Hmm that looks pretty interesting. I always love interiors. There usually the nicest. I think it's because there the easiest to make look good or at least I think so. Granted I've seen some ugly ones yoo.
Interiors are "easy" to do but the good doodad searching is hard. You can't just throw a bunch of tree somewhere to make a forest. You have to place specefic doodads one by one in specefic places to create a good terrain. And I must say, Joecab got it quite nicely. Simple yet epic terrain.
Nice! Very well done. Although there are some small scale logic issue, for exemple the bench as big as a dumpster... But overall, alot of details that blend well. Good job!
Interiors are "easy" to do but the good doodad searching is hard. You can't just throw a bunch of tree somewhere to make a forest. You have to place specefic doodads one by one in specefic places to create a good terrain. And I must say, Joecab got it quite nicely. Simple yet epic terrain.
Interior Terrain without making custom assets is a pain in the ass. Seriously. One of the better pieces I could pull off (when I still did SC2 stuff) was this (pre HOTS):
Might I ask what model you were using for those ceilings?
I think that's actually a custom one. We made it back when we still did ModCraft. Otixa never uploaded it, as I recall. My alternate go-to is those zerg cages for ceilings.
@Nebuli2: Go
The doodad I see in the Gorandor's interior looks like the gate in WoL that the Odin blast in the campaign early in a mission.
These are personal note i have about interesting doodads for original usage:
Carbon Marine Block: Good for ceilling with his under texture
Castanar Window Large Diagonal: Has more texture in the window than the normal large one.
Crater - Char -: Usefull to simulate hot wave effect while scaled huge and put underground
Curtain (LOS BLOCKER) - Zerus: good for grass
HotS - Broken Plating: Easy textured ceilling based on terrain texture
Deadman's Port Elevator: Good hidden bridge for units. Flat and easily hide.
Ground Props: Has tintable black pyramide under them that can be usefull when up side down.
Rooftop Solar Panels: Can make good shiny floor, wall and ceilling.
HotS:
Char Cliff Structure Large (and small): Can make good looking roof when pitch = 180
Char Floor Panel: Can make good floor/ceilling
Cliff Armor One High: Could make a good metal bed/table
Iceworld - Snow Drifts Large: Doodad Snow mountain with heigh pathing
Space Prison Grid Floor (Terrain Object): Looks like a Drop pod interior
@joecab: Go
Hmm that looks pretty interesting. I always love interiors. There usually the nicest. I think it's because there the easiest to make look good or at least I think so. Granted I've seen some ugly ones yoo.
@JacktheArcher: Go
Interiors are "easy" to do but the good doodad searching is hard. You can't just throw a bunch of tree somewhere to make a forest. You have to place specefic doodads one by one in specefic places to create a good terrain. And I must say, Joecab got it quite nicely. Simple yet epic terrain.
Working on projects:
Here's my "W.T.E" screen shots... take a look.
@ufollowme: Go
Nice! Very well done. Although there are some small scale logic issue, for exemple the bench as big as a dumpster... But overall, alot of details that blend well. Good job!
Working on projects:
i did some out side work i was bore and this came out
Marie T. Freeman If you're too busy to give your neighbor a helping hand, then you're just too darned busy. https://www.facebook.com/wargirlmaps.maps
Spread the love join DISCORD
https://discord.gg/Jtzt8Su
@ufollowme: Go
very nice job i like that Kerrigan looking at were to go next, is good shoot
Marie T. Freeman If you're too busy to give your neighbor a helping hand, then you're just too darned busy. https://www.facebook.com/wargirlmaps.maps
Spread the love join DISCORD
https://discord.gg/Jtzt8Su
Interior Terrain without making custom assets is a pain in the ass. Seriously. One of the better pieces I could pull off (when I still did SC2 stuff) was this (pre HOTS):
@Gorandor: Go
Might I ask what model you were using for those ceilings?
I think that's actually a custom one. We made it back when we still did ModCraft. Otixa never uploaded it, as I recall. My alternate go-to is those zerg cages for ceilings.
@Nebuli2: Go The doodad I see in the Gorandor's interior looks like the gate in WoL that the Odin blast in the campaign early in a mission.
These are personal note i have about interesting doodads for original usage:
Carbon Marine Block: Good for ceilling with his under texture
Castanar Window Large Diagonal: Has more texture in the window than the normal large one.
Crater - Char -: Usefull to simulate hot wave effect while scaled huge and put underground
Curtain (LOS BLOCKER) - Zerus: good for grass
HotS - Broken Plating: Easy textured ceilling based on terrain texture
Deadman's Port Elevator: Good hidden bridge for units. Flat and easily hide.
Ground Props: Has tintable black pyramide under them that can be usefull when up side down.
Rooftop Solar Panels: Can make good shiny floor, wall and ceilling.
HotS:
Char Cliff Structure Large (and small): Can make good looking roof when pitch = 180
Char Floor Panel: Can make good floor/ceilling
Cliff Armor One High: Could make a good metal bed/table
Iceworld - Snow Drifts Large: Doodad Snow mountain with heigh pathing
Space Prison Grid Floor (Terrain Object): Looks like a Drop pod interior
Working on projects:
Hey.
Does anybody know how to create a collision effect for walls, ground & trees?.
also, I finally figured out how to create a "Skybox" background. all I had to do was edit the "Default Camera" & put the Far Clip to 50.000.
@ufollowme: Go
This looks like a kerrigan photoshoot xD
Working on projects: