Here's the model of Gul'dan I made for Heroes of the Storm April Fools on reddit. Shoulders, skulls, back spikes, beard and chains. are taken from Azmodan's Guldan skin. The staff is partially paint-over, I didn't have time to make a proper model for it.
Not very hyped. Personally I'm not very confident in some of the new units or changes coming to LOTV, it doesn't seem like they have a strong grasp of what the game needs to progress forward. My interest in SC2 multi has dropped severely. At this point I'd rather they not touch multi at all and focus on the story and get the game out sooner than later.
Bio is so effective that there's effectively no infantry needed to compliment M&M&M combos. Even Widowmines make a great support to it.
TBH the Herc was an odd choice. They already made the Hellbat a tough melee unit, I don't see why they needed more. It was a slightly more mobile Hellbat with a movement gimmick, and ridiculously OP damage.
Change Zerg Creep into Warcraft 3 Blight for the Undead. I think it might be more than just a texture swap considering how terrain works, but just an idea if anyone gets this working.
The war3 dependency is only an asset mod. There's multiplayer and campaign data files included separately, though I have no idea how to add them as a dependency, if it's even possible right now. It seems this whole thing is in alpha phase, which makes sense why its on PTR instead of just thrown at us live. We'll need more info on what the direction of this content will be, since everything seems very haphazard in how everything's currently unconnected.
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Here's the model of Gul'dan I made for Heroes of the Storm April Fools on reddit. Shoulders, skulls, back spikes, beard and chains. are taken from Azmodan's Guldan skin. The staff is partially paint-over, I didn't have time to make a proper model for it.
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hate dblposts
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That's just a pony. Centaurs are half human
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I play Heroes almost exclusively for co-op right now since it's the easiest way to do dailies to unlock new heroes.
Frankly, I've begun to enjoy comp stomping more than regular play, and I'd love to see 'Hero Siege' type maps being made with the editor.
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I wonder what the in game cinematic models would look like printed out, they should be able to capture a lot more detail
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Not very hyped. Personally I'm not very confident in some of the new units or changes coming to LOTV, it doesn't seem like they have a strong grasp of what the game needs to progress forward. My interest in SC2 multi has dropped severely. At this point I'd rather they not touch multi at all and focus on the story and get the game out sooner than later.
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Bio is so effective that there's effectively no infantry needed to compliment M&M&M combos. Even Widowmines make a great support to it.
TBH the Herc was an odd choice. They already made the Hellbat a tough melee unit, I don't see why they needed more. It was a slightly more mobile Hellbat with a movement gimmick, and ridiculously OP damage.
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Did you load the HOTS campaign dependancies?
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@DrSuperEvil: Go
/facepalm
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Change Zerg Creep into Warcraft 3 Blight for the Undead. I think it might be more than just a texture swap considering how terrain works, but just an idea if anyone gets this working.
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Soon™
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Brilliant work! I know what I'll be doing for the next week and a half :)
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The war3 dependency is only an asset mod. There's multiplayer and campaign data files included separately, though I have no idea how to add them as a dependency, if it's even possible right now. It seems this whole thing is in alpha phase, which makes sense why its on PTR instead of just thrown at us live. We'll need more info on what the direction of this content will be, since everything seems very haphazard in how everything's currently unconnected.
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@ArcaneDurandel: Go
Yeah I was digging in the MPQs and just realized it. Strange that they didn't hook it up in the dependancies though. Cool to see it's still there
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It's up on the PTR. Unfortunately it's a 15gb download for the whole thing.
You can get it through the BNET launcher, SC2 just change your client region to PTR