Topic Latest Post Replies Views
Detect when a unit steps on another unit >>
by _ForgeUser4923631
9 2,703
Morphing ability causing unit to stop >>
by _ForgeUser4923631
9 2,575
how to make an angle between two units always the same? >>
by _ForgeUser4923631
17 1,804
Need units to never change targets, ever. >>
by _ForgeUser4923631
8 1,785
(Solved) Adding Cloak via behavior isn't working... >>
by _ForgeUser4923631
10 1,546
Can't find "mineral shards" in data editor and how to change mineral/gas drop off >>
by _ForgeUser4923631
1 1,532
Make "Attack" only scan for targets in front of attacker >>
by _ForgeUser4923631
7 1,298
Simple array/integer/counting problem >>
by _ForgeUser4923631
2 1,119
Zealots, Tanques and Turn Pads. Testers needed. >>
by _ForgeUser4923631
1 1,118
I need marines to not collide with barracks. >>
by _ForgeUser4923631
4 1,091
(Solved) Actor stubbornly creating itself on the caster instead of targeted point. >>
by _ForgeUser4923631
4 1,022
issuing orders to units in area >>
by _ForgeUser4923631
5 1,010
Increasing the level of an upgrade using triggers >>
by _ForgeUser4923631
6 1,009
Posting Statistics Please? >>
by _ForgeUser4923631
1 948
Add basic forum functions, please. >>
by _ForgeUser4923631
3 924
Procrastinating orders? >>
by _ForgeUser4923631
6 907
Attach Region to Unit offset by 2.0 towards Facing Angle of Said Unit >>
by _ForgeUser4923631
1 902
(Dunno how to name this) Actors either remaining too long or too short >>
by _ForgeUser4923631
3 894
assosciate integer value to unit`? >>
by _ForgeUser4923631
2 858
dividing a distance into parts and keeping the beginning and end? >>
by _ForgeUser4923631
4 857