I am using the Karass unit for one of my maps. When he attacks a unit it will not attack him back. The I tested with raynor (commando), he has the same range and sight radius. But it works, the enemy computer attacks Raynor...
Anyone knows why the enemy attacks raynor but not Karass?
Hmm weird my Karass works. Try giving him a different weapon and see what happens. Worst case scenario just make a new unit with the same model/actors.
I fixed it by giving it a the same range as the marines. But I think I could have done it some other way, perhaps change the behaviour for when marines are attacked or something..well this works anyways.
Hi,
I am using the Karass unit for one of my maps. When he attacks a unit it will not attack him back. The I tested with raynor (commando), he has the same range and sight radius. But it works, the enemy computer attacks Raynor...
Anyone knows why the enemy attacks raynor but not Karass?
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
@Hultmanable: Go
Hmm weird my Karass works. Try giving him a different weapon and see what happens. Worst case scenario just make a new unit with the same model/actors.
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@Bilxor: Go
Yeah it´s stange, I have however changed the model of karass to a preserver..if that could be someting that bugs it
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant
I fixed it by giving it a the same range as the marines. But I think I could have done it some other way, perhaps change the behaviour for when marines are attacked or something..well this works anyways.
Custom Campaign initiative StarCraft: Pandora , StarCraft: Replicant