The galaxy version of this action is "PlayerOptionOverride(int,string,string)", it's a hidden function so you can't find this function in Native.galaxy. I guess blizzard forgot to add it. You can still use this function to in galaxy though.
I find useful for my maps to set this 2 too:
Player - Override Display Game Tooltips option for player (Picked player) to Enabled (even though its enabled by default)
Player - Override Show Alerts option for player (Picked player) to Enabled
Having an issue: Units loaded into a Bunker are removed from the Control Group they were in now, but unsure how to fix this (other than a trigger that fires when ability 'unload' is cast to then pick all units of triggering player and add to control group 1).
Rollback Post to RevisionRollBack
Maps: Zone Control 4, Sentry Hunt, Team Blitz Tactics, Microcraft
Those features just in the end are hindering players who don't bother to check out the options menu. It is like something what was bought over from Diablo III's design. Of course those same players would blame that map is broken due of that too.