DaveSpectre's Assets
I do all kinds of different kitbashes and retextures.
After a long time, I have probably found a way of working with requests. Since every time I said that I will do requests, but only rarely, some people wrote me a message like this: "I know you don't do much requests, but maybe you could do an exception for me". And if three people do this at once, it's just not possible for me to do. So since I still really want to do some models based on people's requests, I WILL DO IT WITH SET OF RULES, WHICH NEED TO BE FOLLOWED AND CAN BE FOUND HERE, PLEASE READ BEFORE NEW MONTH AS THERE MIGHT BE CHANGED: Request rules.
Hopefully this way I will be able to make something for you without going crazy. We will see how this will work out. It may happen that I will change the rules if I see they don't work. Thank you for your amazing support and for using my models. I hope I will be able to make some nice models for you :)
Requests cancelled temporarily.
Taken requests:
1. Reaperia - The Reaper Hero (Done)
2. Solarite God Karax
You can find a list of already finished requests here: requests made
Here you can find a list of models I want to make one day (Note that there is no order to this list): Models I want to make
I would also love to continue making story maps that would include my own models (But that's probably only a dream now. I have very little time for that).
And last but not least, I'd really love to do more commander concepts with videos, because people seem to love those, of course those would require additional models and lot of them. You can find the list of potential commander concepts that I currently have in mind here: List of potential Commander Concepts (on the bottom of the page).
In reply to username4629:
Hello,
1. If they allow me to use their models, yeah I can create something from them.
2. I could make something similar, but I cannot make the exact same look as I'm making the models from already existing SC2 models. I'm not skilled enough to make models from scratch. Eventually it could be easier to use models from different game, or just fanmade models of those vehicles.
However I'm currently deciding to take a break from making models, so I wouldn't expect me to do much.
In reply to username4629:
Hello, For your second question I was rather curious, how closely do you wish tanks to resemble their real world conterparts.
I do have some tanks according to real world design philosophy, but stylized acc. to SCII look.
In reply to WingedArchon:
Hi. I looked at your models including some that resemble real world counterparts and I'm really impressed on how it looks, like the Object 188. So yeah, you could make tanks or aircraft as close as possible, like you did on some of your models.
By the way, I'm learning to create models on blender. May I use some of your models as well? I'll give credit.
In reply to username4629:
Sure you can. Hope they can help you with your learning curve.
Great stuff as always. That Ihan-rii Dragoon is damn cool and I'm for sure yoinking it for my map. Did you use parts from the Ihan-rii Sentry?
In reply to ksnumedia:
I'm glad you like it. Yep I did :)
Cool new units for the Ihan'Rii there mate.
Seems like I have missed quite some things hah.
How are things?
In reply to WingedArchon:
Thank you :)
Things are still kinda complicated, but better than in past months.
Hello DaveSpectre!
Hope this is the spot to ask for request :D
Would be possible to create an Terran Dominion Orbital Gattling Artillery Platform, a form of automated direct long range kinetic weapon system.
In reply to Ice4smaster:
Hi,
Unfortunately not.
https://www.sc2mapster.com/projects/davespectres-assets/pages/homepage/request-rules
Hi, Dave, I encountered a problem when open the BlackOps Stargate,
It always trigger a forced close out of the editor when I try to open this model in editor,
can you take a look at it? Thanks.
https://www.sc2mapster.com/projects/davespectres-assets/files/2515334
In reply to xujunnju:
It is a known issue, it is even written there. Unfortunately I have no idea what causes the game to crash :(
Hey Dave, I'm having an issue with one of your models and hope you can help me out since I'm at my wits end. the Nyx Helmetless model for me is just static. I tell her to move she walks a bit and floats the rest. I tell her to shoot, and she stares the problem away. I'm just using the ghost as the base, but I could really use a hand it's just such a beautiful model.
In reply to rbloir:
Hi. Sure, I'd like to help you :)
Do you have the .m3a animation file assigned to the model ?
In reply to DaveTheSpectre:
I don't believe I do, I tried using the ghost and nova .m3a animation file. I was not aware that Nyx had her own .m3a file.
In reply to rbloir:
No, she does not. I was just asking if you know how to use the .m3a files. So it seems you know. Good. I think the problem with Nova is, that she has many many animations for all the version of her equipment, so it might not work properly on normal unit. It would have to be set in actor settings. So either you need to set the animations there, or you could try using female ghost .m3a file instead.
In reply to DaveTheSpectre:
Hey it worked thanks for the help!
In reply to rbloir:
Good, I'm glad it worked :)
Hi, DaveSpectre. First of all, your models are amazing, thanks for everything ¡
This isn't a request, but I just wanted to know if you have any plans / interest on doing SC1 portraits / models for Sc2, especially zerg ones, like the ultralisk portrait you did.
I really think SC1 style was creepier and cooler, and would be nice to have those things back.
Just something I was guessing :)
In reply to camilaa45334:
Hello :)
Thank you very much.
Unfortunately I don't plan any of those for the moment. I usually don't like redoing something that has already been done and I rather let my imagination be free and create new things. Because of that I'm not a big fan of redoing SC1 in SC2.
But I am willing to do them if somebody requests them.