Hi VastanX, just passing to thank you, because you've answered my past requests and I also use a lot of your models. Today, my mod has reached the top rated list, and you are part of its success with your creations. Thanks again!
In reply to Wonder_Rem:
Where is the texture of the HERC modeling series...?
um.... I don't found it. I should look it up again.
In reply to xodbs0207:
Is it appearing blue in the game?
If that's it. The decal texture is not in the textures folder. Because I haven't changed the Herc texture. It is the same as in the editor.
Not a request here, but I've made great version of Unit Icon/Wireframe of Kel-Morian Guard, would you like to have them?
I have them in dds files already.
The model already had them, friend. Thanks.
In reply to vastanx:
Vastanx... I just couldn't hold it.. I need to ask you for something this early now. That Kel-Mo Marine (Kelmorian_Mine Guard), I love it, I'm currently inserting in my mod. It just just doesn't go along with the other custom marines model I have for a reason:
It doesn't have the "Unpowered" and "Work" animations. Usually I would also ask for "Spell" that throws something, but your model already got it working fine. SheeldWall made a MarineCommando that has exactly all of those animations. In fact I asked him for a regular marine as well, about this issue.
Summary: Looking for an alternate version of the Kelmorian_Mine Guard with "Unpowered" and "Work" animations.
Do you think you can help me on this?
Hey there, I don't know if you would accept any requests at the moment, but may I ask if you could create a Mengsk Royal Guard version of the Marine (The Sons of Korhal)? It's alright if you won't, I understand.
In reply to alexstraizer:
I'll make the official request since my previous reply was another topic;
Can I ask you if you can make Bolo team color? (aiur monks).
I love your model, I even made it somewhat amazing in my mod, but I'm just bugged by the fact that it's hard to distinguish between players. I've managed to add some team colored ping model on it, but a ping is kinda ugly...
BEAUTIFUL, thank you!! I tested the model, and everything works (no crash either).
I shall let you rest now XD
Parasite Slaver_Adept model.m3 is broken. I had to add myself a radius to its center attachement point to create an artificial Volume point.
Also, ran in a simulation, if the model gets attacked by 100 zerglings (or least most that can spam attacks on it), the game super insta crash every time.
Do you think you can check it up?
Thanks in advance!
Ok. Old model.
I'll fix it.
Thx for all assets, people do like my mod so far thx to you guys.
Edit: I Like your Bolo model, just wish you had it team colored!
Edit2: Don't forget me ;_;
Yikes, just letting you know that v2 still hurts :p
Well that's new...
To be sure, I swapped the unit's model to something else, in case the fault be on my end, but no.. sadly, something is off with the model.
Try the new one.
I see the model is slightly different, any how I get the same crash. May I add, I tested the Probes attacking it, it didn't crash. Seems like anything that hits volume or perhaps something related to zergling melee attack triggers some dark stuff on the model.