|
Procrastinating orders?
>>
|
|
6
|
907
|
|
conditions aren't even working
>>
|
|
5
|
837
|
|
assosciate integer value to unit`?
>>
|
|
2
|
858
|
|
Increasing the level of an upgrade using triggers
>>
|
|
6
|
1,009
|
|
Posting Statistics Please?
>>
|
|
1
|
948
|
|
Morphing ability causing unit to stop
>>
|
|
9
|
2,575
|
|
Attach Region to Unit offset by 2.0 towards Facing Angle of Said Unit
>>
|
|
1
|
903
|
|
issuing orders to units in area
>>
|
|
5
|
1,010
|
|
Detect when a unit steps on another unit
>>
|
|
9
|
2,704
|
|
Zealots, Tanques and Turn Pads. Testers needed.
>>
|
|
1
|
1,119
|
|
dividing a distance into parts and keeping the beginning and end?
>>
|
|
4
|
857
|
|
how to make an angle between two units always the same?
>>
|
|
17
|
1,804
|
|
Simple array/integer/counting problem
>>
|
|
2
|
1,121
|
|
Add basic forum functions, please.
>>
|
|
3
|
924
|
|
I need marines to not collide with barracks.
>>
|
|
4
|
1,091
|
|
Need units to never change targets, ever.
>>
|
|
8
|
1,786
|
|
Make "Attack" only scan for targets in front of attacker
>>
|
|
7
|
1,298
|
|
(Solved) Adding Cloak via behavior isn't working...
>>
|
|
10
|
1,546
|
|
Sensor tower radar stops working as soon as i change the range of it
>>
|
|
1
|
737
|
|
(Solved) Actor stubbornly creating itself on the caster instead of targeted point.
>>
|
|
4
|
1,022
|