- Fix Kaiser's attack animation, attack missile now properly launch from his mouth. - Fix Kaiser's mend ability to match mission 04 and 06. - Add new banter. - Minor change to banter. - Slightly increase micro difficulty. - Improve Boss A.I. - Add new section to the base, slightly increase the map size. - Minor terrain polishing. - Add new intro cinematic. - Add new ending cinematic.
- Change the timer of Casual, Normal and Hard from 30, 25 and 20 to 35, 30 and 25. - Little to moderate terrain polishing. - Add a new section to the facility. - Add a new Bionic Zergling model. - Slightly increase the difficulty of micro part. - Slightly decrease the difficulty of boss fight. - Minor banter change.
Mission Update
07 - Welcome to Hell V.02
- Fix Kaiser's attack animation, attack missile now properly launch from his mouth.
- Fix Kaiser's mend ability to match mission 04 and 06.
- Add new banter.
- Minor change to banter.
- Slightly increase micro difficulty.
- Improve Boss A.I.
- Add new section to the base, slightly increase the map size.
- Minor terrain polishing.
- Add new intro cinematic.
- Add new ending cinematic.
Currently waiting for site's upload approval.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Campaign update.
Mission 07 - Welcome to Hell.
Final testing.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Project Update.
Cinematic 03 - After the Storm is finish.
Around 15 minutes.
This is a very lengthy cinematic, the reason is because I want to tie / bridge the Revamped with Automata and Evolution.
Currently waiting for approval.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Small update.
3rd cinematic - After the Storm , is almost complete.
Testing and finalizing it.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Received bug report for M05: Dead Marshes, that the water ripple is not visible, even on highest graphics display.
Which is odd since the water ripple shows fine on my pc.
If players also experience missing water ripple please let me know.
I will add grass / smoke in place of the ripples.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Map Update
Version 02
Mission 06 - Last Remnant
- Change the timer of Casual, Normal and Hard from 30, 25 and 20 to 35, 30 and 25.
- Little to moderate terrain polishing.
- Add a new section to the facility.
- Add a new Bionic Zergling model.
- Slightly increase the difficulty of micro part.
- Slightly decrease the difficulty of boss fight.
- Minor banter change.
Waiting for approval.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Update Note.
Mission 05 - Dead Marshes
Third Release.
- Make Nydus worm boss invulnerable.
[before player can kill the worm and brake the game, the ending custcene will also bugged out]
Thanks to kukusik @ discord for the bug report.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Update on the Campaign.
Mission 06 - Last Remnant is finish.
Currently waiting for approval.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Testing and finalizing Mission 06 - Last Remnant.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Made a simple .dds retexture for Anna Belle's portrait.
She is a ginger now, matching her in game model.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Mission Update
Mission 05 - Dead Marshes V.01
Still open for improvement.
Currently waiting for approval.
Will be a while before releasing Mission 06, since currently revamping it [again].
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
In reply to vastanx:
Ahh, true.
That is indeed a great idea.
I will see what I can do.
Thank you for the feedback.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
I was testing mission 06 revamped.
Turned out the bug from automata perfect soldier (random freeze),
and the bug from Ascension prologue (random crash) also happened.
Which i was kind of half expecting since i use the same triggering template.
Will try a work around, if not fixable Probably will also delete the macro part.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Update
Mission 04 - Paradise Lost [Revamp].
Currently waiting for approval.
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice
Update.
Cinematic Map - Vision of the Future.
Currently waiting for approvel.
In reply to hultmanable:
Thank you !
My projects : The Hammer of Dawn, Noir : Automata, Noir : Evolution, Noir : Ascension, Hammer of Dawn Revamp
Many awesome projects : Custom Campaign Initiative
Something for the community : A Small Letter of Thanks, SC2mapster Classic Skin - Alevice