Hi. I was making a effect of attacking multiple enemies. I created a search area effect. And I have a damage effect and a launch missiles effect. I want to connect them in order to attack.
So what I want is
Weapon -> Attack (set) // Just a set of 'Attack(Search Area)' and 'Attack Ally(Search Area)'
ㄴ Effect -> Attack(Search Area)
ㄴ Effect -> Attack(Missile Launch)
ㄴEffect -> Attack(Damage)
this.
But only I got is the connection between weapon and search area effect due to duplicating other effects. I can't find a way to add/connect in both effect tables.
Nothing. I just first added the dependency of LOTV and then added the allied commander dependency. I didn't touch things about commanders except removing the requirement nodes of dehaka upgrade.
Nope.. not working. I thought it would be Karax's chrono boost passive which reduces research and training time. I removed the cost, amount of reducing cool downs and even removed it. But still nothing has changed..
Its not it. My warp robotic facility, warp star gate and other cool down ability is as well the same. it reduces approximately 30 percent of the cool down since blink(10 sec) is reduced to 7 sec.
This is so annoying and interrupting my work. I have no Idea why this is happening and I didn't even notice this was happening for the whole time.
Right now Im not able to check my computer but I know that the requirement had only units and requirement node data type. I'll send you the screenshot later.
edit: sorry I was confused. Ignore the thing I just said
Uh I was just gonna end this thread but as you asked I'll just question one morething. I nailed the nodes and applying to the train ability. But theres a problem that the text of the require ment showed on the unit selection is written as
"Carrier
1 " (edit)
and Its not written with red letters but with ordinary white letters.
What do you mean auto fill? And I don't have any requirement I made. I can't look under the requirements data type since its not created. So I made one and clicked several times. Nothing happened.
I just want to add affected units under the Units data under the node. The question about adding models, actors are just additional. Analogizing your words, it seems that the way how to add a data type under something all different?
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Hi. I was making a effect of attacking multiple enemies. I created a search area effect. And I have a damage effect and a launch missiles effect. I want to connect them in order to attack.
So what I want is
Weapon -> Attack (set) // Just a set of 'Attack(Search Area)' and 'Attack Ally(Search Area)'
ㄴ Effect -> Attack(Search Area)
ㄴ Effect -> Attack(Missile Launch)
ㄴEffect -> Attack(Damage)
this.
But only I got is the connection between weapon and search area effect due to duplicating other effects. I can't find a way to add/connect in both effect tables.
Here's a pic for information.
https://imgur.com/cCEHic1
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I made my warp gate cool down to 150 sec.
pic: https://imgur.com/H8ijYjD
But in game, the cool down is reduced to 110 sec.
pic: https://imgur.com/JfBOcF4
Its not it. My warp robotic facility, warp star gate and other cool down ability is as well the same. it reduces approximately 30 percent of the cool down since blink(10 sec) is reduced to 7 sec.
This is so annoying and interrupting my work. I have no Idea why this is happening and I didn't even notice this was happening for the whole time.
Any ideas about this problem?
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