This week's theme for the Weekly Terraining Exercise is going to be a "Shooter Terrain". Tying into last week's Terraining Thursday and as per suggestion by DarlD, the idea of this theme is that you make a terrain that suits a first or third person playstyle. If you zoom into the terrain to look at it over the shoulder of, say, a marine, it should still look awesome.
It still shows for me. Check my first post on this page, or the quote in my last post.
And now onto your terrain:
Nice, though I'd do more with the textures around objects on the ground. Also, try adding omni lights around fires (and lava). Finally, I think you should lower the diffuse and ambient light, and slightly lower the bloom threshold.