I received a reply on youtube, we was whining about the death on starcraft 2 of the dark war-torn feeling that we loved so much on starcraft 1...
And that's a shitty motivation from Metzen, it was like "i didn't like what i wrote, you sc1 fans liked it ? FK YOU ALL PU*ES! I am going to do a lovely and shining BattleStar Galactica shitty story... GTFO please, i am 100% sure that you did the same thing with Slutty Diablo III story ( a bit better on diablo 3 reaper of souls that "Coincidence" was not wrote by Metzen).
"Did you know Chris Metzen doesnt like the original Sc story? He says he was a "Mean, young and depressed boy". Thats why its a "
dark, war-torn" story, he wasnt feeling good when he wrote the story, heck it could be him telling us his love life in the middle of the Terran campaign"
PS: I don't care a sh*t if you are not longer depressed, i only care that you stop writing Twilight-Based stories ! GTFO u mad !
Ah yeah, even the Kerrigan voice... From being evil and badass to be "Oh look i am so cool and sexy, and badass!" ... Damn, Zeratul voice on SC2 instead is good, also because dead people cannot be resurrected... Or they can ? "Evil Laugh in lontanance"
I hope Metzen will never write a new story anyway...
Ok that BW wasn't perfect, but i anyway liked it, even if DuGalle was simply disappointing :/
That's funny. Out of all comparisons between Tyranid and Zerg units, structures and mechanics, I'd say that of the Cerebrate and whatever the Tyranids have is the weakest. Of course I'm not a huge Warhammer fan, but from the Warhammer 40.000 games I've played this idea was barely touched upon
http://us.battle.net/sc2/en/forum/topic/8414822057 I already noticed all of this but now i see that this guy gave some exact datas... And his conclusion is right, why all these buffs ? For retarded 8 years old bms ? They are still thinking to lure casual gamers on starcraft and the dead market of RTS ? Lol
Whoa whoa whoa, let's everybody hold up. What was this thread about? Legacy. It's basically transformed into a 'let's point out every conceivable flaw to do with Sc2' discussion. Now, please try to reel it back, and discuss ideas for the release of Legacy of the Void (the campaign, ideally). If you want to keep hating on Sc2 with criticism (constructive or not), please make a separate thread.
Now, what kinds of unit upgrades do you guys expect for the campaign Protoss?
I've already discussed this in a similar thread I created on the Battle.net forum, but I'll re-state some ideas here:
Mineral and vespeign harvest rate increased by 20%
Priority warp in
Pylon build time reduced to 0
Attacks deal splash damage, and +2 damage to primary target
When the Stalker blinks, small Aoe damage is dealt in a short radius around it upon reaching its destination
Carrier may hold 4 additional interceptors
The Carrier fires a powerful energy beam to a single target, dealing 350 damage and splash damage, costing 100 of what would be a 150 energy cap for the Carrier
Attacks deal splash damage (do they already?), and deal +30 damage to primary target
Ground attacks leave a psi storm-like field that deals DoT to units (lasts 4 seconds)
GENERAL STRUCTURE ALTERATIONS:
Build times reduced by 10-25%, depending on the particular structure (nexus reduced by 25%, photon cannon by 10%, etc)
Useless as a common building, but could be a unique structure seen in some select missions
Can be upgraded to have a permanent super-turret upgrade, which may be purchased (after being unlocked) in-game on each individual Nexus
Can also be upgraded to construct 2 probes at a time instead of one (original, I know)
Feel free to be as critical as possible about these ideas. Some may seem overpowered, so perhaps suggest tweaks?
Rollback Post to RevisionRollBack
I do terrain stuff.
And in a Starcraft haiku,
That's all I can do!
Ok i ranted enough about hots storyline and difficulty, i ma not a hater, i am angry because the Zerg campaign had the potential to be a great campaign but it turned into a crap, i am scared that with LotV will happen the same, LotV units ideas will come soon
Looks awesome. I hope SC2 Legacy of the Void campaign and storyline is good similar to the Wings of Liberty and Heart of the Swarm campaign and story. I also wish that they do some SC1 Protoss unit models appear in the editor like what they did to some classic SC1 Zerg unit models that did not appear in the campaign but in the editor and can be used as custom units.