Hey, I exported Artanis's Resurgence model, and some other stuff, also from Nova's DLC, and it's weird.
On some maps it shows messed up models, like translucid squares where actual textures should be, but on a new map (created with the editor), it works fine.
Though the new map uses Liberty dependency only...
How can I use these models successfully anywhere ?
Thank you.
EDIT : For unknown reason, now it no longer works in the map it used to. I have no idea what's going on here. :(
EDIT2 : It looks like Nova's resurrection blue shield work properly, so do it's resurrection model. But the... explosion effect I'd say ? And the new ghost portraits don't work, the portraits are blindly white lighted...
Hey, I exported Artanis's Resurgence model, and some other stuff, also from Nova's DLC, and it's weird.
On some maps it shows messed up models, like translucid squares where actual textures should be, but on a new map (created with the editor), it works fine.
Though the new map uses Liberty dependency only...
How can I use these models successfully anywhere ?
Thank you.
EDIT : For unknown reason, now it no longer works in the map it used to. I have no idea what's going on here. :(
EDIT2 : It looks like Nova's resurrection blue shield work properly, so do it's resurrection model. But the... explosion effect I'd say ? And the new ghost portraits don't work, the portraits are blindly white lighted...
To properly use a model you need to add the proper dependency.
Example :
Raynor model = Wings of Liberty
Dehaka model = Heart of the Swarm
Vorazun model = Legacy of the Void.
If you add a model without adding the necessary dependency it is possible the model will be 'broken'.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
@EDHRIANO: Go
But using the Lotv dependency in my mod messes up mostly everything else... The unit change, the building change, the abilities change...
How can I get the model without messing up everything...?
Edit: I want to enphasize the fact that it worked for no reason, with only the liberty dependency...
Ahhh, I think I understand now.
Here, try the fix from fellow mapster :
Heart of the Swarm Dependency FIX
or maybe this one :
Legacy of the Void Dependency FIX
Highly recommend to save you map as different file name, just in case something went wrong.
Good luck ^_^.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
@EDHRIANO: Go
Thanks, but I can't manage to download the Voidmulti.mod out of Battlenet, though I downloaded the VoidCampaign.mod
Could you provide me a download link ? :)
@samourai23: Go
Ok I got a PM from the maker, it's okay now.
But god there a new problem I forgot, THE TIMER FIX !!
Making the timer work as real seconds and messing up EVERY values. Is there a way to use the good ol' timer ?
Thanks !
@samourai23: Go
Here, why don't you try to see how the timer is done on mission 8th.
Hammer of Dawn - 08
Perhaps it will give you ideas how to do yours.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice