Hello SC2Mapster. You guys were my guardian angels from beginning to end - by always giving me the answers that I needed. But now.... I don't think that's going to happen anymore.
You see - with every SC2's major patch, my maps were broken. I was in my elementary school/middle school when these patches occurred, so I was able to fix them up using my time. Hours and hours and hours. But now... I'm not a kid anymore so I can't invest that much time into my broken map.
After I fixed the trigger errors that occurred this patch - I went and tested my map. But... The map wouldn't even start anymore.
So as always, I tried everything I could - removing triggers / modifying triggers / and did many experiments. But then I came to one single conclusion.
There was no reason for this error. The error was simple. The editor wasn't loading half of the triggers in the map without any reason. I tested this by setting up the trigger with no conditions. The trigger was about:
"Start Cinematic mode"
"Stop Cinematic mode"
"Load Bank"
"Display Text Message"
And there were no conditions in any of it. They worked just fine the previous patch. And now... They don't. Only "Start Cinematic Mode" works now. The rest didn't work. With no reason - as there were no "If then Else" triggers / and no conditions. They should have worked perfectly. But they won't work. If this was a complicated trigger or had conditions and such I would have thought differently, but no. This was an extremely simple trigger.
So... I'm DONE. I'm fed up with Blizzard's "EDITOR IMPROVEMENTS" that F$*^&$ up my maps EVERY SINGLE TIME.
It's going to be more worth it to develop games with Unity/Unreal or just... Anything other than SC2. As they don't break.
Thank you all in SC2Mapster who helped me throughout the madness of fixing - and I hope you guys wouldn't experience something like this. Good luck with your development!
Shame to see you go. I loved the viacre ch.2 as a concept, and the map you were making was a great improvement upon it.
Thank you. I spent 2~3 years on it, so it was improved for sure... Although it's broken now. So, I will go for now. But if there by any chance the editor's 4.0 issues ... Get's *fixed* once again, I will return. But for now, I'm gone. Thanks for the testing the other day!
Why not just roll back your version of the editor to earlier version before the patch ?
Well.... If this changes are going to be kept by Blizzard, I see no point of going back since if I do that - the map will be "Single-Player Only." But thanks for the suggestion!
Digital depreciation is a well known issue among digital media. Hollywood has even admitted that it was better to store celluloid movies than going digital due to the frequency of format updates needed.
The last major map breaking changes happened during HOTS while the new patch changes only affect trigger loops.
Rollback Post to RevisionRollBack
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
Digital depreciation is a well known issue among digital media. Hollywood has even admitted that it was better to store celluloid movies than going digital due to the frequency of format updates needed.
The last major map breaking changes happened during HOTS while the new patch changes only affect trigger loops.
Yeah, and since so many people are telling me that Blizzard is going to fix the issues soon, I'm not going to be done with it... For now. I'll wait and see what happens first! :)
Rollback Post to RevisionRollBack
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Hello SC2Mapster. You guys were my guardian angels from beginning to end - by always giving me the answers that I needed. But now.... I don't think that's going to happen anymore.
You see - with every SC2's major patch, my maps were broken. I was in my elementary school/middle school when these patches occurred, so I was able to fix them up using my time. Hours and hours and hours. But now... I'm not a kid anymore so I can't invest that much time into my broken map.
After I fixed the trigger errors that occurred this patch - I went and tested my map. But... The map wouldn't even start anymore.
So as always, I tried everything I could - removing triggers / modifying triggers / and did many experiments. But then I came to one single conclusion.
There was no reason for this error. The error was simple. The editor wasn't loading half of the triggers in the map without any reason. I tested this by setting up the trigger with no conditions. The trigger was about:
"Start Cinematic mode"
"Stop Cinematic mode"
"Load Bank"
"Display Text Message"
And there were no conditions in any of it. They worked just fine the previous patch. And now... They don't. Only "Start Cinematic Mode" works now. The rest didn't work. With no reason - as there were no "If then Else" triggers / and no conditions. They should have worked perfectly. But they won't work. If this was a complicated trigger or had conditions and such I would have thought differently, but no. This was an extremely simple trigger.
So... I'm DONE. I'm fed up with Blizzard's "EDITOR IMPROVEMENTS" that F$*^&$ up my maps EVERY SINGLE TIME.
It's going to be more worth it to develop games with Unity/Unreal or just... Anything other than SC2. As they don't break.
Thank you all in SC2Mapster who helped me throughout the madness of fixing - and I hope you guys wouldn't experience something like this. Good luck with your development!
Shame to see you go. I loved the viacre ch.2 as a concept, and the map you were making was a great improvement upon it.
The condensed Custom Campaign Initiative is on this Google Sheet!
List of my Custom campaign text reviews (warning: only the first half of each is serious)
In reply to TChosenOne:
Why not just roll back your version of the editor to earlier version before the patch ?
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
In reply to EDHRIANO:
Digital depreciation is a well known issue among digital media. Hollywood has even admitted that it was better to store celluloid movies than going digital due to the frequency of format updates needed.
The last major map breaking changes happened during HOTS while the new patch changes only affect trigger loops.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
In reply to DrSuperEvil: