Lone Shark mission, terrain is ok, difficulty is low (why there are no waves on my base?) and there are no traces of the Kraken (it's a bug i fear), the new gatherer model is nice
I've even used the "tooktheredpill" cheat but no trace... I will check the editor anyway... The new scv isn't so effective imho, especially for the ton of gas he costs
The map expands to the right once you find a certain area. I think that's what you're missing.
The new miner is way more balanced than the MCUs were in traditional starcraft mining. In the traditional style, they mined so fast that you'd have a surplus of resources on every map they were in. It's all due to the fact that they have instant movement acceleration, unlike SCVs, Drones, and Probes. In any case, the new system is supposed to emulate Command and Conquer. I've been slowly transitioning to it with all 3 parts of Kaboom Baby. You maaaay or may not have noticed, it's not extremely obvious.
That little bitch was out of range of my monothumper army... I got rekt on the first attack, i let them clear all my army and two minutes after i kicked his giant ass with mah roborauders
The jumping buildings is an interesting idea, i lifted the club near to my army to can buff them, but i also could jump towers of power so to don't have to make Motivators or add the turrets as extra army... A little touch that add a lot of interesting ideas...
The terrain is ok, even if it's hard to understand that you are under water, you should touch the gravity imho, so the corpses flies up, but i don't remember where section of datas contains it... Maybe also adding more fishes and sharks, i don't know...
An example of an underwater map that looks more like a real underwater world (i am NOT saying that your map is bad, but that this one is better)
I checked better the megascvs and they are better of the MCUs now that i watch them better, even if they take forver to be builded
I would complain about difficulty but it was a tutorial mission as you said so... Ok...
Queen of Bane has a major bug imho, the giant swarm host is not on your F2 hotkey, so i often lose her around, other than that was really fun with fresh mechanics, congratz, baneling race is retarded and awesome like the marauders one
Bane Mother not being on army is intentional. You lose if she dies, and its usually not a great idea to send her to the front lines. She's really slow.
I was going to suggest you to do a mission where we play as Jerkface and i got this great piece of mission, congratz, it was really funny, especially the part when i kick imbarauders ass
On the khalai part, the two geysers are too close to the doodads and i can't build assimilators on it
I CAN'T SELECT DARKZONE ROBOTICS FACILITIES WHILE WARPING!
I suggest to recude probes building time, this mission is all about a-clicking not about difficulty, so i think you should reduce a lot the probe's building time
Purifier "W" hotkey for probes can't be used since it's overrided by warpgate hotkey
The Khala high templar's ability "phase" doesn't work
Purifier zealot doesn't have respawn
Electrodisk's "Electro Burst" ability doesn't work
On the last part of the mission i can't build khala units, since khala probes can only probe purifier pylons and assimilator
Why there are not attacks on my base? To keep a bit of pressure i mean, i feel like the difficulty on the last mission went a bit too low, especially considering how OP my awesomerauders are :)
I'm one map behind, but playing as Brood of Bane was excellent! My only suggestion would be to improve the interface when building units as each click to morph an advanced unit takes you one interface back if you have multiple Banelings selected.
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
I suggest to recude probes building time, this mission is all about a-clicking not about difficulty, so i think you should reduce a lot the probe's building time
You normally will be able to make 3 at a time, like at the end. The first 3 parts are just about showing off each third of the armada.
The Khala high templar's ability "phase" doesn't work
You can only use it on buildings
Purifier zealot doesn't have respawn
It was overpowered with it. The button tooltip mentions that it cant either.
Electrodisk's "Electro Burst" ability doesn't work
It's point blank. Will make this clear in the button
On the last part of the mission i can't build khala units, since khala probes can only probe purifier pylons and assimilator
wat? You sure you were selecting the right probes? I played it right before the upload and made everything fine.
Why there are not attacks on my base? To keep a bit of pressure i mean, i feel like the difficulty on the last mission went a bit too low, especially considering how OP my awesomerauders are :)
To learn how to use the three parts in unison. So that you can take your time.
As far as I know, thats just how it is when using a morph ability with a command card after the first. It could be fixed by putting everything on the first card, but theres not enough space for them and the standard buttons.
Oh interesting, that makes sense then for how Larva function normally.
Rollback Post to RevisionRollBack
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
What about Dark Souls 3 inspired map? I had to uninstall Dark Souls prepare to die edition because i lag too much... I am so upset, that Hydra booty was so close...
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Lone Shark mission, terrain is ok, difficulty is low (why there are no waves on my base?) and there are no traces of the Kraken (it's a bug i fear), the new gatherer model is nice
@DEFILERRULEZ: Go
Top right, You gotta look for him. Look in the editor if you really can't find him.
It's easy so that you can get used to the new gathering system which will be used from now on.
I've even used the "tooktheredpill" cheat but no trace... I will check the editor anyway... The new scv isn't so effective imho, especially for the ton of gas he costs
@DEFILERRULEZ: Go
The map expands to the right once you find a certain area. I think that's what you're missing.
The new miner is way more balanced than the MCUs were in traditional starcraft mining. In the traditional style, they mined so fast that you'd have a surplus of resources on every map they were in. It's all due to the fact that they have instant movement acceleration, unlike SCVs, Drones, and Probes. In any case, the new system is supposed to emulate Command and Conquer. I've been slowly transitioning to it with all 3 parts of Kaboom Baby. You maaaay or may not have noticed, it's not extremely obvious.
That little bitch was out of range of my monothumper army... I got rekt on the first attack, i let them clear all my army and two minutes after i kicked his giant ass with mah roborauders
Another thing, can you add the Megascvs to the F2 hotkey?
I think that would only cause problems for most people. You would never be able to use f2 if you have any mecharauders mining.
15 Maps.
My favorite so far is mission 4 : Bane of existence.
That was insane experience, literally.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Queen of Bane has a major bug imho, the giant swarm host is not on your F2 hotkey, so i often lose her around, other than that was really fun with fresh mechanics, congratz, baneling race is retarded and awesome like the marauders one
@DEFILERRULEZ: Go
Bane Mother not being on army is intentional. You lose if she dies, and its usually not a great idea to send her to the front lines. She's really slow.
So Dark Souls 3 is coming out in a couple of days...
Map dev may or may not slow down due to this.
I'll try to get the next map out before then though. It's basically done.
A man with taste. I like it! Given the difficulty spike see ya in 3 months!
Will you use the new Marauder textures from Nova Covert Ops (i mean the black ops merc marauder textures, it looks so cool)
@DEFILERRULEZ: Go
I might use it for the next map. It's just a texture swap of the mercenary marauder anyhow.
I was going to suggest you to do a mission where we play as Jerkface and i got this great piece of mission, congratz, it was really funny, especially the part when i kick imbarauders ass
I'm one map behind, but playing as Brood of Bane was excellent! My only suggestion would be to improve the interface when building units as each click to morph an advanced unit takes you one interface back if you have multiple Banelings selected.
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
@DEFILERRULEZ: Go
As for everything else, I'll look into it.
@JayborinoPlays: Go
As far as I know, thats just how it is when using a morph ability with a command card after the first. It could be fixed by putting everything on the first card, but theres not enough space for them and the standard buttons.
@acidragoon: Go
Oh interesting, that makes sense then for how Larva function normally.
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
What about Dark Souls 3 inspired map? I had to uninstall Dark Souls prepare to die edition because i lag too much... I am so upset, that Hydra booty was so close...