Standard Tower Defense
PLEASE DO NOT PUBLISH THIS MAP TO BATTLE.NET WITHOUT MY PERMISSION.
I HAVE NO CONTROL OVER UPDATING MY MAP ON REALMS OTHER THAN SEA. IF YOU ARE PLAYING AN OUTDATED VERSION THERE IS NOTHING I CAN DO ABOUT IT.
Standard Tower Defense based on Elemental TD
Current Version - Alpha 2.1a
slightly less early development
check Files section for changelog
- 4 players
- 2 Game modes
- Lots of Towers
- Upgrade system
- 50 waves
- Elemental TD Layout
If you discover any Bugs, Faults, Oversights in my map please use the ticket system in the link above. I know siege tanks are OP. but another map project is taking 100% of my time currently. I'll hit it with the nerf bat when i get time.
(video was recorded before i modified the map to be 4 players)
My other Maps
Lurker After hiding and Rise Does not move ( Does not appear) it's bug issues
ni... ni.... nine? NINE TWENT TWO COMMENTS?
ITS OVER 900!!!!!!!!!!!!!!!!!
Thank you ! :)
you can. note i have ceased updating this map and it has balance/bug issues still remaining.
I like this map so much so, I want to get your permission to upload translated version of this map at SC2 korea server. can I do that? if you can permit that, send the email to me
Kind of a big problem, but I have no idea how it'd be fix'd
I just placed down a Siege Tank Tower and upgraded it to Level 2. It disappeared. It still fires like normal, but I can't sell it, tell it what to shoot, upgrade it, nothing. It just fires off when it feels like it.
Well i have the same problem as cameron has. And i didnt build my towers at the start i build them in the middle. What i fear is that it is a way to make sure your not ending up fighting forever and that it has to do with the last spawned mob if you spawn that in a group of like say 10 other mobs then it uses it's ability to heal but instead just disappears from the map and you lose lifes. I've found out that the best tactic to win is rush tier 2 mobs and then dont send anything until you got the last one of the list and then spam everything. That basicly = auto win. And thats something i reallly really dont like.
If the problem is there that else the game would end up in a draw then either he would have to adjust the strenght of the mobs that spawn so that its harder to let them get killed or he should make us able to research mob speed and strenght or add mobs that attack the towers.
The way it is now it isnt fun playing versus mode because you know the first one to send the big fella's = a winner.
Did you have a ton of slow-down towers near the spawn? If you slow down a lot of large units at the spawn, they'll clump up and you'll lose lives when they don't spawn.
i really love this map, but on versus i was wondering about something:
after a while of playing, ill be doing really great, cruising through without a worry
when all of a sudden it randomly tells me that i have lost, even when no units have gotten past
im wondering if im missing something in the game or if this is a bug
Here's my replay for 820 swarmling kills (0.0922852), on Normal with 251,504 worth, no leaks until final level http://www.megaupload.com/?d=YB3HD4R0 I tried sc2replayed but they don't support the map
Thanks for the map, the high score and interest factors really gave it replay value.
If you place a storm tower at the beginning of the maze and the creeps don't have any room to spawn they auto spawn at the end. From the looks of the posts this map isn't really updated anymore although it would be nice to see an update with the spawning area increased in size to prevent auto dying from no spawning room.
lol, have been tearing my hair out trying to figure how to beat it. anyways, thanks coz its a really good game, simple yet challenging
it is not. it's just a high score thing.
is lvl 51 beatable? the closest i can get is 0.095 (800 kills) on very easy
not really updating this map anymore keep an eye out for Element TD
not sure where to post bugs! But here it is!
in versus, when you get ur second mob spawner, and when its all filled up, if you mash your keyboard press all th ehotkeys and click to spawn, it will spawn fast enough where there wont be enough room to spawn anymore, then it starts to spawn where the unit ends. instant life lost ;o
also you should make two maps. one for survivor and one for versus. cuz i hate joining a game where i want to paly vs and they choose survival.. or add a vote? or something! also you need stronger mobs for versus... because it gets to the point where youll kill anything thrown at you...
Ftw. Platinum league for 3v3 random
So far my record is 634 kills on Normal (0.17?). There's a lot of room for improvement, but each run takes over an hour :( I wish I could speed it up since you literally don't have to do anything for minutes at a time sometimes.
oh i have to try versus!!!