Nerazim Annihilator (Immortal) V3

Details

  • Filename
    Nerazim_Annihilator_V3.zip
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  • Uploaded
    Mar 23, 2024
  • Size
    4.48 MB
  • Downloads
    112
  • MD5
    fb688a60d5dc59553a635696da9f35ef

Changelog

I felt like the Nerazim Immortal variant, the Annihilator wasn't looking Nerazim enough, so I added some decorations on the shoulders as well as another decoration in the side gaps of it's back and now it looks way better IMO. As usual I made a green glow version + teamcolored glow version as a bonus. Also as an upgrade from previous version, this one now has barrier animations as well as ragdoll death models based on Nerazim Immortal models by Enoki. So credit for that goes to him.

 

I also revisited the portrait model, which should now look considerably better and also use less custom textures, thus saving space.

 

For attack impact model you can use "DarkImmortalMissileImpact.m3"

 

Ability & Upgrade ideas: Shadow Cannon, Barrier, Improved Barrier (Same as LOTV or Artanis coop immortal, or maybe reduce cooldown instead of doubling shields ?) + Improved Shadow Cannon - reduces cooldown of shadowcannon by 20s.

 

Contains:

- Unit models (Green glow & TC glow)

- Death and Death ragdoll models (Green and blue explosion variants for both)

- Placement models (Green and blue)

- Warp In models (Green and blue)

- Green shadow cannon effects (Launch, Missile, Impact)

- Portrait models, static portraits & heroicons (3 eye color variants)

- 4 Ability / Upgrade icons

- Unit icons (Green glow + full TC)

- Wireframe & Shield wireframes

 

Recommended portrait lighting: "Portrait - Immortal"