Custom SC2 Models made using Blender and PrintIn's M3 Export/Import add-on.
I am not going to be taking requests for the time being.
Hello @Solstice245 I love the scion custom races modelsI'd like to ask however why the models of the Boar, Genetron AA Turret, and other models in the Scion Custom Races mod are missing from this project? Were they made by someone else or are they not permitted to be used outside of the mod, hence why they cannot be downloaded?Thanks in advance!
In reply to atlantixthespanner:
99% of the custom models in the mod at this point are my own work. Any which aren't uploaded here is because I haven't bothered. Whenever people ask, I just give directions on how to download the mod's art assets from battle.net in the SC2 Editor so that they can use any or all of the assets as they see fit. If you have any questions on how to do that, I can help.
In reply to Solstice245:
Should I open the Scion Custom Races Art Mod and take the files from there?
Yep, that's the idea.
Hey @Solstice245, I love these models! However, I've noticed the the Gatling Goliath (Which is amazing) doesn't have its body properly textured. I was wondering if there was a fix for this.
You're amazing in advance!
In reply to ProphetofConvenientTruth:
Hi there, sorry for the late response, I don't think I was ever notified.I checked and I'm fairly certain there are no major problems with the upload.Are you sure you imported the texture properly? It must be saved into the Assets/Textures path, and then a restart is required. (Or only import the models after having already saved the textures into the map)
How did you make Predator units? Extract? If you extract alpha SC II, Can I get Mother Ship Planet Cracker model, and Phoenix Overload Attack model, Photon Cannon model?
In reply to nyy28th:
I did not extract anything. I recreated it from scratch myself.
Hi! Am I able to use these for my mod? What are the conditions if I do?
Here's some links to my mod: https://www.moddb.com/mods/scrap
In reply to waywardRTS:
Technically speaking I can't do anything to determine how you use these models, but the intention in putting them here is so that anyone who wants them can use them, so go right ahead and use whatever you like. Credit is always appreciated though. :)
Thanks! I just wanted to make sure. I will happily note that I used your models in SCRAP.
Nice Eroder model! I have imported it three times now but it always is completely white in the editor, is perhaps a texture missing?
In reply to kabel_gossen:
All the textures are present in the file. Something to keep in mind is that the textures must be saved into the map BEFORE the model is imported, and if you import them at the same time, you need to restart the editor after saving before the textures will apply. (And of course make sure they are in the correct path, which is Assets\Textures)
Hello,do you plan to release more Terran structures?
I haven't been making any new stuff for quite some time, I do technically have stuff I haven't released tho, we'll see. I have a few new unit models to put out soon, so I might put those in the mix too.
your back solstace! =)
Nice! Always loved your models
Hello,it seems like the file Zerg Artillery has a bug - whenever it uses the Spell animation, it looks like the model twists itself inside out :O If you have some spare time could you fix that?
In reply to Kabelkorven:
Nice! A Zerg model, hoping for more! :D