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    posted a message on Help me Brainstorm for a Hero Map

    Im thinking maybe there could be several capture able points that provide things like units, minerals, or healing for your team. This should spice up the battle more because players can go for several different points. Ideas to add, anybody?

    Posted in: Miscellaneous Development
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    posted a message on Absolute Dominion

    Hmm no replies? This is a good idea. Really good idea. If you cant make the map/dont want to I might make something like it after the full game is out.

    Posted in: Project Workplace
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    posted a message on Help me Brainstorm for a Hero Map

    Im working on a map where you pick a hero and then battle with it. The hero system resembles wc3. I already made the hero system so now I need to work on the actual gameplay. I was thinking about a team based game where you control just your hero OR your hero and a small number of units that are automatically generated from key structures that can be destroyed by the enemy. I dont really want it to be like DoTA, since thats been done so many times. So what I'm looking for are some ideas for a team based hero fighting map. Your username will be in the credits if I use your idea!
    Thanks in advance!

    Posted in: Miscellaneous Development
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    posted a message on [Help Me] Ramps: The Bane of My Existence

    Ramps work fine for me right now, I just cant make a ramp going from a level 2 cliff to level 0 (normal even ground). I think you have to put a ramp from the level 2 cliff to the level 1 cliff and then to the ground.

    Posted in: Miscellaneous Development
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    posted a message on Help with new ability ( easy noob question please help)

    I just need to know how to make an ability target units only, and not the ground when you click.

    Posted in: Miscellaneous Development
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