Mission 12 is really the first map of this campaign that you've liked? You are very tough to please..
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Check out my YouTube channel for test playthroughs of custom campaigns as well as editor tutorial videos. Mapmakers, don’t hesitate to PM me if you would like me to test your campaign.
I'd assume he means the first Zerg mission he liked, as he's talked about how much he hated mission 06 and mission 07 wasn't really his type either. Judging from his previous videos, it seems he enjoyed quite a number of missions :P (At least, I hope so).
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StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
So, you might be wondering; Where the hell is Dudki, and where are the new Annihilation maps?
Or you haven't been wondering that and you were happy that I was gone, EITHER WAY:
Because of exams and real life stuff, I haven't been able to barely work on the campaign for the past few months. Luckily, all that is now over and I'm a free man. This means that I'll be continuing work and hopefully I'll get missions out a little quicker now! :)
Slowly working on the triggers for A16. It is a long one, though so it will take longer than many of the previous missions. But it's good being back at map-making again.
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StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
WHERE THE HELL IS DUDKI AND WHERE ARE THE NEW ANNIHILATION MAPS??
Anyway, I think it's a good thing to see red's preference away from Map 06 as it shows your campaign can please a wide audience due to the diversity it has. I loved Map 06 and felt it to be one of the strongest, though it's entirely subjective as he and others point to other maps. That's the telling thing though - you have different folks saying different installments are the best ones meaning you've made great maps not just of one style, but of many different ones!
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
I hope you like it. I should warn you that it's quite long, and might very well, with cutscenes included, take you an hour and a half.
I'm looking for feedback with everything as always, but particularly how the difficulty was for you, specifically in the second macro portion. It's really challenging on Brutal, and I don't know if it needs to be nerfed slightly.
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
This mission is completely awesome. Can't wrap my head around how much you packed into it. There's a planned mission in A silent scream that has a lot of similarities with this, I'll have to take a look at the triggers to see how you've done it!
One thing, I noticed the MK-100 Odins were not invulnerable in the boss battle, khaduros could attack them. What would have happened if I had killed one of them? I got very close but then the nukes launched.
I'm glad you liked it. Was looking forward to hearing what people thought of this :)
What mission is that? Just to know how long I have to wait to try it XD
The Odins work pretty much the exact same way as they did in Mission 04, expect they don't need the repair devices anymore. If you managed to kill one, you would only give yourself a small reprieve for like 10 seconds, before its repaired and starts attacking you again.
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Oh, nice touch on the Odins repair. You really think about everything.
As for my mission, well its mission 12. I do plan to have an outdoor part to introduce the heroes ( can't spoil much at the moment :) ), then the indoor part which will feature ... well, a lot of stuff. Some bad, some good. I'll definitely take some inspiration from the aesthetics of your map though, if you dont mind.
@DatGamesense: Go
For sure, go ahead. Looking forward to see what you're going to make of it. :)
I also happened to notice that in the screenshots for Mission 07 of your campaign you had a certain character with a quite familiar name, and I wonder if that was meant to be a reference as you spell it the exact same way as I do? :D
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Well, not really a reference, just a simple "I forgot to change the name value of the transmission when I copy pasted some triggers from one of your maps in mine :D I'm just so slow making my own triggers I will often use some pieces from other/older maps. But I'm getting better!
This a shot in the dark, but for Redler and Edhriano have you made sure that the editor is not being blocked by an OS firewall of some sort that could have stopped it from downloading dependencies?
Rollback Post to RevisionRollBack
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
A small message for those of you who are having trouble opening maps using Nova: Covert Ops Dependencies:
I'm sorry, but you probably won't be able to play any further of this campaign. I know I said I was only going to use it for Mission 16, but realized that I would actually love to use some of the assets for Mission 17 as well, and also a couple of then for some later missions. For this reason, I'm including every future map with the assets. Again, I apologize!
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
@redlerred7: Go
Mission 12 is really the first map of this campaign that you've liked? You are very tough to please..
Check out my YouTube channel for test playthroughs of custom campaigns as well as editor tutorial videos. Mapmakers, don’t hesitate to PM me if you would like me to test your campaign.
@deltronLive: Go
I'd assume he means the first Zerg mission he liked, as he's talked about how much he hated mission 06 and mission 07 wasn't really his type either. Judging from his previous videos, it seems he enjoyed quite a number of missions :P (At least, I hope so).
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
@DudkiSC2: Go
@deltronLive: Go
I meant that this is the the first Zerg mission I enjoyed. Most of these I liked a lot - with my favorites being
1st - 5 / 10
3rd - 9
4th - 15 / 13
Edit 1
Video for mission 13 is up!
Edit 2
Here's mission 14
Edit 3
Finally, here is the last mission
So, you might be wondering; Where the hell is Dudki, and where are the new Annihilation maps?
Or you haven't been wondering that and you were happy that I was gone, EITHER WAY:
Because of exams and real life stuff, I haven't been able to barely work on the campaign for the past few months. Luckily, all that is now over and I'm a free man. This means that I'll be continuing work and hopefully I'll get missions out a little quicker now! :)
Slowly working on the triggers for A16. It is a long one, though so it will take longer than many of the previous missions. But it's good being back at map-making again.
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
@DudkiSC2: Go
Welcome back! Glad to hear that you are in it again!
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
Great. Your campaign is very high quality so we want more.
It's sad I won't be able to play it but I'm very excited for Jayborino's playthrough of it (and possibly Deltron's as well)
@DudkiSC2: Go
WHERE THE HELL IS DUDKI AND WHERE ARE THE NEW ANNIHILATION MAPS??
Anyway, I think it's a good thing to see red's preference away from Map 06 as it shows your campaign can please a wide audience due to the diversity it has. I loved Map 06 and felt it to be one of the strongest, though it's entirely subjective as he and others point to other maps. That's the telling thing though - you have different folks saying different installments are the best ones meaning you've made great maps not just of one style, but of many different ones!
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
After many months, here is Mission 16. https://www.sc2mapster.com/maps/starcraft-ii-annihilation-campai/files/
I hope you like it. I should warn you that it's quite long, and might very well, with cutscenes included, take you an hour and a half.
I'm looking for feedback with everything as always, but particularly how the difficulty was for you, specifically in the second macro portion. It's really challenging on Brutal, and I don't know if it needs to be nerfed slightly.
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
This mission is completely awesome. Can't wrap my head around how much you packed into it. There's a planned mission in A silent scream that has a lot of similarities with this, I'll have to take a look at the triggers to see how you've done it!
One thing, I noticed the MK-100 Odins were not invulnerable in the boss battle, khaduros could attack them. What would have happened if I had killed one of them? I got very close but then the nukes launched.
@DatGamesense: Go
I'm glad you liked it. Was looking forward to hearing what people thought of this :)
What mission is that? Just to know how long I have to wait to try it XD
The Odins work pretty much the exact same way as they did in Mission 04, expect they don't need the repair devices anymore. If you managed to kill one, you would only give yourself a small reprieve for like 10 seconds, before its repaired and starts attacking you again.
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
As expected, I can't play it... sigh...
Oh, nice touch on the Odins repair. You really think about everything.
As for my mission, well its mission 12. I do plan to have an outdoor part to introduce the heroes ( can't spoil much at the moment :) ), then the indoor part which will feature ... well, a lot of stuff. Some bad, some good. I'll definitely take some inspiration from the aesthetics of your map though, if you dont mind.
@DatGamesense: Go For sure, go ahead. Looking forward to see what you're going to make of it. :)
I also happened to notice that in the screenshots for Mission 07 of your campaign you had a certain character with a quite familiar name, and I wonder if that was meant to be a reference as you spell it the exact same way as I do? :D
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
Well, not really a reference, just a simple "I forgot to change the name value of the transmission when I copy pasted some triggers from one of your maps in mine :D I'm just so slow making my own triggers I will often use some pieces from other/older maps. But I'm getting better!
Unable to open map.
Edhriano is sad.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
This a shot in the dark, but for Redler and Edhriano have you made sure that the editor is not being blocked by an OS firewall of some sort that could have stopped it from downloading dependencies?
Visit my channel where I showcase custom content! Send me a PM or respond to my YouTube thread if you'd like to see your map/s on my channel (eventually!)
Made a short update. Fixed a couple of issues with certain upgrades not working properly, as well as a cheat issued with Widow Mines.
https://www.sc2mapster.com/maps/starcraft-ii-annihilation-campai/files/
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
A small message for those of you who are having trouble opening maps using Nova: Covert Ops Dependencies:
I'm sorry, but you probably won't be able to play any further of this campaign. I know I said I was only going to use it for Mission 16, but realized that I would actually love to use some of the assets for Mission 17 as well, and also a couple of then for some later missions. For this reason, I'm including every future map with the assets. Again, I apologize!
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative
Progress is being made!
StarCraft II: Annihilation Campaign - A 24 mission single-player campaign featuring unique heroes, custom tracks, boss battles, a varied set of mission scenarios and three intersecting storylines.
Starcraft II: A War Story Campaign - A multi-act campaign with custom factions. Follow my discord for updates: https://discord.gg/Ztu44gZ
If you want to see a list of other awesome campaigns, go to: Custom Campaign Initiative