SC1 Episode 6 - Queen of Blades

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This project is inactive and its default file will likely not work with the most recent version of StarCraft II. The author may have abandoned it, or it may have outlived its usefulness.

Episode 6: Queen of Blades

=== This page is for the older version of episode 6: Queen of Blades, which does not require Heart of the Swarm. An updated version of this campaign is now part of the Heart of the Swarm edition of Starcraft Mass Recall. ===

Starcraft Brood War: Episode VI - Queen of Blades

The complete Zerg campaign


Episode list
Episode I - Rebel Yellby Ultraling & Jones
Episode II - Overmindby Jones
Episode III - The Fallby christdaugherty
Episode IV - The Standby Telenil & Jimm3110
Episode V - The Iron Fistby Jones
Episode VI - Queen of Bladesby Telenil, Jones & Jimm3110

Check the official SC1 campaigns on SC2 thread on Teamliquid, and watch our video trailer!


The final part of the Brood War remake on Starcraft 2, episode 6 - Queen of Blades.

Features all 11 maps of the original campaign, with two difficulty levels, as well as a large number of cutscenes and advanced terraining.

English version

Russian version

French version

German version

Chinese version

Download on this website.

Korean version

Download on storycraft's website

How to play

  • extract the mod file (SC1BWmod) to your "Mods" folder in your Starcraft 2 install directory (NOT the folder under "My Documents")
  • extract the map pack to the "Maps" folder in your Starcraft 2 install directory (create the folder if it doesn't exist)
  • extract the Campaign Launcher & setup to the same "Maps" folder (not the campaign folder)

Campaign Launcher installation:

  • launch the Starcraft 2 editor
  • open the setup map named SCMRsetup in your Maps folder and click the "test document" button on the top right (or press ctrl+F9)
  • wait until the launcher loads and you're at the title screen, then save the game and exit the map (press esc or F10 to open the game menu)
  • find the save file (named "Starcraft - Mass Recall" by default) in (your home/documents folder)/Starcraft II/Saves/VersusAI
  • copy or move the save file to the saves folder under your account folder (your home/documents folder)/Starcraft II/Accounts/.../.../Saves/Multiplayer (for example; any of the save folders will do)
  • Done! You can now log into the appropriate account and load the save from the load game-screen. You can use this save to play each episode.

more info:

  • You can copy the save file to whatever accounts you want. For example, if you want to play offline, copy it to your guest account folder.
  • If you're unsure of the right folders or can't find the Starcraft II documents folder, log into an account of your choice in SC2, go to the load game-screen, click on a save and click the "show in folder"-button. It will take you to the appropriate saves folder.

Credits

  • Original campaign by Blizzard Entertainment
  • Remake by Telenil, Jones313 & Jimm3110
  • additional terraining by TheTorrasque
  • The original mod "Starcraft 2 Brood War" by MavercK
  • with additional tweaks by christdaugherty, Superfield, Jones, Telenil, Jimm

custom models/textures

  • GnaReffotsirk (Carrier, Shuttle, Queen, Guardian)
  • Snowflake Entertainment/Project Revolution (Reaver, Corsair, Defiler, Valkyrie), reworked by GnaReffotsirk (with help from NiNToxicated, DeveRR0, Phygis)
  • buhhy (Dragoon)
  • SoulFilcher (Ion Cannon, Duran hero icon)
  • Thrikodias (Observatory, Psi Emitter, Xel'Naga Stasis Cell)
  • GhostNova91 (Devourer, Raszagal / Female High Templar, Duran portrait, UED flag)
  • UED decals by TooMuchTuch

music

  • Starcraft soundtrack by Derek Duke, Glenn Stafford, Tracy W. Bush
  • "Metallic Monks" by Mark Morgan (Fallout)
  • "Suspicious Minds" by Mark James / Elvis Presley (Wings of Liberty jukebox version by The Bourbon Cowboys)
  • "Item Room Ambience" by Kenji Yamamoto & Minako Hamano (Super Metroid)
  • "Infraradiant" by Kelly Bailey (The Orange Box Original Soundtrack)
  • "Ashes to Ashes" Super Metroid OC Remix by zircon (www.ocremix.org, www.zirconmusic.com)
  • "The Forge" by Martin O'Donnell (Myth 2: Soulblighter)

Huge thanks to Maverck for his SC2BW, Ultraling for starting this project back in the day, and everyone who contributed. Last but not least, we're very grateful for the overwhelming support of the Starcraft community. Thank you.

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  • Avatar of guiltfree guiltfree Apr 20, 2014 at 05:49 UTC - 0 likes

    @Telenil: Go

    TELENIL.. hi there.. havin' the same problem as Volpin.. based on your comment, how can i adjust the access restrictions to my Mods folder?? where to go? what to do? excited to play this campaign.. BIG tnx...

  • Avatar of AN00BI5 AN00BI5 Mar 29, 2014 at 09:15 UTC - 0 likes

    Hell yeah! It's about time. :)

  • Avatar of Telenil Telenil Feb 08, 2014 at 10:27 UTC - 0 likes

    @Volpin: Go

    Strange, that sounds all correct. I suppose you do have things like Liberty.sc2mod in the Mods folder? Check that you don't have some stupid access restriction to the Mods folder, that message would also appear if your computer somehow couldn't read the mod file.

    http://www.sc2pod.com/achievement.php?id=13697

  • Avatar of Volpin Volpin Feb 06, 2014 at 07:42 UTC - 0 likes

    Hi! I got a problem with mod. Unable to open map but...i done everything you said in guide,instructions here. All files are in place but suprising,when i want to start any mission i got Unable to open map. When i want to do the same in SC2 Editor( starting mission by it) im getting the :Dependency file missing: Mods/SC1BWmod.SC2Mod but its here.

    Path to mod file: C:/Games/Starcraft 2/Mods Path to map files: C:/Games/Starcraft 2/Maps/all the folders + Campaign launcher and setup,which i tryed to use of course,same error as the first one.

    Please respond quickly,i would like to play the campaign fast.

    Starcraft Version: 2.1 - Maybe its fault of that?

  • Avatar of Telenil Telenil Feb 01, 2014 at 08:56 UTC - 1 like

    @Hockleberry: Go

    Thank you for your kind words =) Jones and I discussed a donation button a while ago, but there is not much to say about that at the moment. Spread word of the remake to any other friends that might be interested =)

  • Avatar of Hockleberry Hockleberry Jan 26, 2014 at 00:10 UTC - 1 like

    You know...sorry to spam the comments section, but is there a donation button for you guys. I noticed that Rebel Yell has over a million downloads. If everyone gave $5, then you guys could maybe go get some pizza, buy a new PC or pay your college debt off. I'm doing my own campaign and it is super time consuming!! The amount of work that went into this is epic and you guys should have some compensation...besides the adulation of the community.

    SC: Abandonment - a Newbie Adventure into the SC2 Editor

    http://sc2abandonment.blogspot.com/

  • Avatar of Hockleberry Hockleberry Jan 26, 2014 at 00:06 UTC - 0 likes

    Slay the Beast. That was an incredibly hard mission. Wow!! I had to exploit every resource and had every upgrade, but the UED would not fall. Great mission!!

    I was so bummed about the death animation of the new Overmind. Is that something that will be addressed in the new updates? I loved the cinematic scene. Although, I did not have any corsairs or a shuttle to do the deed.

    Oh...noticed some UED rines in the background taking a break (during cinematic).

    These missions are so good! I just told a friend about this whole deal. He was trying to play SC1 from his old CD (1999 was purchase date) and it wouldn't run on his PC. He was so stoked about this mod. I could tell the 13 year old boy inside was super stoked, however his wife was not happy with me! :)

  • Avatar of AN00BI5 AN00BI5 Jan 06, 2014 at 21:24 UTC - 0 likes

    @Telenil: Go

    Thanks for your reply, Telenil!

    What you and the rest of the team have done is just priceless and your dedication is amazing. In saying that, I wouldn't mind you taking your time in updating the campaigns rather than rushing it.

    Kind regards, Anoobis

    Last edited Jan 07, 2014 by AN00BI5
  • Avatar of Telenil Telenil Jan 06, 2014 at 10:57 UTC - 1 like

    @AN00BI5: Go

    Hi! I remember you now that you mention it :) Not the most constructive discussion we've had, Rasofe openly admits that he doesn't even try to be constructive.

    Release date: hard to say. My part will be complete within a week, but the others have been silent for some time and I don't know what they have left to do. Maybe two or three weeks, but no promises.

    Position of the missions: BtB and OSS will be inserted in Rebel Yell, with the option to play them or skip them once you finish the previous level. We are still unsure about R4, it will probably be alone in a new "Extra" section.

    Thank you again for the appreciation =)

    Last edited Jan 06, 2014 by Telenil
  • Avatar of AN00BI5 AN00BI5 Jan 01, 2014 at 13:51 UTC - 0 likes

    Hello, Telenil! Don't know if you remember me, but we had some discussions on SCII forums in regards to SCII story, both of us having to defend our positions against good ol' Rasofe. :)

    And even though I thanked you there, I am going to thank you again, as well a big thank you to Jones & Jimm3110, christdaugherty and Ultraling for creating something extraordinary with the SC 1 campaigns. A really well done job!

    My first question would be in regards to the release date-ish of the new updates. I just have to say that I'm looking so forward to it. Having a chance to play Biting the Bullet, Operation Silent Scream, and ResurrectionIV is just golden!

    My second question is if those missions will be in continuation of Queen of Blades campaign or spread across the others as well, to keep it with the timeline?

    Thank you and keep up the fantastic work!

    Last edited Jan 01, 2014 by AN00BI5

Facts

Date created
Jan 31, 2013
Categories
Last update
Apr 23, 2013
Development stage
Inactive
Language
  • deDE
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  • frFR
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  • ruRU
  • zhTW
License
Public Domain
Downloads
272,475
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