall is also hosted on the Chinese cloud-service by Baidu. There you can also find a comprehensive installation guide in Chinese to properly install this localization. To get to the required files and the installation guide follow this link here.
- French Localization v6.2.1:
Required files:
Localization (required):
Optional addons:
- Korean Localization v7.1.0:
Required files:
Localization (required):
For translators:
SCMRlocal changes from v7.3 to v8.0, provided by 628w
Installation
“Uh... how do you work this damn thing?” – Marine
Auto-Installation
(for Windows, if you're using Mac follow the manual installation guide below)
For a fresh auto-install please carefully follow these steps:
1. Download the SCMR installer and the required files (see the "Downloads" section above).
2. Move all downloaded ZIP-Files and unzip the installer to your StarCraft II installation directory. The default path to it is: "C:\Program Files (x86)\StarCraft II\".
3. Run the installer.
4. After SCMR is successfully installed, use the shortcut on your Desktop to run SCMR.
Auto install video guide by DeltronLive
Note that this is for an older version, just make sure you have all the latest required files specified in the "Downloads" section above, otherwise the process is the same.
Manual Installation
If auto-install fails and/or you would like to manually install SCMR, please carefully follow these steps:
1. Download the required file sets (see the "Downloads" section above). For StarCraft: Mass Recall to work properly you need to download the Campaign Maps - that are bundled with the Main Mod (SCMRmod) and a "dummy" Cinematics Mod (SCMRcinematics) - as well as the Assets Mod (SCMRassets) and a Localization Mod (SCMRlocal).
2. Then extract all ZIP-Files to a folder of your choice. The extracted folder should look like graphic [1] below.
3. Now, open your StarCraft II installation directory where the StarCraft II.exe (WIN) or .app (MAC) is located. Per default this is on your primary C: drive under "Program Files (x86)" (WIN) or "Applications" (MAC). The standard paths to the StarCraft II installation directory are shown below.
Windows: "C:\Program Files (x86)\StarCraft II"
Mac OSX: "Macintosh HD/Applications/StarCraft II"
The StarCraft II installation directory should look similar to graphic [2] below. Note that you may need to create the "Maps" folder here if it does not already exist. Then move the folder called "Starcraft Mass Recall" (with lowercase "c") from the extracted folder to the "Maps" folder within your StarCraft II installation directory. The "Maps" folder should now look like graphic [3] below.
4. Next, move the "Mods" folder from the extracted folder into the StarCraft II installation directory (the same place as the "Maps" folder). Your "Mods" folder should now have four Mod files and resemble graphic [4] above.
5. While your newly placed "Starcraft Mass Recall" folder within the "Maps" folder should now look like graphic [5] below.
Other (older) manual installation guides:
- Step-by-step Installation Guide (English)
- Installations-Handbuch (Deutsch)
Alternative ways to play
If the above doesn't work for you, first and foremost make sure that:
- you have all the necessary files in the right directories
- you've set the correct paths for the shortcut
- you're running the latest version of StarCraft II
Alternative way to play without the shortcut:
- locate SC2Switcher.exe in the Support folder (your StarCraft II installation directory)/Support
- locate the SCMR Campaign Launcher file in (your StarCraft II installation directory)/Maps/Starcraft Mass Recall
- drag and drop the SCMR Campaign Launcher file to SC2Switcher.exe
If you wish to play while logged on to Battle.net, you will need to take the following steps:
- Launch StarCraft II using the Battle.net launcher
- Alt-tab to Desktop
- Launch StarCraft: Mass Recall using the created shortcut
Note that you can still save and load any SCMR map, as long as you're logged in.
Bonus Campaign - Enslavers Redux Installation
ZIP Download - https://www.sc2mapster.com/projects/starcraft-mass-recall/files/3246278
This file includes a new 30-mission extra bonus campaign "Enslavers Redux" by OmegaWeaponX! This series contains 4 episodes, with 9 unique maps per Terran, Protoss, and Zerg races, with 3 epilogue maps. Content and story is based on the original Enslavers custom maps in StarCraft and Dark Vengeance maps in Brood War. Features brand new dialog and story, missions, and enhanced heroes with their own level-up mechanics! Learn what happens between the major StarCraft episodes and the events leading up to StarCraft II: Wings of Liberty!
While this custom campaign can be played stand-alone by opening up the unique Enslavers Redux Campaign Launcher and launching missions from there, it is also integrated into Mass Recall via the "Extras" menu. In order to load it properly in for the Mass Recall Launcher to work with this campaign, follow these instructions:
- Download the above ZIP-file containing Enslavers Redux
- Go into your StarCraft II folder -> SCMR Mass Recall -> Extras:
- Within Extras, place your ZIP-file, then uncompress it there. You should have a folder that says 8. Enslavers Redux. It should look like this now:
- You've got Enslavers Redux installed! Now from the SCMR Campaign Launcher go to Extras and click on the Enslavers Redux menu panel. You can launch any mission from here or open the Enslavers Redux Campaign Launcher and launch missions from there!
Please note - This campaign has no unique audio for voices and as such it is required that subtitles are enabled in order to actually read what transmissions are saying :)
Informational Pages
“Come, stand here. You need to see this.” – Gerard DuGalle
- Options
- Terran SCMR Models
- Zerg SCMR Models
- Protoss SCMR Models
- Faction Model List Options
- Cheat Codes
Troubleshooting
“I swear it's always some damn thing.” – Joeyray
Make sure to check out the auto install and manual install video guides also linked above. The end result in these videos is the same, regardless of install method.
Also make sure you're using an up-to-date version of StarCraft II.
Common issues:
- Param/Value/-Error: If lots of texts are like that, you may have a problem with your Mods: Delete SCMRmod and SCMRlocal, and re-download them from the links above. If it is only one or two lines (say, a mission objective), report it in the comments section (in that case, please specify which language you are playing in).
- Dependency cannot be loaded: The Mods are not at the proper place. Check that you have put your Mods (SCMRmod, SCMRassets and SCMRlocal) in the "Mods" folder, as on the pictures above.
- Unable to load map: Your Maps are not at the proper place. Check that you have put the episode files such as "1. Rebel Yell" in a folder "Starcraft Mass Recall", itself to be placed in "Maps", as on the pictures above.
Credits
“Who's in charge here?” – Marine
[ Click here to view full credits ]
Map Design and Scripting
Jones
Telenil
Jimm
Gradius
Ultraling
Kostyarik
Re1deR
herdal8
christdaugherty
OmegaWeaponX85
SCMRmod
based on the StarCraft 2: Brood War Mod by
MavercK
Additional development by
Jones
Jimm
Telenil
Gradius
OmegaWeaponX85
Superfield
christdaugherty
Custom 3D Models and Textures by
GhostNova | Units: Dropship, Stukov (co-author SoulFilcher), SC1 Queen's Nest, SC1 Ghost, SC1 Citadel of Adun, SC1 Battlecruiser, SC1 Siege Tank, SC1 Academy, SC1 Devourer Portraits: Fenix, Duran, Stukov (co-author SoulFilcher), Goliath |
Thrikodias | Units: Tassadar, Observatory, Arbiter Tribunal, Warp Gate, Bengalaas, Kakaru, Psi Emitter, Stasis Cell, SC1 Defiler Mound, SC1 Photon Cannon, SC1 Robotics Facility, Portraits: SC1 Mengsk, Valkyrie, Tassadar, SC1 Adjutant, SC1 Zasz, SC1 Daggoth, SC1 Corsair, SC1 Defiler, Dropship, SC1 High Templar |
GnaReffotsirk | Carrier, Shuttle, Queen, Creep Colony, SC1 Guardian |
Cacho56 | Units: UED marine, SC1 Sunken Colony Portraits: Duke, DuGalle, SC1 Arbiter, SC1 Siege Tank, SC1 Battlecruiser, SC1 Science Vessel, |
SoulFilcher | Units: Ion Cannon, SCV (Retro), Stukov (co-author GhostNova) Portraits: Stukov (co-author GhostNova) Icons: Kerrigan, Tassadar, Devourer, Queen |
Gradius | Units: Cerebrate Portraits: SC1 Overmind |
XibadivS | Control Tower, Machine Shop |
Snowflake Entertainment / Project Revolution | Valkyrie |
buhhy | Dragoon |
KORroy | Portraits: Aldaris |
Hammer107 | ComSat Station, SC1 Barracks, SC1 Engineering Bay, SC1 Missile Turret, SC1 Starport, SC1 Armory, SC1 Bunker, SC1 Factory, SC1 Medic, Raynor (Vulture), SC1 Spore Colony, Tassadar (Gantrithor) |
Kailniris2 | Shield Battery, Psi Disrupter textures |
Delphinium1987 | Psi Disrupter mesh |
MSeverns | Duran, Raszagal units |
DaveSpectre | Jim Raynor portrait |
Skulluse | Sarah Kerrigan portrait |
Kanitala | Terran beacons |
ZeShmoutt | Retextured Hunter Killer, Devouring One |
SyCoAttack | Dark Protoss (Shakuras) doodad retextures |
TooMuchTuch | Decals: Alpha, Delta, Nova, Omega Squadron, UED, Kel-Morian Combine |
Frankiealaplaaja | Decals: Mar Sara militia, Sons of Korhal |
Kostyarik | Animations: briefing Start button, score screen |
Re1deR | Briefing transitions, portrait highlight texture |
Jones FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed | Town sign textures FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed |
Additional Artwork
luhkoala | SCMR loading screen, remastered victory screen backgrounds, additional loading screen artwork |
Existor FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed | SCMR logo & banner FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed |
Localization
qimingnan | Chinese version |
Khyinn | French version |
FirefoxGhost | German version |
storycraft | Korean version |
628w | Polish version |
Re1deR | Russian version |
Leader_DS | Spanish (European) version |
bluefenixcursed FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed | Spanish (Latin American) version FixedPlaceholderFixedPlaceholderFixedPlaceholderFixed |
For Brood War-like multiplayer, you can have a look at Starbow.
Old time Brood War players may enjoy the Carbot Animations Brood War series.
Other custom campaigns from various authors can be found at the Custom Campaign Initiative.
This is a completely unofficial, non-profit, fan-made and free-to-play remake and in no way endorsed by or affiliated with Blizzard Entertainment, Inc. and/or Activision Blizzard, Inc.
StarCraft, Brood War, Wings of Liberty, Heart of the Swarm, Legacy of the Void, Battle.net and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.
@ShyLu: Go
you also need SCMRlocal.SC2Mod, you can dl it here, in "files" section =)
@Kostyarik Hey. I actually uninstalled the game completely and even deleted the Starcraft II Folder which is located under Documents and did a clean reinstall of the game (I guess my method to delete the file worked too :P ). Unfortunate it didnt help me and i still cant get past the loading screen :(
Thats how my Mods folder looks like: http://i.imgur.com/jN86AtV.png
Thanks for your support! :)
Edit: I wanted the normal Mass Recall version.. i guess its without the cinamtics?
@ShyLu: Go
try this, expecially the "banks" section =)
@ShyLu: Go
Hey, that seems like a German install directory. :)
Yeah, apparently the Maps are in their proper place. How about the Mods directory? Could you please post a screenshot of it? Do you want to play the cinematic or the non-cinematic version of SCMR?
Kostyarik's recommondation (see above) is of course a good starting point for your issue. :)
By the way, if you are interested in this, the German Version of StarCraft: Mass Recall (Version 6.0) is well underway.
Greetings FirefoxGhost
- StarCraft: Mass Recall DE -
Hello - i can't get this mod to work. I run the automatic installer but i get the message "The map data loaded does not match the map data which was originally used to play this game".
The Maps are placed in correctly.
http://i.imgur.com/oXVf59L.png
@Kostyarik: Go
Thanks bro!
@valas991: Go
i think im going to upload mine on GDrive, since its just throw up there on SC2 folder and install it
@kostyarik
@jones313
can i do that?
@valas991: Go
@crizdi0tz: Go
I see that the problem is resolved, however if you have any wish to - try running the attachment - will fix the "windows script host access is disabled on this machine" issue.
@Jones313: Go
YES!! A VERY THANKFUL TO YOU SIR!!...SCMR are now working even offline!...wohoo!!...I suggest to add the "Shortcut tutorial" in your installation manual for those who can't install the mod using AUTO INSTALL...thanks again sir! SHORTCUT is the ANSWER!!!! just follow the step of sir JONES313..
@crizdi0tz: Go
Seems like the first line on the command prompt describes your problem.
Check the "Support" folder in your SC2 directory seen in that screenshot, see if you have SC2Switcher.exe in there. Create a shortcut of the exe file, open up the shortcut properties, and set this line, with all the quotation marks, in the first text field:
"C:\Games\StarCraft II\Support\SC2Switcher.exe" "C:\Games\StarCraft II\Maps\Starcraft Mass Recall\SCMR Campaign Launcher.SC2Map"
Obviously you'll need to substitute "C:\Games" with your actual SC2 install directory path. If you've manually extracted the files correctly, this shortcut should start MR.
@Kostyarik: Go
@crizdi0tz: Go
Yeah, i also got the same error So, it would be cool if you guys provided the shortcut, to see if it worls witth manual install.
@Kostyarik: Go
I watched that video 5x and....
@crizdi0tz: Go
install Mass Recall using the auto installer, it will create shortcut for you =)
If you have any trouble with that - check out video guide by DeltronLive
@Kostyarik: Go
Good to hear that...can I request to you to upload the shortcut icon? just the created shortcut icon of SCMR in your desktop coz I always trying to install it automatically but I always got error. please..It would good help to me..please..
Ok, i announce that it DOES run on the Starter Edition =) I think it only does so using the shortcut.
I've took my friend's battle.net account with no games on it (he used it to play arcade with me), made a clean install of SC2, cleaned "my documents" folder, logged-on, alt-tabbed and run the shortcut. After finishing the map of terranx01 with a cheat, it wrote the bank correctly under his nickname folder =) I suppose offline method will work as well, but you need to login at least 1 time before that.
Enjoy =)
@crizdi0tz: Go
lol. You really shouldn't be playing this mod if you don't own AT LEAST one of the starcraft 2 campaigns. The mod is created FOR owners of starcraft 2. they are cheap, just buy one, if you enjoy this mod so much then blizzard certainly deserves your support for creating the original campaigns and all the assets/sounds/cut scenes ect and creating the engine that SCMR is built in.
@wrace0: Go
Starter ED has 22gb
Such question: what is the size of SC2 Starter Edition? (Just interesting.)
I had hope to use it in the future instead of downloading and installing so many GB of unneeded garbage (WoL / HotS / LotV - I played enough in these campaigns, + mods by WarCraft) to play in SCMR, though - as I see - v.6.0 has additional dependecies on Nova-mods which are required at least WoL (but I think that it is possible just to create duplicates of needed models / abilities from these mods as it was before for some models / abilities of units in SCMR and just to remove this dependence which is not compatible with the starter edition of SC2).
To developers: addition to the bug-fixes for the version 6.0 - look better at all new units (defiler and corsair in addition to arbiter, at least), you are missed many additional fixes (including cost of units and their settings for producing them). And remove duplicated unneded units (old copies of these new ones - in such case you can just replace the appropriate upgrades from old unit to new one) + unused duplicates of abilities with the postfix hardcore.
Also look better at the new abilities (including the appropriate effects and behaviors) - some of them have incorrect settings (for example, new defiler can consume any target - there are no filter Biological).
+ I do not understand for what reason it was needed to replace default features of new abilities by the old versions of them instead of modifying new ones (for example, this is so for bugged scarabs-ability of Reaver in comparison with new version from LotV; or, for example, corsairs have in LotV their ability from BroodWar with the auto-cast feature with the simple tactical feature; it is not problem to replace this ability back, but I do not understand the reason of such replacement).
Question: whether the ability Broodlings of Queen in original SC1 did not act on the Goliaphs and Siege Tanks? (With the biological unit inside each of these units.)
Look at here:
http://wiki.teamliquid.net/starcraft/Spawn_Broodling
Yes, all as I remember - "A Queen with this ability can instantaneously destroy any non-robotic (wrace0 - and non-psyonic) ground unit in the game", "Spawn Broodling affects all ground units with the exception of:
Probes
Reavers
Archons
Dark Archons"
Now (and in 5.4.3 too) this ability can't destroy also and any mechanical unit (look at the filters of targets for this ability). Though I like the additional fix of 6.0 that this ability can't act on heroes (for example, for the version 5.4.3 I added the same fix by myself).
@Demonik420: Go
So as per Kostyarik..you have to own at least Wings of Liberty to have access to all the dependencies, including the nova assets...he's right!
@valas991: Go
yep, any of those =) I am almost sure there was a time where you could do that with starter edition, but concerning user reports it is no more =(