DaveSpectre's Assets
I do all kinds of different kitbashes and retextures.
I am currently struggling with burnout and I am learning to live in some healthy balance. That means I will not release models very often, but sometimes I will make some when I feel like it. So I guess you could consider me semi-retired ? Anyway, I am not doing any requests for the moment, until my mind is healed, which might take a long time. So please do not ask any requests of me, no exceptions (Asking for a fix if model is broken is not a problem). But I still want to do at least some models and share them with you. Hopefully you will find some of them useful :)
Stay healthy and don't forget to rest regularly ! :)
Here you can find a list of models I want to make one day (Note that there is no order to this list): Models I want to make
I would also love to continue making story maps that would include my own models (But that's probably only a dream now. I have very little time and energy for that).
And last but not least, I'd really love to do more commander concepts with videos, because people seem to love those, of course those would require additional models and lot of them. You can find the list of potential commander concepts that I currently have in mind here: List of potential Commander Concepts (on the bottom of the page).
Original credits go to Activision Blizzard and their respective authors. Most of my stuff is made from their models, textures and voicelines, which means, don't use my assets for any commercial purposes. Otherwise you are free to use my models as you want including edits. Crediting is not necessary as long as you don't claim the model as your own. For edited models, I'd like to be credited as original author.
In reply to Zarxiel93:
"in the final game the Dark Archon was give to Nerazim and Shadow Archon used just as a skin for Tal'darim Archon." - Well Dark Archon serves both as unti for nerazim in campaign and Co-op and as a Tal'darim Skin, so your statement is not exactly true, because there was no Shadow Archon model until I made one.
Also the name fits more to the Nerazim, except for being called the Dark Templar, they are more associated with word "Shadow" as they have the ritual of Shadow Walk, DT's are also called Shadow Hunters, Centurions are part of Shadow Guard and use Shadow Charge and then also some quotes, like: "From black Shadows I come." and so on ...
I know that oficially Dark Archon is Nerazim, but there is nor reason, why Tal'darim couldn't learn how to make those as well. They can steal tech, so why not rituals (They've already stolen Stalker rituals). And Nerazim could always find a way to do a new Archon. It was said that the Difference between Archon and Dark Archon has something to do with Khala, but High Templar were still able to create regular Archons even after Khala's fall, so I guess this requirement falls.
In my headcanon Tal'darim learned how to make Dark Archons and Nerazim found a way to do Shadow Archons that do not die by time, making them more acceptable as the merged Signifiers can still share their knowledge. But of course, you can have your own opinion :)
In reply to DaveSpectre122:
I don't think is something about "ritual" but is something about "what you are". In a comic this was explained, a Templar was cut her nerve cords and during a fusion with another HT, they became a Twilight Archon instead of an Archon.
Considering what happen in LotV, is strange still exist Archons, but the High Templars say they learned to use their powers even without the Khala, so... this mean they learned to became Archon without Khala too in LotV I guess.
Btw, is not a ritual thing, is a "be" thing.
Aiur + Aiur = Archon (in theory Purifier too, since, at least until now, the Archon Purifier is still called Archon)
Nerazim + Nerazim = Dark Archon
Aiur + Nerazim/Aiur (without cords and without have learned to use the powers without Khala) = Twilight Archon
Tal'Darim + Tal'Darim = Shadow Archon
Make a lot more sense, yhea, the Shadow Archon and the Dark Archon are identical in-game, but that is called lazyness (the same illness that affected Stukov's units portraits), even because in-game, the Tal'darim creates their Archons with Ascendants (the corrispective of the HT) and not with Blood Hunters (the corrispective of the DT)
In reply to Zarxiel93:
Nah, still don't buy it xD End of discussion :)
And by the ritual I meant the process on how to become certain Archon. I don't think it can be based on the faction you are from, because all Protoss are physically almost the same (Except for purifier of course), maybe the Tal'darim are the most different in that matter, but I still think it more depends on the process and powers the individual use (For example both Nerazim and Tal'darim use Void Energies).
And for the Ascendant / Blood Hunter thing. It makes perfct sense, as Blood Hunters are just well trained Assassins, opposed to Ascendants who have great psionic powers.
Hey Dave, remember how I was talking smack on your Queen Portrait a while back?
FORGET I EVER SAID ANYTHING.
I just tested this baby out ingame and the animations are FUCKING AMAZING. Like, INCREDIBLE. You can't tell it's a custom model, it's that good!
In reply to Forge_User_41665328:
Well, thank you xD
I was only lucky with that model tho, nothing else xD
Lel, Probea, never saw that coming...
In reply to DEFILERRULEZ:
Well, just an Idea, that happens when you are overly creative xD Sad thing is that creating an idea takes a few seconds/minutes, ehile making the model takes hours, so I'll never get rid of all the ideas in my head :( Because before I make some of them into models, I'll think of a dozen more :/
In reply to DaveSpectre122:
I will start a fierce battle against Zarxiel to put her on our SCRTGW Project!
In reply to DEFILERRULEZ:
xD
Wow, I just get off your skins. Probably they all exist in the year 2523. It's just my theory.
In reply to kerasever:
Lol xD
In reply to DaveSpectre122:
Wow😌
Nerazim Observer is so cute! Makes me want to pet it.
In reply to DEFILERRULEZ:
xD
how do you disable the tosh logo on model? or is that engraved in the model?
In reply to FreezingAcidRain:
Oh crap .... I forgot to change that one to the covert ops decal :/ Well there are possibilities like exporting the Covert Ops logo, renaming it to the one Tosh uses and importing it into editor in Assets/Textures/ and that should replace it. However if I remember correctly, the decal only shows like this in previewer and will change to whatever decal the player is using in game.
Or I might just fix it as well xD
did you ever get around to making a mod on the arcade to aesthetically change protoss to your versions of Nerazim? non data changes only artistic changes?
would you mind If I used some of you're models/skins to do it? somehow I missed most of these ones....
download-download-download
In reply to k3llym0:
I never did as the skin set is not finished yet :D I even intended to make a full skin set then do a screenshot of it and post it on reddit as fan skin set, but I never thought of making an actual mod :/ However it is a fatastic idea and you surely can do it :)
Here is pretty much what is done already:
The Warp Prism (Recolor of already existing Shakuras Skin, because I like the gray/silver color of Nerazim units more than the purple+gold the Shakuras skin has) is currently in the making.
And here is a progression tracker:
Green colored ones resemble units that already have skins and rest still need them.
I know that Hammer also made a Tempest and Carrier (Harbinger), but the Carrier, while looking cool, is too HD to fit with the rest and somehow I don't quite like his Tempest, so I'll try different approach.
Glad you like these models :) Are Nerazim your favourite faction ?
In reply to DaveSpectre122:
oh yea I do like nerazim, but I'll be usen a few peoples stuffs for the mod with permission of course, I just wondered if you had already planned on making an aesthetic mod or not because I did see a UED aesthetic mod for the terrans, so I was going to use my green zerg for one mod and your/hammers silver nerazim for the protoss mod and keep the terrans UED mod too, then find a way to combine some of the mods, to skin all 3 races for 1 mod instead of just 1 race at a time, I don't feel up to building a whole ''race'' in the data, so it was going to just be for looks, for aesthetics only, because then more maps would be compatible and probably played more.
Im currently making a shakuras map, a remake of the starcraft1 brood war map ''octopus''
and silver protoss would look really good I think so thats why I started exploring options.
In reply to k3llym0:
Yeah, that seems cool !!! I like the map so far :)