Doesn't "Send generic trigger event named "ABC" basically do the same as "Run Trigger"?
It gives far more flexibility for generic systemns where a trigger might not be registered with the event, or even multiple triggers. You as the system handler don't know which triggers would run of it.
- All the portraits I was using for my custom UI are broken. They seem to have changed how the camera angles work for portraits.
- Most of the actors, mainly buildings, have had their actor events changed. Now I'll have to check and fix them all.
I've found they have introduced the ability to declare array sizes based on constants in the trigger editor. That's a great new feature!
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Are the new Hero data types just an easier way to make heroes like WC3, without having to go through 300 painful steps in the data editor like we currently do?
Obviously, most of them are things to be used in Hots campaign to save kerrigan's data, and has nothing to do with normal map maker. Basicly you only need to look at Physics Materials and Tactical AI Cooldowns. And user type can be used as your custom database.