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Hello and welcome to sc2mapster.
Here is how I would do it.
1. Add a Neutral Raynor to where you want him to spawn / drop and hide him.
2. Add a point where you want him to spawn.
3. Make a region where you want him to spawn.
4. Command medivac to go to that point.
5. Make a trigger to command the medivac to stop when the unit enter the region.
6. Unhide Raynor.
7. Command raynor to go to ( attack targeting move point)
8. Change owner of neutral raynor to player.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Hello and welcome to sc2mapster.
Here is how I would do it.
1. Add a Neutral Raynor to where you want him to spawn / drop and hide him.
2. Add a point where you want him to spawn.
3. Make a region where you want him to spawn.
4. Command medivac to go to that point.
5. Make a trigger to command the medivac to stop when the unit enter the region.
6. Unhide Raynor.
7. Command raynor to go to ( attack targeting move point)
8. Change owner of neutral raynor to player.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice