Posted by Kaelten Aug 21, 2014 at 18:28 UTC
Attention all CurseForge authors, and other creative types!
Are you in Seattle for PAX Prime? Do you happen to be in the area for other reasons on Saturday August 30th? If so you are coordially invited to dinner and a show on us. We're going to start with dinner at the Triple Door and stay to watch Cards Against Humanity, the Nerdologues, and Improvised Star Trek for an improv show.
Dinner starts at 6:30PM, and the show is slanted to start at 8:00PM. You must be 17+ to attend, 21+ to imbibe alcohol. You're welcome to come hangout with us, the Feed The Beast Crew, and other authors, artists, youtubers, or who ever the cat may drag in...
Space is limited, so you'll have to RSVP by sending a PM using this link. We will confirm reservations as space is available.
Posted by Sixen Aug 15, 2014 at 22:01 UTC
A custom single player campaign set between two perspectives on a brewing conflict; the protoss and the terran. Follows the story of a wealthy industrialist/philanthropist/bicyclist commissioning a merc unit to capture exotic species of fauna for his collection from an alluring alien planet. The arrival of terran forces on this foreign planet initiates the awakening of a dire, sleeping protoss AI, that then attracts the attention of the Dominion army. War ensues.
Posted by Sixen Aug 09, 2014 at 15:43 UTC
Star Fighters is a fast paced 3v3 arena with emphasize on objectives. Players use physics-based skills to outplay their opponents and gain control over the crystals located in the center of the arena. As another twist to the gameplay, all aircrafts move with unstoppable force, making players move forward at a constant speed, as well as having a slow, realistic turn rate (no sharp turns!). The objective is very unique, but is similar(-ish) to the Capture The Flag- and Domination genres known from various shooters and strategy games. Score is gained by picking up, and successfully delivering, crystals to one of two fields located to the north and south of the arena.
Posted by Sixen Jul 19, 2014 at 20:28 UTC
Airstrike is a top-down 2d shooter with a full skilltree and stat point allocation. You can progress through six challenging and varied levels, each with their own insane bosses, or fight your friends 1v1. 2v2 battles are coming soon, as well as a full roster of Protoss ships with their own skilltree.
Posted by Sixen Jul 12, 2014 at 22:55 UTC
Ultimate Boss Battles is a boss battle-oriented game. Emphasis is placed on character customization, progression, and constant action. Players can engage in boss fights and build their characters, while skipping the boring grinding between the fights. The game takes place in the Hyperion, where the heroes fight malignant forces, making the Koprulu sector a better place by defeating powerful bosses.
- 17 unique bosses released
- 11 heroes and 4 class types
- 3 difficulties available for each boss
- Over 100 achievements
- Expansive Hyperion to explore
- Items purchased from shop and dropped from bosses, including several item sets
- Diverse talent tree
- Unique weapon system
- Sense of progression; heroes, weapons, and bosses need to be unlocked
- Visual models on heroes from items
Posted by Sixen Jul 09, 2014 at 02:56 UTC
Up to 6 players fight as a team to take down dynamic and varied bosses in a fantasy setting. Avoid dangerous boss attacks and support your allies by purchasing from a wide range of powerups and items to aid you in battle.
Posted by Sixen Jul 03, 2014 at 01:18 UTC
Devil's Divide is a Hero Battle map that lets you custom-build your own hero. Unlike other games that lock you into a character with a predetermined role and ability set, DD lets you choose and modify your abilities throughout the entire game. Whether you want to outfit a full set of nuke spells, load up on support and crowd control, or play a balanced style, the choice is yours. There are many reasons you might want to replace your spells, such as to fill a role your team is lacking, or to counter a strong opponent. You have the freedom to adapt yourself to an ever-evolving battlefield, without ever feeling like the game was decided at the character selection lobby.
New spells are added every week, with the goal of having every sort of spell a player could want or need, to design the hero of their dreams.
To win the game, your team must capture and hold the Reliquary towers, which will summon Demonspawn for the Worldbreaker's army. Be the first team to finish this unholy army and the Worldbreaker will award you the victory.
Recommended players: 6-10 A tutorial mode is available to teach you the basics
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SC2Mapster is a community for map makers and enthusiasts.
We want to provide the best solution for those who want to create and host maps.
We operate strictly within Blizzard's Terms of Service.
- User-driven wiki.
- Map versioning, so if you have a series of versions of the same map, it stays the same project at the same URL.
- Per-project wiki (opt-in).
- Per-project forum (opt-in).
- Site forum as well for general discussion.
- Per-project ticketing system (opt-in). This is mostly for very serious projects.
- Repository system. This probably will not be needed, since the maps are likely going to be in binary format. We'll see.
- Team system, to allow you to form your own groups and work on multiple projects together.
#sc2mapster on irc.freenode.net
For end users we recommend visiting Curse.com to download your maps.