It's not like it's a direct CnP port of the model like some guy did a while back. Think it was a model of some weapon ripped off Aion or something. Valve just went into lockdown and removed it a few days...or weeks? later after they found out.
Unless this guy also did the same, there's no precedent for a lawsuit here. You can't sue someone just because it "looks the same with minor changes".
I just gotta say, it's the modern features of matchmaking, stat tracking, rejoin, et al that just barely excuse this utterly shameless derivative work.
At least they had the decency to bring Eul aboard the gravy train (or so I heard). Even though with two botched sequels he has yet to prove that he's anything beyond a flash in the pan, I still remember the fun I had with his teleporting healer hero back in ROC DOTA before Guinsoo shit-canned them all.
If that's the case, I'm pretty sure "Defense of the Ancients" is copyrighted to Eul...unless the legal system decides that Blizzard's EULA or Valve's flipitifloppitifloo supercedes the U.S. Constitution. Which wouldn't fucking surprise me one bit I tell you that.
Eul could only ever be verified by a single forum account that has remained untouched since 2003.
Anyone could say they were Eul, there was never any contact information, he simply walked away from the project.
99% Chance is; IF that interview is true then Valve is either A) Lying, or B) Got scammed.
That's not entirely true, Eul had an e-mail adress posted in his original map. I tried to co-operate with him back then for a 4-way DOTA style map. I don't remember the details anymore, but from one day to the next he was suddenly like "no fuck that I'm not joining this project you're stealing my name" or something.
Really? You just noticed this? Most of the character models in Dota 2 are made to resemble their Warcraft counterparts. I almost think the modelers had the Warcraft models pinned next to their monitor...
The Eagle would not (and should not) lead to a lawsuit. Have you played Torchlight II? Everything on it reminds me of Diablo. Every detail like putting gems on the weapons, portals (both in the ground and through scrolls), the caves, it's so identical.
Still, I'm not a big fan of IP laws. I think our world would be much better if everyone could edit everyone's work. Image if hollywood movies were free to edit. Everyone had access to the footage and could edit the movie. Then, in the end they release on cinema a combination of everyone's edition.
As far as I can tell, Blizzard wanted to have the rights for DOTA, as did Valve. However, since none of the companies had "created" it themselves, none of them got the total rights for it. I think Valve decided to keep the name DOTA while Blizzard went down the road of Blizzard Allstars. But this is legal stuff and i dont understand it well enough to claim that im right :)
The settlement did not include the models however, so thats a different thing. Some of those models are very similar. Problem is that many of those characters/models are a bit too common in games. Who was first? I also think you need some form of pattern protection thingy to protect models, but im not sure...
when dota 2 got announced, pendragon or one of the other old dota developers who went to riot copyrighted DotA and defense of the ancients.
they then gave this to Blizzard (probably hoping Blizzard would use their legal power to shut them down).
this is why Valve only call it Dota (no capital A) and never ever reference it as defense of the ancients.
theres alot of shit flung in the background but Blizzard copped ALOT of bad press last time they challenged valve over this issue, i seriously doubt they will do it again.
copyright/trademark still stands. you can't really copyright similar apperance. but hero names have been changed, centaur warchief is centaur warrunner. obsidian destroyer is called outworld destroyer. it's enough that they can't be sued.