The Chronicles of Azeroth will be a series of warcraft meele games: The remake of the three original game, and three totaly new mods based on the wow lore: The burning Crusade, the Wrath of the Lich king and The Cataclysm
Orcs and humans:
In the Age of Chaos... No one knew where these creatures came from... the orcs.
In the Warcraft: orcs and humans will feature the two original race with their original tech tree. Play as a might knight or a Cruel orc Warlord, build your base, train an army, upgrade them and destroy enemy forces.
It will include:
you must build you structures near Road
You can fortifie your base with walls
Some WIP picture:
Beyond the Dark Portals and Tides of Darkness:
...With the death of the Orcish Warchief Blackhand, his underling Orgrim Doomhammer was quick to seize control over the most powerful of the Orcish forces on Azeroth.
remake of warcraft 2
Reign of Chaos and Frozen Throne:
Prince Arthas, a paladin of the Silver Hand, The Captain and Jaina Proudmoore, Arthas' former lover and apprentice-Archmage, are investigating a strange plague that is spreading across the lands of Lordaeron. To their horror, they find that the plague turns unsuspecting people into hideous Undead warriors...
...In the blighted lands of Lordaeron, now known as the Plaguelands, a civil war is taking place within the Scourge. The undead forces splinter into three major factions: Arthas and Kel'Thuzad, who are loyal to the Lich King; the Forsaken, led by the Banshee Queen Sylvanas Windrunner; and a third group still loyal to the Burning Legion, led by the Dreadlords (Nathrezim) who are unaware of the Legion's defeat on Mt. Hyjal...
remake of warcraft 3
play as human orc night elf or undead
heroes with custom abilities
So we decided to morph our wow remake into one but with expansions with new campaigns/units/races
Temple of Ahn Qiraj:
main version with two race: Horde and Alliance
... Illidan the new ruller of Outland....
Add Blood elf units for horde and Draenei units for Allance
Wrath of the Lich King:
years, the heroes of the Alliance and Horde have fought against the evils in Kalimdor and the Eastern Kingdoms, against the demons of the Burning Legion in Outland, and against each other - all the while unaware that a threat more dangerous than any they had yet encountered was preparing to make its move in the icy continent of Northrend. Now the Lich King, Arthas Menethil, has emerged from Icecrown Citadel....
Add northrend Scourge as new race
Add/replace units for horde and Alliance
...An ancient evil lies dormant within Deepholm, the domain of earth in the Elemental Plane.
Hidden away in a secluded sanctuary, the corrupted Dragon Aspect Deathwing has waited, recovering from the wounds of his last battle against Azeroth and biding his time until he can reforge the world in molten fire.
Add Twilight Hammer clan as new race
add/replace units in existing races
Currently i'm working on the warcraft 1 remake
to do list:
make the requerements of bulding walls(done)
some of the spells
I search for some more project member , as you can see its too big project for me only. I need people who are good at triggering and making abilities, Terrainer, an Icon maker and modeler.
As everybody know about the races of the past games i want introduce the cataclysm ones. First of alll The Goblins. They will be a mobile race. The must important difference will be that their workers won't build structures. In the main building you can choose wich building you need, then it train a mini robot, wich can walk to anywhere and unpack itself to the selected structure. With this you can build a base near your enemies in the early game and rush them. The goblins will have a disadvantage too. As the goblin technology sometimes malfunction, some of their machine and some structure can go wrong for two minutes (dispite your worker unit will have an ability to make them work again).
Two way to achieve victory
As every race, the goblins can choose from two technology tree: The enginees and the explosives. If you choose the enginees, you will have more robotic units (for 1v1 or if your team don't need support) and if you choose the explosives, most of your unit will be suicide one and you can use any form of explosives ( for suport your team, make serious damage on enemy bases then your team can destroy them). Despite of this, there will some unit/structure wich will be in both technology tree.
In the wonders you can summon one Avatar and use one destructive abbility type. Once a Wonder finished its location will be shown in the minimap with an [ ! ] icon. The Avatars are very powerfull units, but in one game you can have only one, so if he/she killed then you can't have more. The destructive ability will have long cooldown, and will have some limit.
The first succesfulll drop of the G bomb destroyed Thal'darah Grove. In the incoming conflict as there aren't any innocent people the goblin have permission, if the war too brutal they can use this destructive bombs.
The Avatar will be Trade Prince Gallywix in a giant goblin machine.
I would love to contribute to the project. I like the ideas about making the WarCraft: Burning Crusade, WotLK and Cataclysm... I have a lot of ideas for the storymode campaign there, if it was to be created.
I can help out with remaking the actual campaign(s) with triggers and making some new and maybe some of the old terrain.
I'm also an excellent story writer. I write at home when I can as well as using the Map Editor.
Again, would love to help out on the team, as I have a great bunch of ideas and ready to work :)
Hy all, sorry for the late update. Some more screen shot from wc1 remake. First the Road system, wich is completely the same as it was in wc1: you can build Road in Town hall, and you can build your structures only near the Road:
And now The 1v1 and 2v2 Terrain for the mod made by Wacclian321. In the 1V1 map , a river cut the map into two half, and there are only two bridges to walk through it, so you must control the bridges if you want to defend your base and send troops to the enemy base. In both maps there are extra gold mines guarded by neutral hostile units:
I'm pretty good with lore, can help with terrain, quests, dialogs and other history-related stuff ;).
I already talked a bit about the TBC remake with Wacclian. If you want to make a campaign for the W1 remake, I could provide a decent storyline combining the old missions and objectives with the new lore.
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