I cant seem to think of a way to make a hero selection for my map, I have a simple one done, but I do not like it.
I want to make it with triggers and not data, please give your suggestions.
Hmm I could implement a mode like this into my Entropy TD, I have some good ideas about it....
Can you explain how does that xp/level up works? (I played it back in W3, but I dont remember much of it. Might just play it again:) )
I cant seem to think of a way to make a hero selection for my map, I have a simple one done, but I do not like it. I want to make it with triggers and not data, please give your suggestions.
Thanks in Advance
How about using hide/unhide and select/deselect a unit?
Example :
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Hmm I could implement a mode like this into my Entropy TD, I have some good ideas about it.... Can you explain how does that xp/level up works? (I played it back in W3, but I dont remember much of it. Might just play it again:) )
its incredible easy to do with dialogs, try dialogs. just link each button to a trigger that fires when the button is pressed that spawns the heroes.