• 0

    posted a message on Model animations..

    Okay, good.

    Posted in: Data
  • 0

    posted a message on Model animations..

    Will that work for the gameplay? (I don't use the Cutscene editor for anything)

    Posted in: Data
  • 0

    posted a message on Healthbar size

    Which editor do I use for this?

     

    Thanks, mate.

    Posted in: Data
  • 0

    posted a message on Healthbar size

    How do I change the size of unit healthbars? I'm making a map where i have very small units and I want to make sure the healthbars don't get in the way.

    Posted in: Data
  • 0

    posted a message on Model animations..

    I want to use the control tower model where it's up-raised like normal but every time I use it outside of its intended purpose its sunken down (like its not attached to a structure), how do I change the animation where it's up-raised?

    Posted in: Data
  • 0

    posted a message on Starcraft 2 Lore/Story (questions)

    The Protoss are actually largely outside of the Koprulu sector.. come to think of it, all three major powers have or had larger territories outside of the Koprulu sector. 

     

    the UED is totally outside of it

    the Zerg Swarm was that way before the events of SC1

    The Protoss Empire and its successor is and always was largely outside of it

    Posted in: General Chat
  • 0

    posted a message on Starcraft Remastered - Coming Summer 2017

    I think they stated they would revise the campaign editor (I hope so)

    Posted in: Artist Tavern
  • 0

    posted a message on Lotv protagonist

    Zeratul was too weak of a character in SC2 for him to hold up a game.

    Posted in: General Chat
  • 0

    posted a message on StarCraft 1 Remastered by Blizzard
    Quote from Crainy >>

    HOLY FUCKING SHIT. THOSE GRAPHICS ARE A-MAZIIIIIIIIIIIIIIIIIIIING. Today is a good day indeed.

     

    Holy fuck, I wonder if those are the SAME models used for the sprites as they are for SC1. Wow. Cant wait, didnt think this would hype me so much.

     Possibly, or at least they were the inspiration for them to do this.
    Posted in: General Chat
  • 0

    posted a message on Editor not letting me log in

    The editor is being a piece of shit again, it won't let me log in by saying "your login information is not correct"

     

    this is complete verifiable bullshit, as I can log in to battle.net everywhere BUT the editor.

     

    what's happening here?

    Posted in: Galaxy Editor Bugs and Feedback
  • 0

    posted a message on How to make a trained unit come out of a drop pod

    Thanks for the tips.

     

    but I managed to figure it out on my own.

     

    I did a thing where I had the SCV call down units with a drop pod (I think it was in the unit files something to do with Barracks) I don't have the map on my lap top but I'll try to tell you guys what I did when I get to it.

    Posted in: Data
  • 0

    posted a message on How to make a trained unit come out of a drop pod

    I'm trying to make a unit (let's say a marine) trained somewhere to arrive from Drop Pod.

     

    how would that work?

    Posted in: Data
  • 0

    posted a message on Wanting to get into Model Making, how should I start?

    So I have to use 2011 3dMax? 

     

    damn, I downloaded the 2017 version

     

    I'll try to hunt for that one and use your guys' advice,

     

    thank you all very much.

    Posted in: Artist Tavern
  • 0

    posted a message on Wanting to get into Model Making, how should I start?

    Wanting to get into Model Making, how should I start?

     

    What tutorials are out there that would help me out?

     

    here's what I want to do.

     

    -Make SC1 looking models (mostly buildings)

    -Make models for my own mods like the Star Adairis Project

    -convert some WarCraft 3 custom models to SC2

    Posted in: Artist Tavern
  • 0

    posted a message on New SC1 ALPHA screenshots!

    Has anyone been able to actually PLAY the beta? because I can't get passed the battle.net part :(

    Posted in: General Chat
  • To post a comment, please or register a new account.