- Fix the bug that sometimes cause Popola/Devola boss fight A.I / triggers to bugged out, making them just stand and do nothing. Fix it by major revamp of the A.I, tested it should be fine now.
- Minor terrain polishing.
- Slight increase the difficulty of the Central Core boss fight.
- Add Kyra Han and Mira Kel from Hammer of Dawn to Ending B cinematic.
- Improve Sin Ar's Zero Shift visual FX.
- Improve Sin Ar's *.dds textures. Now the color of her forehead Gems is blue, just like her portrait.
- Add Youtubers JayborinoPlays at the ending credits.
- Add bilibili.com videos author Pareto optimal RUC at the ending credits.
Mission Launcher Update
- Add the link to english project page at sc2mapster.com
Maybe is my machine. I found my self with unique bugs when i test missions.
Respect my time line. Maybe you can use TC as a singularity. A literal time convergence.
Maybe not your machine but the different version of starcraft ?
If I understand it correctly few months back there is a camera bug with the patch, but those who haven't update their starcraft experience no such bug.
I assure you that I respect your campaign, and your time line.
If somehow you felt that I was disrespecting your work I apologize.
Not the 1st time an author made a campaign that follow alternate future/reality/time line.
Even I made 2 alternate endings for Hammer of Dawn and Noir : Automata.
Where all timeline from all custom campaign here will connect ? That is a very interesting concept.
It might work, but that would mean contacting all other author and make a colab campaign or crossover or something.
Well if you replay previous mission [or just watch Deltron's video], you can see that that objective [must survive] never mark as completed even after defeating the boss.
Healing ability? Let me check. [Edited].
That is strange, as you can see in the screenshot all abilities have shortcut.
Well, I was about to add it but it hit me 'wait ... time convergence is alternate time line, Sin Ar and everyone else probably never even born there'.
- Fix bug that cause the boss to gain permanent invulnerability after 'impossible' is triggered. - Change the name of ending [B]. - Minor cutscene polishing.
Mission Launcher Update June 12th 2019
- Add Youtubers Palnai to Credits and Special Thanks Tab.
Waiting for approval.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Automata Update 24th Sept 2018
Epilogue - Last Stand Update
- Fix the bug that sometimes cause Popola/Devola boss fight A.I / triggers to bugged out,
making them just stand and do nothing.
Fix it by major revamp of the A.I, tested it should be fine now.
- Minor terrain polishing.
- Slight increase the difficulty of the Central Core boss fight.
- Add Kyra Han and Mira Kel from Hammer of Dawn to Ending B cinematic.
- Improve Sin Ar's Zero Shift visual FX.
- Improve Sin Ar's *.dds textures. Now the color of her forehead Gems is blue, just like her
portrait.
- Add Youtubers JayborinoPlays at the ending credits.
- Add bilibili.com videos author Pareto optimal RUC at the ending credits.
Mission Launcher Update
- Add the link to english project page at sc2mapster.com
https://www.sc2mapster.com/projects/noir-automata
to the loading screen.
- Add Pareto optimal RUC from bilibili.com
https://space.bilibili.com/49369226/#/favlist?fid=445573
at credits and special thanks for Videos playthrough.
Currently waiting for approval.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
With what happened with WC3 patches I think I am going to replay Automata.
See if Automata also got bugged out and need to be fix before continue with Ascension.
From Deltron's , Jay's and Roc's Noir videos the most noticeable is Maya's ranged attack animation.
But, just to be sure .....
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Glad that you found it enjoyable sc2ggamer.
Thank you very much for such kind and encouraging words.
Can't tell you how much it means for me.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Upload an update for 01RedSnow.
Fix the bug where taking the 'secret path' will break the counter.
Waiting for approval.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
I've uploaded the new complete campaign as a zip file [around 200mb]
Currently waiting for approval.
Noir Automata - Compete
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Finished updating the launcher, the link to the new maps works fine.
Begin testing the campaign.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Finish revamping and re-arranging the campaign.
Will be testing them and upload the zip bundle soon.
But they are quiet big, it might take a while.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Hello sc2mapster, how are you.
I am currently revamping and re-arranging the order of the missions, adding new cutscenes here and there in hope to better explain the story.
I will be pulling down all the mods and maps in few days or so and replace them with the new ones.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Update the Launcher with Credits and Special thanks.
Do let me know if I missed any, I will try to update the list as soon as possible.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Made a simplified timeline for Noir: Automata for those who wish to play it as a straight forward campaign.
Be warned ! It could spoil the game.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
If I understand it correctly few months back there is a camera bug with the patch, but those who haven't update their starcraft experience no such bug.
I assure you that I respect your campaign, and your time line.
If somehow you felt that I was disrespecting your work I apologize.
Not the 1st time an author made a campaign that follow alternate future/reality/time line.
Even I made 2 alternate endings for Hammer of Dawn and Noir : Automata.
Where all timeline from all custom campaign here will connect ? That is a very interesting concept.
It might work, but that would mean contacting all other author and make a colab campaign or crossover or something.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
In reply to VastanX:
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Small update for 07.Final Stand
The 3rd release
- Fix bug that cause the boss to gain permanent invulnerability after 'impossible' is triggered.
- Change the name of ending [B].
- Minor cutscene polishing.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice