DaveSpectre's Assets
I do all kinds of different kitbashes and retextures.
After a long time, I have probably found a way of working with requests. Since every time I said that I will do requests, but only rarely, some people wrote me a message like this: "I know you don't do much requests, but maybe you could do an exception for me". And if three people do this at once, it's just not possible for me to do. So since I still really want to do some models based on people's requests, I WILL DO IT WITH SET OF RULES, WHICH NEED TO BE FOLLOWED AND CAN BE FOUND HERE, PLEASE READ BEFORE NEW MONTH AS THERE MIGHT BE CHANGED: Request rules.
Hopefully this way I will be able to make something for you without going crazy. We will see how this will work out. It may happen that I will change the rules if I see they don't work. Thank you for your amazing support and for using my models. I hope I will be able to make some nice models for you :)
Requests available for May: 0/2
(Requests for June will be available on 31st May at 13:00 UTC)
Taken requests:
1. Ihan-rii Dragoon
2. Ihan-rii Scout
You can find a list of already finished requests here: requests made
Here you can find a list of models I want to make one day (Note that there is no order to this list): Models I want to make
I would also love to continue making story maps that would include my own models (But that's probably only a dream now. I have very little time for that).
And last but not least, I'd really love to do more commander concepts with videos, because people seem to love those, of course those would require additional models and lot of them. You can find the list of potential commander concepts that I currently have in mind here: List of potential Commander Concepts (on the bottom of the page).
You are on a roll lately, all of them also look really good!
In reply to ChiekChiek:
Thank you very much :)
Hey, could you make a version of the Infested Kerrigan with Teamcolor? and also maybe a version for the Nova_Coop / NovaEx3 / Rogue Nova models? (last one made by you, other 2 from base game)
In reply to totemhokem:
Maybe someday
In reply to totemhokem:
pretty sure Thrikodias already done a TC Kerrigan
In reply to zarxiel93:
I think they meant my Sc1 version.
In reply to DaveTheSpectre:
OH XD
Cute Creeper...
Holy fucking shit. That Banshee is hot stuff!
In reply to CerberusSC2:
:D
Haha thanks
Hey hey, i just checked on your requests, somebody already made an ihan-rii scout secretly. if you search for it on sc2mapster discord you might be able to find it, just pointing it out for the requester fella.
https://imgur.com/Pjdu2Y7
https://discord.com/channels/271701880885870594/271702283203510273/943186848556142602
PS: the banshee model looks great!
In reply to totemhokem:
I think I'll make my own version. I'm not a big fan of the default scout portrait. I'll try to aim for more overall stonish look.
I'm glad you like the Banshee :)
your stuff continues to amaze. bravo!
In reply to ksnumedia:
Thank you so much :)
Dude! The Hound! You are a F&%#ing genius!
In reply to vastanx:
Well, the idea wasn't mine tho xD
The Hound is an awesome model!!!
In reply to kabel_gossen:
Thank you :)
Dear Dave,
First of all, congrats for your modells, they are awesome. I always download them.
I am writing to you -not to order a model from you XD- it is to ask you a question about your models:
What should I do if the model turns white? I know it's a texture problem, but I don't know how to fix it.
Good Dave, do you know how texture problems are fixed or if there is a tutorial that allows me to learn and fix it?
I hope that my question does not cause you problems or take up your time.
I want to thank the work you do for the community and the good disposition you have always had.
Hugs .
PS: Sorry for my English. I use the translator XD
In reply to panchodeaiur:
Thank you. I'm glad you like my models.
The white texture means that the texture isn't imported correctly. All textures must be imported in "Assets/Textures/" path. Not a folder more and not a folder less. Then save and it should work. If not, close the map and reload and it should work by then.