For this week's theme of "Man-made Water", I'm looking to see something I've almost never seen before on these boards: a pond or lake or 'body of water' that isn't fully natural, but rather man-made. So, say, a small duckpond in a park within a major Terran city, or even a fountain in front of a big building. Water generally works best with natural terrains because terrain raising/lowering tends to look ugly in man-made environments, and this is precisely the convention I want you to seek a way around. Show me that it's possible to use water in a city map and have it fit in smoothly.
Curious to see whater we'll get. Good luck everyone, and have fun!
I'd like to see where you can take this terrain if you get more time. That fountain in the circle could really turn into something beautiful with some work.
Here is a WIP. Any help on setting up a decent fog I want? I have no clue how to try to limit fog to the background rather than causing all of to be in the front of the camera.
Weekly Terraining Exercise #177
Hey hey dear WTE'ers!
For this week's theme of "Man-made Water", I'm looking to see something I've almost never seen before on these boards: a pond or lake or 'body of water' that isn't fully natural, but rather man-made. So, say, a small duckpond in a park within a major Terran city, or even a fountain in front of a big building. Water generally works best with natural terrains because terrain raising/lowering tends to look ugly in man-made environments, and this is precisely the convention I want you to seek a way around. Show me that it's possible to use water in a city map and have it fit in smoothly.
Curious to see whater we'll get. Good luck everyone, and have fun!
The Global Information/Idea thread for Terraining Exercises can be found here: http://www.sc2mapster.com/forums/development/terrain/14658-terraining-exercises-global-information-idea-thread/
I had about a half hour to throw a few things together. And boy do I mean throw...
@JacktheArcher: Go
I'd like to see where you can take this terrain if you get more time. That fountain in the circle could really turn into something beautiful with some work.
Oi guess wot
Here is a WIP. Any help on setting up a decent fog I want? I have no clue how to try to limit fog to the background rather than causing all of to be in the front of the camera.
@SirDeeDs: Go
Play around with the fog start and fog end parameters.
@SirDeeDs: Go
Look at comment 4
http://www.sc2mapster.com/forums/development/terrain/19589-the-fog-distance-from-the-camera/
Working on projects: