Hey fella, would it be possible for you to make slanted shoulder-pads for the Troyan/Trojan model? I feel like the marine shoulder-pads don't really fit the concept of the unit. As I would like to try and achieve a silhouette design that doesn't make one think that it's just a melee marine.
Since i'm resurrecting an old mod of mine, and I would like the faction to be as patriated from Terran designs as possible.
Hi, I'm glad to see you doing models again.
How are you doing in this difficult time ?
I've been asked to add some attachment points to your Troyan model, because apparently it doesn't have any. I've also noticed that some people complained about other models made by you having no attachment points, do you delete them, or how does that happen ?
Also if I may ask, what software are you using for editing the models ?
And last, I'm still waiting for your Raszagal assassins xD
And no, I won't give up :D
Anyway I hope you, your friends and your family all stay safe and healthy, because that is what's most important :)
In reply to DaveTheSpectre:
Hello Dave. Nice to see you doing good. I have had some financial and personal problems that I have had to attend to. But now this is better.I have to fix the stitches ... I'll see when I can do it. But I have a surprise for you ...
In reply to vastanx:
I'm glad that you are doing better !!! Hopefully it will be only better from now on :)
Thank you for the surprise :D
As mentioned above I was asked to add attachment points to your Troyan, here's the link to that model: https://www.sc2mapster.com/projects/davespectres-assets/files/2960964
If you want you can upload the model yourself and I will delete it.
can you add attachment points to your Pretorian? It says it has none in the map editor
VastanX, hello! Do you or anyone else use your models on their maps? I would be interested to play with these models not on my own map.
In reply to banex09:
Dudki use some of them.
Hello VastanX!First, I want to thank you very much for your work! Your models are just something! Particularly pleased with a large number of models on the standard textures. I use some of your models on my map. It's not out yet, but it will be called " City in ruins: Last Night" There's a problem with your Gargantua model. I replaced the Tyrannosaurus model with Gargantua and got an error. The model increases in size for 1 second during the inactivity animation, and then takes on a normal appearance. This happens every 3-4 seconds. I don't understand what's going on. Can you fix this?
Normal model in editor:https://imgur.com/HG8uUGeEvery 3 sec this model looks like this:https://imgur.com/HAY8tiT
Hello. thank for your words.
That error occurs when you change model by model. The correct way to do it is:Actor-> model-> art model-> then change modelOf course first, you have to create a gargantua model in model tab data.
hmm, thanks you too much!
Your golden eclipse and dark moon models are very nice, but... i think there's a little problem.
On editor, it's perfectly fine.
But in-game, when the unit moves around, there's something strange glowing effect remains.
Is this those models' problem?
Or am I doing something wrong?
In reply to MLifestyle:
Thats a common problem my friend. It happens with modified tempest models.
Then there's any other way to fix it?
Well, I think I should get used to this...
A command and conquer fan, i see...
I have a 3000 IQ idea: Avatar from Tiberium Wars
If you have no idea what I am talking about:
Edit: Red = Team Colour
Edit 2: I want it, so I decided to formally request it.
Just out of curiosity, do you have any plans to make more Zerg models? Interesting to see what you could create
In reply to kabel_gossen:
Haha you are awesome :D