That one doesn't save, it gives me some "script compile errors"
And i don't understand that stuff, so what do I do now?
It should work.
If this mod fail to save, try download WarCraft.SC2Mod and WarCraftData.SC2Mod again and save them to the right place, then the WarCraftAbil.SC2Mod should be able to saved.
Hello I make the transfer progress between the maps. Trying to transfer the level of ability . I use function "Add Level To Unit Ability". However, it is not working correctly. Is there a way to automatically raise the level of ability?
Otherwise, I use the function to "Issues order", and use the ability of learning.
Issues order is a better way to do this. Add Level To Unit Ability kind of work, but it does not respect the ability points.
Hi Guys, everytime I try to make a new map with these dependencies following the steps from both Renee and another poster here I keep getting this error:
Also in Renee's instructions where he modifies War 3 Extra and adds the local file "WarCraftAbil.SC2Mod" is that supposed to be "WarCraftDataAbil.SC2Mod"?
Renee! Everytime I try to create a map with the dependencies, When I press ''Next'' after choosing all the dependencies (WarCraft.SC2Mod, WarCraftMeleeAI.SC2Mod, WarCraftData.SC2Mod, WarCraftDataAbil.SC2Mod, WarCraftTerrainArt.SC2Mod) literally nothing happens. The cursor becomes the circly loading thingy for maybe half a second before turning back into the normal cursor, But besides that nothing happens.
I NEEDS HALP.
Remove Warcraft and WarCraftData from the list and try again. Because WarCraftDataAbil already depended on they.
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Hi war3slipknot, I updated the mod, the offline race pick should worked now.
(Still AI is orc only. Because AI of other race haven't developed)
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Seems worked. Can you search it again?
Some of the battle.net mod still has problem now and then though.
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There must be some bugs on battle.net side. The mod is actually there, but can't be find by the search feature.
Many of the newly uploaded/updated mods encountered the same issue. Blizzard says they already know this and is trying to find out the reason...
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A easy way to do it is simply change the HD model data instead of the LD model data.
Search War3_HD in model data and change them should work.
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Yea, some things the editor just doesn't link everything for you.
Change the actor event and remove the AdefVisualDummy event could prevent if firing when you active the ability.
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If you are using war3 mod (GA). Just kill the gate unit, and then play 'Open' animation is ok.
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Issues order is a better way to do this. Add Level To Unit Ability kind of work, but it does not respect the ability points.
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You simply can't modify the official race pick list. It's hard coded.
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You seems created wrong folder.
It's 'WarCraft', not 'Warcraft 3'.
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Unfortunately, this can't be played properly in SC2.
The only way is use 3rd party convert tool to convert the m3 file to xml, rename the animation, then covert them back.
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The default camera is set by per Tileset.
So go the terrain type in data editor, and change them to sc2 camera, it's done.
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Remove Warcraft and WarCraftData from the list and try again. Because WarCraftDataAbil already depended on they.
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basically, it seems they renamed the old regions.xml to sc2_regions.xml (to divide sc2 and heroes?)
That's why the old regions.xml no longer worked.
Just rename it and it worked again.
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New workaround heard from the Blizz people:
Put this to your SC2 installed folder.