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0
Small update for mission 10, 80% complete.
If you are still looking here is one that might interest you :
Easy Status Bars
@Atticuskirk: Go
Someone already made it, it's on the assets.
Or you can extract it from Mass Recall campaign.
[Edited]
Here , click on the link bellow :
https://www.sc2mapster.com/assets/cachos-kitbashes/images/
Small update for mission 09, 50% complete.
@BlacKcuD: Go
You can try using triggers, something like this I think.
- Wait X minutes
- Pick each (minerals) at location (X,Y) set resource to (?????)
See attach screenshot for better explanation.
Sure, I'll test them for you.
@JEGCPR: Go
Hmm... so three steps I think.
First, You will need 3 unit models for that.
- The model hero (model 01)
- The transport without the hero (model 02)
- The transport + the hero. (model 03)
2nd, you will need to set up units for those models.
3rd, you will need to set up triggers and event for that.
Example :
Trigger 01 : Player 1 create vulture from factory [Y/N]
Trigger 02 : Hero 1 (raynor) is in range of the vulture from trigger 01 [Y/N]
Trigger 03 : Spawn / create model 03, remove model 01 and model 02.
Yeah imo those are basically what you need to do.
@Demonicus2009: Go
You are welcome.
If the problem is already solved please consider changing topic's name by adding
[Solved]
in front of it.
Here you go, with screenshot(s) to better explain things.
1. Open unit tab, look for Zergling. Look for upgrades effect click modify value.
2. Look for life armor level , copy and paste the effect.
3. Modify the unit's object to Kerrigan or what ever unit you want.
4. On the bottom left modify the operation to add and the value to 1.
5. Repeat with life armor.
Goodluck.
@redlerred7: Go
Well, in the cutscene before the 2nd boss fight they did throws banters at each others.
Of which at some point Mira Kel (The Medic) manage to anger the boss making the boss exclusively target her.
Thank you for the feedback redlerred7 .
You can do
1. Safe as your map, delete everything except your custom unit/abilites.
2. Create a dependencies which you can later add manually to all of your map.
3. Copy your custom units and save as sc2components and add them to your map.
Ok, seems basically the same as above post ;p.
@BossVinodh: Go
Well actually, back then I was trying to create catchy names for the friends of the HoD mercenary.
Just so happen when I was browsing youtube a Samurai Jack video was on the list.
So I though to add Aku and Jack for their names.
But not enough so I add Aku Cantik and Handsome Jack.
Also Aku Cantik is Bahasa Indonesia for I am pretty.
Not until later I found out there is actually a Handsome Jack in border land.
Here, perhaps might help.
@Hultmanable: Go
I can send mission 09 to you so you can test them.
And if you want perhaps even credits you as beta tester.
But not right now. Still polishing the Terrain ^_^.
Unable to open map.
Edhriano is sad.
0
Small update for mission 10, 80% complete.
0
If you are still looking here is one that might interest you :
Easy Status Bars
0
@Atticuskirk: Go
Someone already made it, it's on the assets.
Or you can extract it from Mass Recall campaign.
[Edited]
Here , click on the link bellow :
https://www.sc2mapster.com/assets/cachos-kitbashes/images/
0
Small update for mission 09, 50% complete.
0
@BlacKcuD: Go
You can try using triggers, something like this I think.
- Wait X minutes
- Pick each (minerals) at location (X,Y) set resource to (?????)
See attach screenshot for better explanation.
0
Sure, I'll test them for you.
0
@JEGCPR: Go
Hmm... so three steps I think.
First, You will need 3 unit models for that.
- The model hero (model 01)
- The transport without the hero (model 02)
- The transport + the hero. (model 03)
2nd, you will need to set up units for those models.
3rd, you will need to set up triggers and event for that.
Example :
Trigger 01 : Player 1 create vulture from factory [Y/N]
Trigger 02 : Hero 1 (raynor) is in range of the vulture from trigger 01 [Y/N]
Trigger 03 : Spawn / create model 03, remove model 01 and model 02.
Yeah imo those are basically what you need to do.
0
@Demonicus2009: Go
You are welcome.
If the problem is already solved please consider changing topic's name by adding
[Solved]
in front of it.
0
Here you go, with screenshot(s) to better explain things.
1. Open unit tab, look for Zergling. Look for upgrades effect click modify value.
2. Look for life armor level , copy and paste the effect.
3. Modify the unit's object to Kerrigan or what ever unit you want.
4. On the bottom left modify the operation to add and the value to 1.
5. Repeat with life armor.
Goodluck.
0
@redlerred7: Go
Well, in the cutscene before the 2nd boss fight they did throws banters at each others.
Of which at some point Mira Kel (The Medic) manage to anger the boss making the boss exclusively target her.
Thank you for the feedback redlerred7 .
0
You can do
1. Safe as your map, delete everything except your custom unit/abilites.
2. Create a dependencies which you can later add manually to all of your map.
3. Copy your custom units and save as sc2components and add them to your map.
Goodluck.
[Edited]
Ok, seems basically the same as above post ;p.
0
@BossVinodh: Go
Well actually, back then I was trying to create catchy names for the friends of the HoD mercenary.
Just so happen when I was browsing youtube a Samurai Jack video was on the list.
So I though to add Aku and Jack for their names.
But not enough so I add Aku Cantik and Handsome Jack.
Also Aku Cantik is Bahasa Indonesia for I am pretty.
Not until later I found out there is actually a Handsome Jack in border land.
0
Here, perhaps might help.
0
@Hultmanable: Go
I can send mission 09 to you so you can test them.
And if you want perhaps even credits you as beta tester.
But not right now. Still polishing the Terrain ^_^.
0
Unable to open map.
Edhriano is sad.