So I have the Crusader's model from that Talon faction (this is like an immortal unit). When it dies, im trying to have a secondary actor create a secondary model of that unit, and it works. I just can't manage to have the turret look at the same place.
Otherwise, I had a work around, I made the unit's death being its own model. It worked, however, Im not so sure how to modify the DeadAnimationMacro or the UnitDeathModel, as It seems I cannot use a timer set event, this either a bug, either it is ignored for reasons I don't know.