SC1 Episode 3: The Fall - Protoss Campaign

Difficulty buttons in Briefing 1

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If the 'Download' link does not take you to the right place, click on "Files" in the navigation bar above and you can get to the downloads.

These maps are based on the above SC1 mod/maps by maverck and work by Blizzard (of course) and Ultraling and Jones313. They are fully backward-compatible with the previous Terran and Zerg campaign maps. Many thanks, props and much love to all who contributed. I could NEVER have completed this project without all their hard work.

Also thanks to Forsworne for the non-glowy Tassadar model and b0ne123 for the Kerrigan and Tassadar Hero Icons.

Special thanks as well to Telenil who has been quite helpful with detailed descriptions of errors and issues; also to Superfield and Jimm3110 for all the feedback and suggestions. Some of the changes and improvements would not have been done without these good fellows.

These maps are a labor of love. I learned the SC2 Editor on my own, through inference and other maps. These maps took about 6 months to complete in my spare time.

I am interested in the possibility of being a professional programmer, developer, or game designer.

I have not made these maps seeking to make any profit nor do I claim any ownership over the contents. Most of the work was done in advance by Blizzard and the people who made the SC1 Terran and Zerg campaigns.

That being said, if you like the maps please donate on my SC2Mapster page. Thanks and enjoy.

These maps are meant to be re-creations of the original game. I have added/tweaked a number of things from the original SC1mod.SC2mod file. I have included some small surprises as well in the maps, if you explore a bit.

I would like to thank all you dedicated players of StarCraft and RTS's without which this project would be pointless. I hope you all can enjoy these maps as much as I do. En Taro Adun!

4/48/2013 - Is everyone else enjoying Heart of the Swarm as much as I am?? Fantastic campaign, Blizzard. So many good things about it, even if I don't want to spoil it for you, I might spoil it just by mentioning them... Anyhow, just an update, I am finishing school right now so in a few weeks I will have more time to pick these up again and make some more tweaks. Thanks for your patience people.

5/15/2014 - It has been a while since I last posted here, but I just wanted to inform everyone that I will be back to rebalance/debug the maps and mods once the final (Protoss) expansion is out. I haven't played SC2 that much since I got hooked on GuildWars 2 (a game I highly recommend if you like RPGs or WoW-style quest games), but I am eagerly awaiting the new expansion so you will likely see more of me once that happens. Cheers!

4/1/2012 - Final versions of Maps posted.

New Zerg Maps 4 & 5 (non-fps): Zerg 4 & 5 (someday)

PLEASE NOTE - UNZIP THE MAPS TO YOUR "MAPS" FOLDER, THEY SHOULD BE IN A FOLDER NAMED "3. THE FALL".

Chris

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Changelog

Screenshots: Screenshots

Russian Mod: Russian Mod

Zipped Maps Latest: Maps V. C.3.3

Zipped Mod Latest: Mod V. C.3.3

Older Maps & Mods

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YOU MUST USE THESE MAPS WITH THE MOST UP TO DATE MOD, or they might not work correctly.

Please make sure you have the Mod in the StarCraft II/Mods folder and the Maps in the StarCraft II/Maps/3. The Fall folder (normally in the 'Program Files' directory - NOT the SC2 folder in 'My Documents').

SC2 Map Localizer

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  • Avatar of JackMonty101 JackMonty101 Feb 24, 2012 at 09:37 UTC - 0 likes

    Hi All,

    This might be a bit of a stupid question but is the latest mod file C.3.1 compatible with the Zerg and Terran Campaign - the first post states it is backwards compatible but I know there were some changes by Telenil for mod file C.2.3 - are these incoprated into mod file C.3.1?

    Thanks

  • Avatar of christdaugherty christdaugherty Feb 22, 2012 at 02:51 UTC - 0 likes

    @ComradeAleksa: Go

    Make sure the maps are in the folder, Program Files/StarCraft II/Maps. They must be in the top level of this folder.

    Last edited Feb 22, 2012 by christdaugherty
    I am looking at the stars. They are so far away and their light takes so long to reach us. All we ever see of stars are their old photographs. - Dr Manhattan, "Watchmen"
  • Avatar of christdaugherty christdaugherty Feb 22, 2012 at 02:50 UTC - 0 likes

    @evgen777666: Go

    After the next release; or within a few weeks or so. Sorry for the delay.

  • Avatar of ComradeAleksa ComradeAleksa Feb 21, 2012 at 15:02 UTC - 0 likes

    When I download the mod and the maps, I install the mod, and move maps into my SC2 maps folder. Then, when I want to turn on the game (I copy the map file and paste into the shortcut of SC2), it says: UNABLE TO OPEN MAP. I've installed Rebel Yell map pack already, and it works perfectly. SOMEBODY HELP, PLEASE !!!

  • Avatar of evgen777666 evgen777666 Feb 20, 2012 at 16:47 UTC - 0 likes

    Hello! When will the Russian translation of the company? thank you

  • Avatar of jankulit jankulit Feb 19, 2012 at 04:30 UTC - 0 likes

    christdaugherty 5 days ago

    (In my best Futurama voice-) GOOD NEWS EVERYONE!

    I figured out what was making Maps 9 and 10 much easier than they were supposed to be...

    They will be corrected in the next update. //

    Wuhoo! I can't wait for that update to come! hahaha! I'm pretty sure there were just triggers which needed to be edited.

  • Avatar of Sun7zu2 Sun7zu2 Feb 18, 2012 at 11:40 UTC - 0 likes

    Do not know what's causing this, but whenever the Overmind is on the screen I'm having 0 to 1 fps. I can run late game 4v4 with huge battles without any lag at all, so I'm clueless as to why.

  • Avatar of christdaugherty christdaugherty Feb 17, 2012 at 02:48 UTC - 0 likes

    I will take a close look at all the maps; I have to since I am adding the difficulty variation...

  • Avatar of jared8wally jared8wally Feb 16, 2012 at 20:41 UTC - 0 likes

    @christdaugherty: Go

    and what about 7 8

  • Avatar of christdaugherty christdaugherty Feb 14, 2012 at 08:43 UTC - 0 likes

    (In my best Futurama voice-) GOOD NEWS EVERYONE!

    I figured out what was making Maps 9 and 10 much easier than they were supposed to be...

    They will be corrected in the next update.

Facts

Date created
Aug 14, 2011
Categories
Last update
Mar 02, 2013
Development stage
Release
Language
  • deDE
  • enUS
  • esES
  • frFR
  • koKR
  • ruRU
License
Public Domain
Downloads
543,523
Recent files

Authors